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zumbledum

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  1. the WOW LFG tool gets some stick it doesnt deserve. the lack of communication , get in and grind it out dont say a word attitude comes from easy farm level content that has no pauses in and people have to do daily to get the gear they want for raiding. honestly i see the same behaviour here in flashpoint
  2. what makes more sense, the gunner in the opening scene can does his job and shoots down an escape pod and the films end there or he is incompetent? which makes more sense. Storm troopers the Empires elite all have a strange vision defection that means that none of them can shoot straight and they never ever hit anyone or they are an elite squad and gun EVERYONE down in the death star and the film ends there. i could go on all day. but i believe the point is made. The scene with greedo and Han is not there to realistically depict how a shoot out might go down but to introduce Han as a character and yes shooting first or second in what is a heroic fantasy film and not may i remind you real life does put a massively different spin on who he is.
  3. the problem most people have isnt with a LFG tool its the cross server part. weve seen it before and what it does to peoples attitudes. a LFG that just works on the server.. that would be great
  4. the game doesnt do any of these things the game offers options. my sith jugernaught is i suspect around the same place as the op's im near the end of hoth, My vette hasnt been shocked once or abused in any way the first thing i did was to take off the colar but we are playing Empire characters i am a sith we are all slaves in the empire we all serve , tortue and cruelty are entertainment for us , we are the bad guys. that is the point. or at least i thought it was.
  5. i suspect that quest is a badly stitched together compilation of 2, it starts off being about exposing a corrupt official but then it transforms into a freedom of speech thing and he isnt doing anything corrupt he is just speaking his mind.
  6. no, no it doesnt and you might have taken econ but you didnt get it You would have to change the entire way an MMO generates resources how they are spent and how they recycle /degrade, it could be done but i dont really see it being worth the effort.
  7. Sometimes this game just makes me facepalm. So i log in today got the tatooine bonus missions to clear, open my mailbox and theres 500 credits and a nice thank you from the sons of palawa for being their bff . looking at my mission log i still have a bonus mission left to go and kill one the kill count is 15/16 and i cant drop the quest the main part of it seems to have been completed. were buddies and all but the game still maintains i need to slaughter them, whatever. Ok i think, cant abandon it for some reason, so ill just run over that desert and finish it of. get to the area and what do i run into.. a big red instance wall i cant even get in to finish it. smooth
  8. yeah if the class quests were more than 10% of the quests you did, and you hadnt done the other generic quest content a few times in beta and maybe a few time since it would be a bit interesting but re rolling to do the new stories? you are going to have to be willing to plough through a lot of known by heart content to see them. and the class stories themselves... well lets be honest they are bloated and padded to all hell as they have to be to last to level 50 , if i think back to my class quest of the last 4 planets its been get artifact 1 get artifact 2 get artifact 3 get artifact 4.... its been 6 days since anything other than fluff happened! it may be valid for you to just keep re rolling over and over but alot of people like to get invested in their character and like to keep seeing options of progression , it is one of the more traditional pulls to the MMO genre. so its great your happy but unless we want a lot of people to get bored and stop playing we also need the people that like to progress and stick to one character to get some things to do.
  9. the amount of people that never realise you can use WASD to drive in the space missions and just get shot to pieces and end up thinking these missions are hard is beyond belief i love the space missions to really excited to see what other stuff they add, co op , more difficulty levels (up and down it sounds like theres a market for em)
  10. 0. PvP in mmo's isn't good but it can be a fun diversion. unfortunately they made the two same mistakes wow made that ruins pvp for all but those that make it their primary activity. 1. Resillience. you have to grind losses to get pvp gear against people that have pvp gear 2.Pre made squads of fully geared level 49's are allowed to que together to assrape abunch of teen green geared people. im not sure how much crack you have to smoke before that sounds like a good idea but apparently they managed it. loose expertise , make pre mades fight pre mades and ill give it another go but as it stands its dead to me.
  11. the whole luke leia and mum scene in jedi i , well after knowing what we do in rots i assumed luke had some feeling or sense of his true mother through the force and he was just seeing if leia did/had more i think people forget just how bad the ewoks actually were;)
  12. too late now but imo what they should of done is give us option of a selection of companions and then have a mission to go and recruit that one. each companion could of had its own little mini quest and we could of mixed and matched. sure it might not of made as much sense in some story arcs, ie trooper goes and recruits a little jawa furball but meh fun should trump story imo.
  13. actually games are nothing but choices, game play is 100% making choices. its just the story in this game that doesn't have choices, or more accurately the choices do not cover many outcomes and have no consequence
  14. yup very badly handled , the system we actually have is lighter/darker not light/dark but it rewards on the later not the system it is. for eg the slave camp , poison them fast or slow.. both are dark side choices. but killing htem fast gives light side points because its more humane than the slow method. but its still darkside. there are no light side options ie to help and support the slaves. shoddy writing or simply biting off more than they could chew and not being able to fit in the non linearity required. basically choice in this game is just an illusion regardless of the morality of your character your still going to murder who the game tells you to.
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