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MocnyBrowarek

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  1. First of all I'll say I'm fan of this game, I support it from EGA till now, and I will support it for some time. But I'd like to share my concerns about patches and features provided by patches in SWTOR. Of course there was some fast made and good patches (at start of the game...). But all last patches are just insult! (IMHO) Lets start with 1.3... it WAS TERRIBLE! - I won't mention how it destroyed balance in pvp... but also new gearing up system in pvp is BAD! Centurion-->Champion-->BM was good (when they added option to buy BM for comms). And now it's free usless recruit, FREE BM (farming for 3-4 days) and nearly free WH (farming for 2 weeks). Gearing up in PvE was bad in this game from start. It's way to easy, you can have top gear from hard mode instances... it's just insult to PvE players! Biggest insult for PvE players is Denova... THEY ADDED CAMPAING GEAR YOU CAN HAVE FROM 1 OPS! Come on! New set= at least 3 new ops! But what they did is just cheap! "Hey we have full new set for you! and new 1 ops! and guess what? WHOLE DAMN SET IS AVAIBLE IN THIS SINGLE OPS!" Ok enough... let's go with 1.4 First of all... they tried to improve PvP balance... they failed. They gave sage healers good survability options due lack of it, and this is COOL. But sage is still weakest healer. They should improve that first of all! Or at least decrease scoundrel healing by 10-15% cause he is just... well OP hard. Next: they boosted best pvp classes even more. Focus builds are even better tey was (for example instant force sweep... now we can't even counter it with knock back). Stealthers are even more powerfoul... cool now we know which classes devs play. I'll skip this subject, cause I'm mad atm and it wont be objective. Well mainly PvP players are kicked in the *** in 1.4. I don't care I still like it. For PvE we have... another insult 1 new ops with NEW SET FOR IT! Again cheapest way of putting set of items in game. Minimum of work.. feed players by new small content and new set of items to grind. Well don't worry be HAPPY! Now thing that piss me most of all! (this line will keep you waiting...) ok it's about STORYS! Before realese of SWTOR devs was proud, they were telling us "SWTOR is just KOTOR 3,4,5,6 etc, we want to make it like this" and "The Old Republic- the story driven MMO!" and ofc "The saga never ends..." ***?! This game is here for 9 months now, where are story updates? Where is main story update? Where are at least small class story updates? IT'S JUST PUNCH IN THE FACE OF KOTOR FANS! (I'm so angry about it... I'm going over the dark/troll side of the force) Ok now... breath... breath... I know that EA probobly kicked 80-90% of swtor team... so they don't have manpower. But they should at least make good patches. And I just feel like they aren't tested at all! All those problems with class balance in PvP... it's just joke! And they should made at least 1 story patch some time ago. If they're advertising their produst as STORY DRIVEN and SAGA NEVER ENDS why it ended about 8 months ago? Ok there was story about plague of ghouls...cool. But it was just laughable. It was written in about 5 minutes by designer. "Bla bla crazy scientist + ghouls and he will try to get his revange (like every crazy scientist) and bla bla realese of improved ghouls". Grrr... I still have hopes for this game cause I enjoy it. I just got mad as hell after fail of another "big" patch.
  2. 1. Voiced emotes. 2. Atho City and OPS under sea in old republic destroyed base 3. 1 instant heal for Sage healer (or defensive CD).
  3. I just agree in 100% about sages healers... I play sage healer from beta and I will play it. But the things with balance now are just terrible: -I have 1300 expertise, but rage builds (jugs and maras) still hits me for 5,5k /1 instant hit -most slows and roots are undispelable... that means I cant escape, I die -no instant heals- when attacked by 1 good player or 2 semi good I CAN'T cast a single heal for even 10 seconds! -overall survability is just terrible, as long as you can't hide or use speed you're dead man -now when noble sacrafice even used in rotation with healing trance consumes health (15% HP for 60 force, when basic heal cost 50 force) it's just painfoul to keep force in intense combat At the end I'll add. In 1.1 I was able to make 1 mln+ heal on voidstar in centurion/champion. Now In WH when I hit 500k I just cheer.
  4. I waited for Cathar from moment I first launched SWTOR (beta). Now Finally I'll have them. Now I only need more character slots :/
  5. Welcome. As a player who support SWTOR from and before game realese I must finally show my discontent about sage seer (healer) in last patches. Thanks to last changes in my character (Sage seer) and expertise system I just cant find joy from playing it anymore. I'll try to name issues and find few solutions that would upgrade seer in combat. In pvp fight on warzones I just cant stand alive for about 5 seconds with 1300 expertise! (while in previous patches I could succesfouly heal my team and myself even in centurion gear). Those issues are caused by: -terrible sage survability (and no skills to increase it) -it's impossible to cast deliverance while I'm attacked; benevolance is very weak heal, it can restore about 2400 HP (when crit) every 1,5 seconds while every DPS class can hit me with 3k-4k (or even 5k by marauders) per second -as above DPS classes like marauder/sentiel or even guardian in focus build can hit me for 5k dmg while I have 1200 expertise (and I can heal myself for only small % of this) -enemy players always target healer first and kill him first -expertise system is increasing mostly dmg caused by dps classes, but in same time it increasing healing in smaller % MY IDEAS FOR SOLVEING PROBLEM WITH SAGE SEER: -(NEW PASSIVE TALENT) benevolence crits regenerate 5% of total force -(NEW ACTIVE TALENT) that would increase healing done by Sage by 20% for 10 seconds + would let Sage ignore trauma PvP debuff -(NEW PASSIVE TALENT) heals with Deliverance that would heal other player to 100% of his HP heals Sage for 5% of his total HP for 5-10 seconds -(NEW PASSIVE TALENT) rejuvenate now decreases chance to get critticaly hit by 50% when you have less than 30% HP -it's nearly impossible to cast Deliverance in PvP combat so Deliverance should heal more, or at least increase healing done by Benevolance... -usless "egress" should now relfect dmg done back to attacker for 3-4 seconds after casting force armor (or at least 50% of dmg done) -Expertise should give more boost for healers (just like in 1.1) I see that most of my ideas are focuses on survability, but if anyone have some other good ideas how to increase healing done in PvP by sage or at least let Sage cast heals while attacked- feel free to post. I would as well have some respone from devs... Sorry for my language errors. Sincere greetings for SWToR team- Browarek from Poland.
  6. Well maby my old good Geforce died cuz it was old He was working great till the end and I never had any issues with it. Like I said temp over 60 C happen me only once... on Ilum PvP. And radeon 4850 died after 4 days cuz it has very ****** cooling system. Buf the fact is - I was playing crysis 2 on this radeon and had about 65 C... and in TOR on Ilum it was armagedon. My voltage is 12.33 V / 12 V but really I had no problem over 4,5 years (I bought my PC 4,5 years ago).
  7. I had no problem with my geforce 9800GT for YEARS. I don't OC anything. Temp. on GPU while playing games 55-65C (over 75 while PvP on ilum, 65 on highest in Crysis 2). And radeon... ye it has ****** cooling system but come on I was playing only 4 days! It had about 65-70 C when I was playing SWTOR and over 90C on Ilum... No more PvP on Ilum for me.
  8. Well... PvP on Ilum killed my old good Geforce 9800GT after 4 years of good work. I rezurected it after week it was dead again. I bought new ATI Radeon 4850 on DDR5 and guess what? After 4 days I land on Ilum 2 make some PvP... now my new Radeon 4850 is dead
  9. Simple- if you have targeted you friend and he will target an anamy you press "f" and have targeted same enemy. Then again this enemy have targeted your friend and hit him (you wana heal him up) press "f" again and have you'r friend targeted.
  10. I just use bindings like this: tab- target enemy q- target nearest enemy e- target self f- target of target x- target friend c- target nearest friend Why I have target enemy/friend and target NEAREST enemy/friend buttons? Easy as healer I can check every friends by using target friend. Same when fighting enemy I can quick choose enemy to attack. Target nearest is sometimes usefoul as well. Target of target is most important for me. I can quickly target my friend who is attacked by enemy I have targeted and heal or I can instantly help nuke enemy. Easy to use and not be confused as a consular healer on warzones
  11. Sir you made my day I just woke up and read this... then I laugh hard and now I am in good mood. Once again thank you Sir and thanks to our Russian brothers and siters for having cool willage ;] I just must write one of thos jokes... In soviet Russia The Old Republic plays you!
  12. Yes! Yes! I love doing love! :] Btw how is game going mr blue slug? :>
  13. 20st december. You will get it. You have my word... And my sword... And my axe... And my beer ;O
  14. Some time ago I wanted chase a leprechaun like you and then I took an arrow in the knee...
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