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Kraevac

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  1. Players complaining about this new gear system must not have been around long. This is near exactly the type of gear system the game launched with. "I'm a solo player, I should be able to out gear all solo content so that I'm future proofed against all future solo content." "I'm a PvPer, I should have access to the greatest gear in the game so I can kill the opposition with rapid efficiency, even if they've never played PvP before and have the bare minimum gear to even enjoy the content." "I run FPs and OPs, I should have the best gear in the game because I play the hardest content with the most requirements for gearing types. My content is never the same from one Op to the next, so I need the most versatility in my gear." Bioware said it themselves, "...risk is rewarded. If a player chooses to complete content on a higher difficulty, they will be rewarded with better gear.” Why is that a bad thing? Tell me how being rewarded for risk is a bad thing? Tell me why you should put in the least amount of effort to get the most amount of reward? I don't play OPs and have never done one and I've not even played all the FPs in this game and I've been playing since beta. I only sub when new story content is released. I'm a solo player. I have done PvP once in this game. OPs players, congratulations on getting back the vertical progression system, finally you have a reason to play again. PvPers, rejoice, your content is now based on individual skill, not how geared you are. (Unless of course you're a bad PvPer and needed gear to feel be good....in that case....um....get good at PvP) Solo players....."Our philosophy for gearing and progression in 7.0 is to ensure that players have the gear they need to play the content they want..." You don't have to like it and you don't have to play and you have no right to complain since 90% of this game is centered around the content that you want to play.
  2. Eve Online was 13 years old when they made their first big New Player Experience push. SWTOR was just a 3 year old baby when EO was 13 years old. I'm not saying WoW was/is more complex or not. I'm saying that everyone is just b***ching about the changes and yelling about canceling accounts and what not. Bioware doesn't care if you cancel. I'm not saying that people shouldn't be frustrated or that they don't have a reason to be upset or that they shouldn't voice their concerns. I am saying that there is a whole lot less constructive criticism concerning these changes than there is a willingness by players or devs to intellectually talk to one another about these changes to address the concerns of both players and devs. Yelling, "I'm canceling my sub because of x,y,z" doesn't fix the concerns of the players.
  3. First off, you can't even use WoW as an example. They arguably have the largest player base in the MMO genre, them losing 10,000 players is a drop in the bucket and if they were worried about their player base, they wouldn't be one of the few holdouts in the F2P market. As for SWG, yeah I was there too. I was there from beta until the debacle with Trials of Obi Wan. I even got my money from the expansion and I cancelled my account and I never even played the NGE on the live servers. I played it on test and decided I hated it. I never made a single forum post about. I never screamed about them losing my money. It was their game to do with that they wanted. (Admittedly, I did scream about the Jedi Revamp and Combat Changes though.) Final Fantasy is also a MMO that, while popular, isn't the end all be all to MMOs. It also isn't the most popular MMO. As for who else has dumbed down their game....Eve Online has. The entry point to Eve Online is considerably easier today then it was just five years ago. Five years ago it was easier than it was 5 years before that and those changes actually brought in more players and the player base grew from those changes and also because it introduced a F2P component and they introduced a microtransaction store. All things that was pretty unpopular to long time veteran players of the game. Some of which who left the game, some said they would and didn't, and some did but returned. Attrition rates in MMOs are predictable and mostly volatile based off what the developer is known for. Bioware is known for great stories, always have been, but they have arguably yet to produce a great story since the end of the original class stories. IMO, the Ilum content was the beginning of what I consider some of the laziest storytelling I have seen in this game. Bioware isn't the only developer that is guilty of it, Cryptic is the same way with STO. They can't be bothered with creating content that is individual and unique to the the class and faction that you play. Instead, with Ilum, every Pub players gets the same story and every Imp gets the same story. RotHC, same thing, Shadow of Revan, same thing. Then it got worse with the Knights series, now EVERYONE has the same story. I'll tell you the same thing that I said above. I don't think that your viewpoint on these changes are invalid or somehow not right, but these changes clearly don't effect every player negatively. In fact, these changes don't bother me at all, I can adjust to them. What does bother me is that Bioware has still yet to produce a truly great story (IMO) for the last eight years.
  4. If Bioware changes the product to a product that people don't like, doesn't make it bad game design just because you disagree with it. But I point you to the TOS for TOR: 6. Updates to the Service; Notices. Terms of Service for new TOR Services and important changes to existing services will be posted at the TOR site. You agree to check here periodically for new information and terms that govern your use of TOR Services. BioWare and LucasArts reserve the right to modify the Terms of Service at any time. Revisions to terms affecting existing TOR Services shall be effective thirty (30) days after posting the new Terms of Service. Terms for new TOR Services are effective immediately. If you do not agree to the new terms, or to any of the terms in this Terms of Service, your only remedy is to not use TOR Services and to cancel your Account or applicable subscriptions. IMPORTANT: BIOWARE MAY FIND IT NECESSARY TO MAKE CHANGES TO, OR RESET CERTAIN PARAMETERS TO BALANCE GAME PLAY AND USAGE OF TOR SERVICES. THESE CHANGES OR "RESETS" MAY AFFECT CHARACTERS OR GAMES OR GROUPS UNDER YOUR CONTROL AND MAY CAUSE YOU SETBACKS WITHIN THE RELEVANT GAME WORLD. BIOWARE RESERVES THE RIGHT TO MAKE THESE CHANGES AND IS NOT LIABLE TO YOU FOR THESE CHANGES. So, clearly Bioware and Lucas Arts are aware that changes that they make may cause some players to rethink subscribing or even playing TOR. They even tell you directly that your only remedy for not liking their changes is to cancel your account or subscription. The bottom line is that it is their game to do what they want with. The world, the stories, and everything else is theirs. We as individuals may not agree with the changes, and I agree with that statement, but we as a community certainly do not agree that the changes are bad. You also said arbitrary changes, what's arbitrary about them? I may have to go back and read some of the dev blogs, but as far as I know, they've given reasons for these changes. So then they can't be arbitrary, can they? Yes, Bioware should interact more with the community, I completely agree. Absolutely no doubt about it. However, I also do not think that these forums represent a sizable share of the community. Furthermore, I'm willing to bet that these forums probably represent less than half of all SWTOR players. Additionally, I'm also willing to bet that fewer than half of all subscribers have actually logged on to the PTS to see the changes for themselves. Those statements sound ridiculous don't they? Statistically speaking I'm probably right, but I can't possibly back that statement up, I have zero data to backup the claims of who is or isn't on the forums or playing the PTS. But if your points about the number of disgruntled players is growing exponentially by the day, then I don't think that Bioware needs to worry about disgruntled players, because my point that less than half of player base has played the PTS or even uses the forums, is just as valid as your claims about disgruntled players being so disgruntled. I'm not saying you or other players don't have valid arguments about changes that effect your personal game play. But those changes do not effect the entire playerbase equally or to the extent or dissatisfaction that some people claim. It seems to me that if you want Bioware to pay more attention, then perhaps more constructive criticism and less doom and gloom and "if you release these changes I'm quitting, you've loss my money", would be more helpful. These types of statements do not sway big business. Just ask Microsoft!
  5. I can see both sides of the argument and the two sides are coming from completely different places. One side is one that wants the days of old back when Operations and PvP were fun and challenging. The other side are the players who can care less about Ops and PvP and are only here for the stories. If you're running stories, you clearly don't need every ability a class has to advance through the game. If you do Ops/PvP, you tend to need more of your abilities. However, every class has a cookie cutter build. As soon as class changes are released with an expansion/update, new and old players start hitting up google looking for the best DPS/Tank/Healer class, which leads to some classes being over used and others being under used. Then once they have the best class, they want to know what the best gear is for that class. Then they start to get their hopes dashed when they learn that the gear is either locked behind FPs/OPs/PvP or its incredibly overpriced on the GTN. Next they look for the build tree. Which utilities/talents do they need to be able to do what they want to do in the game. Some classes are more complex than others. Currently the DoT classes have some of the most complex rotations in the game, but they are also some of the most rewarding play styles. So what is the correct answer? Truthfully, there isn't one. No matter what, some group is going to get ticked off. Want to know why Bioware makes these sweeping changes? Because of cookie cutter builds. It's one of the reasons why Blizzard is always jacking with the abilities, trying to make abilities that are unused more useful, while also trying to make the most used abilities still functional, while nerfing them down to force the players to use the less used abilities. For those saying the game is going to loose x amount of players from the game.....you don't know that. You don't even know really how many people play the game. You have no metrics to guide you into believing that you are correct. Have there been past examples, yeap. One poster used SWG as an example. That was 10 years ago. The MMO industry has seen a huge shift since then. If everyone is "dumbing" down their games in the genre, then clearly the industry sees something that we do not. Listen, I'm all for a hardcore game that locks the babies, kiddies, and whiners behind a large and complex system of abilities, story, raids, dungeons, and crafting. Sadly though, unless we make it ourselves, I think that everyone is going to find that those days are pretty much behind us. We live in a world where people now expect to get the most amount of reward for the least amount of work and we have people who do that most amount of work being told they are fools for working so hard for so little reward. In another few big updates or so, who knows, maybe you'll get to log in and just get greeted with a "Congratulations! You've done it! You have beat the game!" and you want have had to play a single minute of it. Welcome to the land of instant gratification.
  6. Just posting this here for someone at BW to see, just in case it matters. Below are two different launcher logs one from yesterday using BR with several errors in the log and one from today switching from BR to SSN in the launcher settings. Yesterday's log 2020-12-14 08:48:39 INFO SWTOR Launcher [Core:D2020.0.6 Lib:P1.6] initialized. 2020-12-14 08:48:39 INFO File info: D:\Star Wars-The Old Republic\launcher.exe size=8043304, created=5/20/2020 1:13:22, accessed=12/14/2020 7:50:58, written=5/7/2020 21:31:0 2020-12-14 08:48:39 INFO Initializing download manager 2020-12-14 08:48:39 INFO Loaded settings from D:\Star Wars-The Old Republic\launcher-app.settings 2020-12-14 08:48:39 INFO Loaded agreements from D:\Star Wars-The Old Republic\eula.settings 2020-12-14 08:48:39 INFO Loaded settings from D:\Star Wars-The Old Republic\launcher.settings 2020-12-14 08:48:39 INFO Sending crash dumps to [https://patcher-crash.swtor.com/crashcatch] 2020-12-14 08:48:39 INFO completeLauncherInit() 2020-12-14 08:48:39 INFO -----------------------------(360)----------------------------- 2020-12-14 08:48:39 INFO Timezone: 360 2020-12-14 08:48:40 INFO SpecsHash=422800205.2851662735 2020-12-14 08:48:41 INFO Checking for launcher update 2020-12-14 08:48:41 INFO ManifestState=GetManifest: , current=-1/upcoming=0/required=0 2020-12-14 08:48:41 INFO Download: http://manifest.swtor.com/patch/patcher2020.patchmanifest (159.153.92.50 ) 2020-12-14 08:48:42 INFO Manifest Loaded: patcher2020, current=1/upcoming=-1/required=1 2020-12-14 08:48:42 INFO ManifestState=GetManifest: patcher2020, current=-1/upcoming=-1/required=1 2020-12-14 08:48:42 INFO Manifest Loaded: patcher2020, current=1/upcoming=-1/required=1 2020-12-14 08:48:42 INFO ManifestState=Complete: patcher2020, current=1/upcoming=-1/required=1 2020-12-14 08:48:42 INFO Patch completed normally (patcher2020) 2020-12-14 08:48:42 INFO Patching end 2020-12-14 08:48:42 INFO ManifestState=GetManifest: , current=-1/upcoming=0/required=0 2020-12-14 08:48:42 INFO Download: http://manifest.swtor.com/patch/eualas.patchmanifest (159.153.92.50 ) 2020-12-14 08:48:43 INFO Manifest Loaded: eualas, current=0/upcoming=-1/required=0 2020-12-14 08:48:43 INFO ManifestState=GetManifest: eualas, current=-1/upcoming=-1/required=0 2020-12-14 08:48:43 INFO Manifest Loaded: eualas, current=0/upcoming=-1/required=0 2020-12-14 08:48:43 INFO ManifestState=Complete: eualas, current=0/upcoming=-1/required=0 2020-12-14 08:48:43 INFO Patch completed normally (eualas) 2020-12-14 08:48:43 INFO Patching end 2020-12-14 08:48:49 INFO User logs in. 2020-12-14 08:48:50 INFO Retrieving patch notes for environment [swtor] 2020-12-14 08:48:50 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:48:50 INFO BitRaider is available for [swtor] 2020-12-14 08:48:50 INFO Previous patching mode for [swtor] is [bR] 2020-12-14 08:48:50 INFO Patch selection action: GoStraightToBR 2020-12-14 08:48:50 INFO Starting game requirements check. Patching requirements using SSN. 2020-12-14 08:48:50 INFO Chosen environment is swtor 2020-12-14 08:48:50 INFO Starting Bitraider Streaming 2020-12-14 08:48:50 INFO BitRaider Transitioning from Asleep to Launch 2020-12-14 08:48:50 INFO isBitraiderRunning: false 2020-12-14 08:48:50 INFO Creating bitraider configuration files 2020-12-14 08:48:50 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:48:50 INFO Formatted [http://manifest.swtor.com/patch/bitraider/{env}] to [http://manifest.swtor.com/patch/bitraider/swtor] 2020-12-14 08:48:50 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:48:50 INFO Formatted [http://cdn-patch.swtor.com/bitraider/{env}/{env}] to [http://cdn-patch.swtor.com/bitraider/swtor/swtor] 2020-12-14 08:48:50 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:48:50 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:48:50 INFO Formatted [http://cdn-patch.swtor.com/bitraider/support] to [http://cdn-patch.swtor.com/bitraider/support] 2020-12-14 08:48:50 INFO BitRaider required version is [1.3.3.4098]. 2020-12-14 08:48:50 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:48:50 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:48:50 INFO Formatted [brdestpath="{cwd}" brlocalebank={langid} id={packageid} -brnolaunch] to [brdestpath="D:\\Star Wars-The Old Republic" brlocalebank=0 id=swtor_swtor -brnolaunch] 2020-12-14 08:48:50 INFO Launching Bitraider with command line: brwc_swtor.exe brdestpath="D:\\Star Wars-The Old Republic" brlocalebank=0 id=swtor_swtor -brnolaunch -brnoui 2020-12-14 08:48:51 INFO BitRaider launched 2020-12-14 08:48:52 INFO Waiting for BitRaider to start... 2020-12-14 08:48:53 INFO BitRaider running 2020-12-14 08:48:53 INFO BitRaider Transitioning from Launch to Connect 2020-12-14 08:48:53 INFO BitRaider required version is [1.3.3.4098]. 2020-12-14 08:48:54 INFO Initialized pipe connection to BitRaider version [1.3.3.4098] 2020-12-14 08:48:54 ERROR Failed to initialize BitRaider query mapping. 2020-12-14 08:48:54 INFO Bitraider version [1.3.3.4098] meets requirement [1.3.3.4098] 2020-12-14 08:48:54 ERROR Failed to initialize BitRaider query mapping. 2020-12-14 08:48:55 INFO Bitraider version [1.3.3.4098] meets requirement [1.3.3.4098] 2020-12-14 08:48:55 ERROR Failed to initialize BitRaider query mapping. 2020-12-14 08:49:00 INFO Bitraider version [1.3.3.4098] meets requirement [1.3.3.4098] 2020-12-14 08:49:00 INFO Bitraider version [1.3.3.4098] is fully operational 2020-12-14 08:49:00 INFO Bitraider machine id [KzgjLVU3Uj8iQSNHOUIwYRs0WVAuM0Q0] 2020-12-14 08:49:00 INFO Current BRWC Stage: BR_STAGE_AUDIT 2020-12-14 08:49:00 INFO BitRaider Transitioning from Connect to Audit 2020-12-14 08:49:01 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:02 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:03 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:04 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:05 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:06 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:07 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:08 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:09 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:10 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:11 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:12 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:13 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:14 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:15 ERROR Do not recognize current audit mode: BR_AUDIT_UNKNOWN 2020-12-14 08:49:16 INFO BitRaider Transitioning from Audit to Streaming_Decision 2020-12-14 08:49:16 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:49:17 INFO Required BR Assets: 1-999 2020-12-14 08:49:17 INFO BitRaider Transitioning from Streaming_Decision to Complete 2020-12-14 08:49:17 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:49:17 INFO Completed Bitraider streaming for environment swtor 2020-12-14 08:49:20 INFO Using environment.name [swtor], productName [retailclient] 2020-12-14 08:49:20 INFO User pressed play (retailclient,en-us,swtor) 2020-12-14 08:49:20 INFO Asking Bitraider to launch game client. 2020-12-14 08:49:20 INFO BitRaider_LaunchGame::DoInvoke: Requesting BitRaider play. 2020-12-14 08:49:20 INFO Game successfully launched: D:\Star Wars-The Old Republic\swtor\RetailClient\swtor.exe 2020-12-14 08:49:20 INFO Closed launcher Today's Log 2020-12-15 13:33:35 INFO SWTOR Launcher [Core:D2020.0.6 Lib:P1.6] initialized. 2020-12-15 13:33:35 INFO File info: D:\Star Wars-The Old Republic\launcher.exe size=8043304, created=5/20/2020 1:13:22, accessed=12/15/2020 12:52:49, written=5/7/2020 21:31:0 2020-12-15 13:33:35 INFO Initializing download manager 2020-12-15 13:33:35 INFO Loaded settings from D:\Star Wars-The Old Republic\launcher-app.settings 2020-12-15 13:33:35 INFO Loaded settings from D:\Star Wars-The Old Republic\launcher.settings 2020-12-15 13:33:35 INFO Sending crash dumps to [https://patcher-crash.swtor.com/crashcatch] 2020-12-15 13:33:35 INFO completeLauncherInit() 2020-12-15 13:33:35 INFO -----------------------------(360)----------------------------- 2020-12-15 13:33:35 INFO Timezone: 360 2020-12-15 13:33:36 INFO SpecsHash=422800205.2851662735 2020-12-15 13:33:36 INFO Checking for launcher update 2020-12-15 13:33:36 INFO Loaded agreements from D:\Star Wars-The Old Republic\eula.settings 2020-12-15 13:33:36 INFO ManifestState=GetManifest: , current=-1/upcoming=0/required=0 2020-12-15 13:33:36 INFO Download: http://manifest.swtor.com/patch/patcher2020.patchmanifest (159.153.92.50 ) 2020-12-15 13:33:37 INFO Manifest Loaded: patcher2020, current=1/upcoming=-1/required=1 2020-12-15 13:33:37 INFO ManifestState=GetManifest: patcher2020, current=-1/upcoming=-1/required=1 2020-12-15 13:33:37 INFO Manifest Loaded: patcher2020, current=1/upcoming=-1/required=1 2020-12-15 13:33:37 INFO ManifestState=Complete: patcher2020, current=1/upcoming=-1/required=1 2020-12-15 13:33:37 INFO Patch completed normally (patcher2020) 2020-12-15 13:33:37 INFO Patching end 2020-12-15 13:33:37 INFO ManifestState=GetManifest: , current=-1/upcoming=0/required=0 2020-12-15 13:33:37 INFO Download: http://manifest.swtor.com/patch/eualas.patchmanifest (159.153.92.50 ) 2020-12-15 13:33:37 INFO Manifest Loaded: eualas, current=0/upcoming=-1/required=0 2020-12-15 13:33:37 INFO ManifestState=GetManifest: eualas, current=-1/upcoming=-1/required=0 2020-12-15 13:33:37 INFO Manifest Loaded: eualas, current=0/upcoming=-1/required=0 2020-12-15 13:33:37 INFO ManifestState=Complete: eualas, current=0/upcoming=-1/required=0 2020-12-15 13:33:37 INFO Patch completed normally (eualas) 2020-12-15 13:33:37 INFO Patching end 2020-12-15 13:33:44 INFO User logs in. 2020-12-15 13:33:44 INFO Retrieving patch notes for environment [swtor] 2020-12-15 13:33:44 INFO Using environment.name [swtor], productName [retailclient] 2020-12-15 13:33:44 INFO BitRaider is available for [swtor] 2020-12-15 13:33:44 INFO **** BitRaider is DISABLED for [swtor] 2020-12-15 13:33:44 INFO Patch selection action: GoStraightToSSN 2020-12-15 13:33:44 INFO Starting game requirements check. Patching requirements using SSN. 2020-12-15 13:33:44 INFO Chosen environment is swtor 2020-12-15 13:33:44 INFO Starting patch of product retailclient_swtor 2020-12-15 13:33:44 INFO ManifestState=GetManifest: , current=-1/upcoming=0/required=0 2020-12-15 13:33:44 INFO Download: http://manifest.swtor.com/patch/retailclient_swtor.patchmanifest (159.153.92.50 ) 2020-12-15 13:33:45 INFO Manifest Loaded: retailclient_swtor, current=-1/upcoming=-1/required=283 2020-12-15 13:33:45 INFO Dependency Set: http://manifest.swtor.com/patch/movies_en_us.patchmanifest 2020-12-15 13:33:45 INFO ManifestState=Dependency: retailclient_swtor, current=-1/upcoming=-1/required=283 2020-12-15 13:33:45 INFO ManifestState=GetManifest: , current=-1/upcoming=0/required=0 2020-12-15 13:33:45 INFO Download: http://manifest.swtor.com/patch/movies_en_us.patchmanifest (159.153.92.50 ) 2020-12-15 13:33:45 INFO Manifest Loaded: movies_en_us, current=6/upcoming=-1/required=6 2020-12-15 13:33:45 INFO ManifestState=Complete: movies_en_us, current=6/upcoming=-1/required=6 2020-12-15 13:33:45 INFO Dependency Set: http://manifest.swtor.com/patch/assets_swtor_main.patchmanifest 2020-12-15 13:33:45 INFO ManifestState=Dependency: retailclient_swtor, current=-1/upcoming=-1/required=283 2020-12-15 13:33:45 INFO ManifestState=GetManifest: , current=-1/upcoming=0/required=0 2020-12-15 13:33:45 INFO Download: http://manifest.swtor.com/patch/assets_swtor_main.patchmanifest (159.153.92.50 ) 2020-12-15 13:33:46 INFO Manifest Loaded: assets_swtor_main, current=0/upcoming=-1/required=337 2020-12-15 13:33:46 INFO ManifestState=Download: assets_swtor_main, current=0/upcoming=-1/required=337 2020-12-15 13:33:46 INFO Download: http://127.0.0.1:64851/app/download.solidconfig (127.0.0.1 ) 2020-12-15 13:33:46 INFO Download: http://cdn-patch.swtor.com/patch/assets_swtor_main/assets_swtor_main_0to337.solidpkg (8.249.195.254 67.27.99.254 8.252.153.126 67.27.97.126 67.27.97.254 ) 2020-12-15 13:33:46 INFO Download Creating: http://cdn-patch.swtor.com/patch/assets_swtor_main/assets_swtor_main_0to337.solidpkg 2020-12-15 13:33:46 INFO Download Checking: http://cdn-patch.swtor.com/patch/assets_swtor_main/assets_swtor_main_0to337.solidpkg 2020-12-15 13:33:46 INFO Patching group: assets_swtor_main 0->337 2020-12-15 13:33:46 INFO Patching file: assets_swtor_main 0->337 2020-12-15 13:33:46 INFO Recognized assets_swtor_main version 1 Today's log is not complete because the launcher is downloading all of the assets again, however BR clearly has some issues as noted in the first log file.
  7. So here is what I'm looking at as a possible 2.0 Merc build. Thoughts and advice welcome. http://pts.swtor-spy.com/skill-tree-calculator/mercenary/229/?build=020300000000000000000000000000000203000000000000000000000000000003200302221002120230023002120010&ver=20 With a few exceptions, its pretty much the same as the 1.7 build for Merc Pyro. Additionally, I don't think the rotation will change much either. There are a few "junk" points in the higher levels of the Pyro tree, but mostly they are more useful than the points in the lower levels. Meant to post this in the Merc Forums. Sorry for the mispost.
  8. I agree with Joss Whedon, Peter Jackson would be good from a purely fantastical look, but not from a story POV. I only say this because Jackson's best movies are all based off of literary novels. His other movies were ok, but not great. The LotR is by far his best movies, with King Kong coming in as second. The Hobbit movies promise to be great as well, but these are all movies based off of novels. He has a great eye for detail and making or imagining great movie sets, but that's it as far as I am concerned. All that being said I agree with most that Spielberg would be a good director but I think James Cameron would be a better one. J.J. Abrams would make a good director as well as long as he doesn't let Orci and Kurtzman write. However, with as deep as Disney's pocket books are, almost anyone could make a great Star Wars movie. The real question isn't who would make a great director, but who would make a great writer. I'm sure Lucas hasn't written anything past Ep 7, if he in fact wrote it. As long as Roberto Orci and Alex Kurtzman don't write any of them they should be pretty decent movies. With the exception of Transformers 1, Legend of Zorro, and Cowboys and Aliens, I'm not impressed with their movie writing skills. They do fine for TV shows, but anything over an hour of continuous storyline and they have issues, IMO.
  9. Well this is my first post, as far as I can remember, here in the SWTOR forums. That being said, I will try to make it a nonrage post. I can understand BW wanting to go F2P. Its the new thing to do in MMOs here in the U.S., but I don't understand how BW is going to pull this off. I mean I understand the concept, but what I don't understand is the fact that F2P players will really only have questing in the game. Everything either has a weekly limit/cap or no access at all. The thing that I truely don't understand is why BW/EA is deviating so much from traditional F2P models. As far as I know, no one else locks raids (ops) for players, therefore forcing them to pay for raid content. Most people play for end game content, so I'm not sure this is the best way to go. I have been known to be wrong before and hope that I am now, but it just seems to be so different from current models out there. I would propose that at the very least F2P should have access to all current game content up to the release of F2P. This would at least give those folks a chance to experience all that SWTOR has to offer before deciding to buy additional access to future content updates. This in no way affects me. I have always and will always subscribe to the monthly sub model, but I know people who would rather play F2P and those people are just like sub players, they want end game PvP and PvE. I'm not bashing BW/EA for going F2P, but this model is so far left of center that it doesn't seem to offer those players much in the way of wanting to either stick around or pay for a sub. To me, this F2P model is like saying "Here is KotOR 3, without the original storyline. Hope you enjoy." I believe some players will be okay with this model, but the vast majority will not like it, not when there are a ton or other preimum F2P games available that offer more content.
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