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Darth_Elevator

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  1. Thank you both, that's good news, and thanks for the link!
  2. Companions give various verbal responses to crew skill missions and crafting, but apparently nobody bothered to link those responses to the outcomes they were presumably written for; they are just random. As I see it, there are 3 basic possible results of crew tasks: Failure (for missions), Success, and Critical/Great Success. It seems obvious that lines were written and recorded for these variances, so why not trigger the apropriate response? As it is now, the vocals almost never match the actual outcome, and it's just... goofy. The verbal cues are there, it would be nice if they were right.
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