Try to predict how the meta-game of AH will turn out!
I've played one game and my guess is:
1) Two groups of four split up and go for the pylons. No one goes for mid.
2) When the round is over, improved Transcendence is used to get to mid. A guardian will slow spam/push/charge to stall the other team.
3) Transcendence is popped and the two groups of four go for the side pylons again. Slows, pulls, and CCs are spammed to prevent the other team from getting to the pylon.
4) When fighting a team that stacks one side, the group of four just stalls by preventing the cap, while people from the other group immediately break off and transition through mid.
Variations:
If the class compositions permit, the split can be 3-5. The group of three is composed of tanks and heals to just stall the other side from capping, while the group of 5 tries to overwhelm the other side.