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Hudlar

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  1. Actually, the climb shouldn't be long at all! As Dasty mentioned, you can now trade Conquest Commendations to the Conquest gear vendor to get the currency (OP-1 Catalysts) you need to buy one piece from the Operations vendor and upgrade it to 340. As long as your playstyle gives you a reasonable number of Conquest Commendations, you'll have the artifact 340 piece you need for Hyde and Zeek before you know it. Of course, if you enjoy playing MM flashpoints or HM EV/KP, you should totally do that, as eabevella suggested. But it really doesn't take long to get one piece of 340 purple gear with Conquest Commendations now.
  2. Just to clarify, they say the unlocks will be available in Collections in the last sentence of the quoted section: "Story mission unlocks and keys to purchased rooms will be available in Collections."
  3. It looks like the answer to your first question is yes. From the GS6 article: "If a player has completed the mission on any character, they will be able to re-acquire the mission items on other characters from the Galactic Seasons vendor, Jaliet Nall. While story missions are optional and the player can continue progress on the Reward Track regardless of story mission completion, remember that the story unlocks are directly tied to unlocking rooms in your new Stronghold! Story mission unlocks and keys to purchased rooms will be available in Collections." For the blueprint fragments, here are the instructions for the Week 1 objective: Obtain Blueprint Fragments by completing Daily Objectives, Season Objectives, Season Reward Track, Flashpoints, Uprisings, Operations, or defeating enemies across the Galaxy. - Daily Objectives grant 1 Blueprint Fragment - Season Objectives grant 5-8 Blueprint Fragments - Some Reward Track levels grant Blueprint Fragments - Flashpoints grant 1-2 Blueprint Fragments - Uprisings grant 1-3 Blueprint Fragments - 8 Player Operations grant 6-9 Blueprint Fragments - 16 Player Operations grant 7-12 Blueprint Fragments - Lair Bosses (including Event Lair Bosses) grant 1-3 Blueprint Fragments Combat outside of the above content with any companion is prone to produce higher yields of Blueprint Fragments. Speaking with an 'Informative Jawa' on the Fleet may offer aid in locating Blueprint Fragments.
  4. As TrixxieTriss said, they didn't mention it. But just a heads-up that it's now working in at least some cases. I tried the mission on my saboteur Agent last week, and I got the saboteur option.
  5. Seeing the same bug on Star Forge, Empire side. The Guild Invasion tab also incorrectly says my guild doesn't have a ship. And I can confirm that defeating mobs there doesn't advance the Galactic Rampage Conquest objective. As others have said, everything looks fine elsewhere; it's apparently just a problem in Interpreter's Retreat.
  6. From Keith's announcement: The new server launches for Subscribers on November 16th at 1pm CT / November 17th at 6am AEDT. Subscribers will have exclusive access to the server for 24 hours before it is opened to all players. We are offering early access to subscribed players so they have the first chance to obtain their preferred character and Guild names.
  7. Congratulations to APAC players on getting a local server! Actually, a lot of the questions people are asking are answered in that article, including the time it will open for subscribers and the fact that it will be a clean slate server at launch, with no transfers allowed.
  8. Unless I'm missing something, your question is answered in the next paragraph of the post you quoted: "Please note the set bonuses obtained by Armormech and Synthweaving schematics will not be purchasable in crates, but the schematics will always be available on the new vendor for the current price of 2,000 Tech Fragments and 1,000,000 credits. The tactical schematics for Armstech, Artifice, Biochem, and Cybertech will also remain available from the vendor for the current price of 2,000 Tech Fragments and 1,000,000 credits." https://forums.swtor.com/topic/930714-game-update-731-coming-soon/?do=findComment&comment=9774120
  9. Just to add a little more detail: since you have 2 pieces of 332 gear, you can take both the 332 Prototype and 332 Artifact quests from Hyde and Zeek. This will let you fill your weapon and armor shells with blue 332 armorings and mods and purple 332 enhancements. This seems to give stats equivalent to the purple 332 gear from the PVP vendor. And as Krackcommando says, you will definitely want to get legendary implants and a tactical if you don't already have them.
  10. I'm guessing the OP is referring to Legend reputation level with the Mandos on Ruhnuk, which gives a title: Par'jila Gehat'ik(?) I admit, I'd probably prefer Purple Wombat myself!
  11. Yes, I had an Odessen win last week that didn't count toward Domination.
  12. I have another few data points. A Vandin Huttball loss did update Combatant (the 3 Huttball games that did not were all original Huttball). I think an Odessan Proving Ground win also updated Combatant (I'm kind of losing track at this point), but it definitely did not update Domination. So far, the OP's title is true for me--wins aren't counting. I wish I'd been able to test wins on more maps, but it's been a pretty terrible week for me so far! 🙂
  13. OK, it definitely seems to be a Huttball issue for me. I've played 3 Huttball games so far this week, 2 wins and 1 loss. Warzone: Decorated worked (when appropriate), but Combatant and Domination did not. All 3 objectives seemed to be working fine for Alderaan and Novare Coast. Edited to add: Actually, I've just realized that I haven't had a win in Alderaan or Novare Coast yet to test Domination. So all I can say is that Combatant and Decorated are working for me there.
  14. I've only played 3 warzones so far this week. The Alderaan match (a loss) correctly advanced the Warzone: Combatant and Warzone: Decorated objectives. The two Huttball matches I played (1 win, 1 loss) did not advance Combatant, so I'm still at 1/8, and the win did not advance Domination, so I'm at 0/3. Fortunately, Decorated seems to be working. But I really hope the devs can fix this bug soon--it's very annoying. Edited 4/1/23. I just played Novare Coast (another loss, sadly), and Combatant did update, along with Decorated. So only Huttball has been a problem for me so far.
  15. In case you haven't seen it, Jackie gave us the dates today in this post: https://forums.swtor.com/topic/928159-game-update-721-coming-march-28th/?do=findComment&comment=9747830 PvP Seasons will be active for 12 weeks and then off season will last for 4 weeks. So PvP Season 2 will begin March 28th and end June 20th. Then Season 3 will begin July 18th and end October 10th, and so on. It is possible that we will update these releases, but for now, this is the cadence of the Seasons content. If that changes, we'll communicate it beforehand.
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