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Harower

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  1. If a player on a low pop server transfers and no one is around to see it Do they make a sound?
  2. -_-* yes... tor HUUUUGE and so complex. FEATURES OVERLOAD AHHHHHHH too much to take in! HELP ME!!!
  3. Naahh man! They are just elsewhere...... chase the dragon!
  4. There is a hilarious post about swtor from an insider at http://trenchescomic.com/ Which is a Penny Arcade affiliate. But I can't tell you which one it is, forum Gestapo will get me.
  5. The server population is at an all time high, every time I log on massive que's and I only need wait a few minutes to be pugged into any raid I wish. If anything, there is not enough room to breathe with how many are logging in. (can I be reported for lying? I just wanted to fit in)
  6. I wouldn't call it flavor of hte month. More that they gave a few classes some amazing utilitiy moves that are game breaking in pvp environments The amount of games I lose because one team has more "pull, nockback, sprint etc" is amazing. Those are the abilities that make / break organised pvp. Then they mess up all the classes in an attempt to fix it.
  7. Ahhh so this is why they don't utilise feature they advertised I mean when they said they chose hero engine because of how it enables them to have no downtime patching / maint.
  8. This is a depressing thread.. Mainly because it is pretty accurate. Can I say that? I'm worried about speaking my mind now due to what seems to happen in the first pic of my sig.
  9. I see a lot of "story" talk in this. I was under the impression that the big guns from there story team had already moved on? Not saying that is bad or good, it is just what I heard. Also given how this product was released..... they must had a pretty huge pair of scissors when they "cut" features. I stand by my stance that when EA came aboard they didn't like what they saw and a massive overhaul occurred. Hence the product we got after what... 4-6 years of development and a bought game engine that was pretty much a drag and drop world creating tool? I have seen videos of guys designing huge maps using hero engine in 1 day. Granted they had the models / art already there to use. But considering how we have worlds of "YAY TUNNELS" I don't see 4-6 years worth of art creation for this world designing tool in this game. I see "rushed" So yeah only reason why it would be rushed is something went down when EA came to play and I'm not talking about them pushing the release date... Sorry if I offend, but I tend to think pretty logically. EDIT: They where working on it before they announced it, but even if you want to call it 4 years of solid word, thats cool.
  10. Hahaha I remember when they advertised live patching as part of the reason they chose Hero engine. What a joke
  11. due to the way the world is round(lol amazing fact) it is always going to be "someone" primetime. Question is, who gets to decide who judges such a thing. Well game is made by Americans so it is there call, and there priority is clear and somewhat expected.
  12. 16xQ AA 2x sparse grid P45445 I'm thinking if I can get my memory T2 stable I can squeeze off a few more points. Post your AlderaanMark 2012 scores, it is now the industry standard and will be used in future GTX680 reviews.
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