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HappyGilmore

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  1. When achievements were first announced for Swtor I was pretty excited; I knew how much I used to enjoy them on xbox and in "that other MMO" they seemed to have added a variety of interesting challenges and challenged players to complete tasks beyond what the quest or raid normally required. When the initial allotment of achievements were revealed I was a little disappointed. Most of the achievements by a large number were merely "kill 5000 on planet ___" that we've already been through (which to me is another problem entirely in that some of the numbers, especially the planetary pvp achievements, are ridiculously high for being per planet, but I digress). However I understood that the initial batch, since they were going to go back and cover everything already in the game, were going to be pretty bland, so I was pretty content with knowing that future content would most likely help add replayabilty to said content. This is where my problem personally lies, and I'm guessing is at least a little irritating to others: this new content is just as devoid of interesting achievements. For example the new event's (which hasn't started and they could always add more achievements, but I doubt it) achievements consist of killing every target (and taking them alive), along with unlocking said targets, which only serves to reward the grind players were going to do anyway (The only exception being the "Talk to the Sniper Achievement"). I know I'm going to attempt to kill all the targets, and while I do appreciate the fact I'm going to get some titles out of it, it would be nice if there were some more interesting objectives, such as killing a target on tatooine by knocking it into the Sarlacc Pit, or something of that variation. My final two issues regarding this latest patch is the fact that the Tauntaun mission gives no kind of achievement (nit-picky I know but still you think that would have been a no-brainer, easy thing to include), and that the new daily area (to my knowledge) also lacks any new achievements for no apparent reason, with even the basic ones that are present in every other location missing. TL;DR Achievements in Swtor are not being utilized to the extent they could, and should be, and it's a real shame that I hope Bioware begins to improve on! And finally this isn't meant to be a whine or entitlement post, it just seems that for a system that has so much potential with very little effort on Bioware's end, it isn't being used enough (But I am really happy with the content itself in this patch, keep up the great work!)
  2. Thanks, yeah I see it on the dev tracker now...I shoulda checked that first *facepalm* but yeah thanks again!
  3. Ahhhh of all the days for them to put a one day title on the market it has to be the one day I will be out of town...but thats how it works sometimes However I would like to know if it will be available for purchase of the GTN then or if it will be tradeable as then I can just get a friend to pick one up for me. Thanks in advance for any replies!
  4. Oh boy now I can get that extra Cartel Pack I've been wanting!...Just a few more coins and I can get two! Thanks Bioware, really feeling the subscriber love...
  5. The big issue with this bug, and the reason why it seems like its mostly f2p'rs, is that you can only leave with the assistance of a fleet pass or Customer Support from what I've heard, which f2p'rs lack...and personally I've only seen Jedi Knights on my ship but that could just be a coincidence
  6. If this has been asked before I apologize but I don't have the time to search every page...How will going about receiving the Kurtob Alliance Speeder mount change with the transition to Free to Play? Will it require a friend to become a subscriber, spend a certain amount of money in the Cartel Store or something else entirely?...Thanks in advance for any help!
  7. Exactly, just put yourself out there and you can find some really cool people from pugging guild runs/alt runs and have a lot of fun while doing it!
  8. Yeah if anyone here is interested PM me please
  9. Might be going for this tonight and am curious with the buff does the timer start with the first boss death or once you enter the instance? Thanks in advance!
  10. hope this patch has the Kira fix but this seems doubtful considering no dev response yet
  11. There is a small amount of hope of it being in this patch but with no relatively recent dev response that seems unlikely. Most likely its included in 1.0.3 or later
  12. Anyone know if the PTS patch has fixed it yet? And could a dev comment on a possible ETA for live server rollout?
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