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Korrigan

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  • Location
    East of France
  • Interests
    MMORPGs
  • Occupation
    Software Engineer

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  1. It's definitely a PvP nerf which negatively affects PvE. Smells like some Mythic guys got their hands deeper into SW:TOR now. I came back to check out 1.3, but this will make my decision not to renew my subscription next month even easier, thanks for that.
  2. SW:TOR just did major design mistakes which are most likely due to both the ignorance of Bioware when it comes to MMORPGs added to the will of Electronic Arts to make a successful "WoW in space" clone. Actually, I think EA hurt SW:TOR more than Bioware by rushing it's release in December when the real release should have happened with the content of the 1.2 patch. Story is just not enough to keep a player's attention on the long term. Re-playability for alts is poor too, very few want to level a second character on the same side just to be forced through exactly the same planets and non-story content again. This said, despite the fact that in a few days my subscriptions will expire and I will no longer be a customer, the game is still a success, and the doom-sayers are wrong. I don't see SW:TOR "die" anytime soon in the years to come, and I predict Bioware/EA will get the money invested back with profits. But it could have been so much more than it is it's really sad.
  3. That's why I posted this in the suggestions again after trying GW2 last week end. GW2's "world" PvP crushes SW:TOR's "world" PvP, and it's only a beta. Turning Ilum into something similar to the WvW zone in GW2 would definitely be a winner - PvP with a meaning, and bonuses for the winning team.
  4. Everything is basically in the title. Instead of the bland "collect stuff, kill stuff" of the actual Ilum, add some mid field fortifications, maybe make us able to use those vehicles to breach doors, capture objectives and finally eventually capture the enemy keep.
  5. Do you think Bioware would start to lock "nerf this" whine threads and ban the offenders who keep on posting them if they started to lose subs?
  6. It took some patience and exploration, but I found an egg spot nobody knows on my server (except me and my guildies). It for sure was more fun than trying to beat the campers and famers on egg clicking, and it's way more rewarding too. Listen to the yellow post... and go explore a bit.
  7. I think that other players should automatically be reported as "griefers" in every single MMORPG. As soon as you're not alone, they are going to affect you. Just when they stand there, doing nothing, they are actually slowing down your graphic performance slightly, and therefore negatively affecting your game experience. This is "griefing" and should be harshly punished.
  8. And I'm calling shenanigans. If you were really doing that repeatedly, a GM would have reminded you not to report people abusively, and if you had continued, you'd eventually get banned yourself. So no, I don't believe you when you pretend you report all the people you see with the plague infecting others "without permission (lol...)". What you are doing here is pretty obvious... everybody knows how it's usually called, including yourself
  9. This sentence pretty much reflects the whole whining... for the sake of whining. In other words: "yes, there are many ways to avoid or bypass the event, but we don't want to use them, because it would negate the reasons for our whining - and we WANT to whine until we negatively affect this event!"
  10. Yup - that's actually rule #1 of smart forum moderation
  11. You are wasting money then. Only use the vaccine when you get infected. I spend a lot of time on the fleet today (near the GTM terminals, a dangerous zone) and didn't get infected a single time. Assuming you'll automatically get infected if you ever just set foot on the fleet is paranoia
  12. Maybe it's the abusive reporting which must be disciplined then. I'm gonna try not to be too harsh... if you manage to get infected while you're raiding, during a wipe... then you're doing something wrong. It's your raiders who need disciplining then.
  13. More exaggerations. If you level as usual, you will never get infected. I have a friend level 29 who started recently, who is doing everything the game offers (which includes grouping, crafting, visiting the space station for that) and who didn't even know there was an event with a plague until I told him, since he can participate at 29. More mountains out of molehills, but I trust the Bioware readers to be able to read through the exaggerations and see the reality.
  14. This is a bit contradictory... SW has always been "mainstream" and never reserved to an elite.
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