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Anecdote

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  • Location
    Somewhere mildly interesting.
  • Interests
    Devouring your baked goods.
  • Occupation
    The anti-thesis to your delicious baked goods.
  1. The masks were working throughout beta, they were working throughout the game til 1.2 . If I had known that the mask was not meant to be shown, though there was absolutely no suggestion throughout ALL THIS TIME, then I would not have rolled a Sith Pureblood. Now she's almost lvl 50 with months put in, and I have to reroll because of a "feature" they told no one about? Really? This shouldn't even have to be in the suggestion forums in the first place. People constantly ask for more customization, and the solution is to restrict it further?
  2. Overwrote real tank's taunt : "overwrite" matters... how? Situational, but first one... doesn't matter. In fact, overriding a tank's taunt can save the tank if the taunted target turns on them. (Example: Tank + Healer, tank taunts a Mara, Mara veers off the healer to finish off the tank, attacks tank, you taunt, suddenly the Mara doesn't find it as easy to get the killing blow. ETC) Overwrite doesn't matter, unless you're concerned about min/maxing taunt up-time to nerf target damage. I am not getting that impression from your posts. AE taunting 2 healers and a tank: That tank is not standing around doing nothing, and some tanks can still hit for a significant amount when focusing on someone. Many healers these days have opted to have DPS capability (that I've seen) and can also deal significant damage, particularly if they're not busy healing each other. Again, situational, but "no skill" is silly and shows a lack of attentiveness. Taunted Healing OP: what's the OP doing? See above.
  3. The items have the tooltips that suggest RE is possible, but the items are still grayed out. Perhaps it's still buggy?
  4. Are there any plans for more massive scale, or varied, pvp in the future? Maybe something akin to guilds (or groups of Imperials versus Republic) taking and holding bases while others attempt to seize them? Warzones are nice, but they are starting to get repetitive.
  5. NO-RS is good, it gives those who don't want a silly name the practical title, but let's those who do be able to pronounce it (or call it) Norse.
  6. They should have clarified that then, or not released the following post. http://www.swtor.com/node/313998 EXAMPLE
  7. Except that if you put in the effort for False Emperor and die right before the boss does, all that time you spent in the damn flash point is effectively pointless and nullified. That's something that needs to be addressed, and it should be above priority of zerg-rushing bosses
  8. I've never not been totally neutral, and maxed affection with Mako pretty quickly. I guess I must be doing it wrong.
  9. I like how the majority of things on this list were NOT AVAILABLE AT RELEASE. And for some of them, for YEARS after. Seriously.
  10. You do not lose hundreds of thousands of credits when getting gear from alternate sources at higher levels. With crafting, you do when what the OP says happens. I don't understand how losing credits in professions that aren't as viable as the other sources is "making crafting difficult." It only reinforces the problem as we know it: that crafting is a waste of time and resources at endgame. Is that intended?
  11. Skadge has higher up / important connections to That's pretty ... relevant, story-wise, to keep someone like him as an ally, particularly because
  12. Is there any way to change the keybind to separate the two? Space missions used to be enjoyable, but the targeting for missiles and proton generally trips me up. There are times where I don't actually have enough seconds to aim a proton, so I want to fire missiles instead, but the targeting will automatically assume for me what I want to do... and then I fail to complete an objective. This happens even when I'm out of torpedoes. Why is it not possible to give proton torpedoes a new keybind? Why can't I choose whether I went to send a barrage of missiles at a shield generator instead of a proton torpedo, especially when the movement doesn't give me the time to aim a torpedo? Seriously. This is frustrating.
  13. I, too, am yet another player who would LOVE to level another alt... but simply cannot, because I don't know what to expect from Legacy. Some clarification would be nice, considering that I don't want to have to stop myself from playing simply because I don't want to miss out on a creation option. Just having an IDEA of what to expect in the coming months is better than this silence. If it's a purely cosmetic superficial thing like eye color or hair styles or scars, I would be able to move on for at least one character. But if it's something dramatic like races? Then I know I should hold off for a while on a specific toon. It's getting really frustrating wanting to play and realizing that I can't because I don't know what to expect.
  14. So... have they actually said anything about legacy rewards so far? Such as the... character creation rewards? If I decide to roll and level an alt, am I going to totally miss out on character creation options because I wanted to level another character? Or will they have something similar to a barbershop feature? I wish they would at least clear some of this up. I don't want to have to wait only to find out I didn't have to... but I don't want to play, and found out I should have waited.
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