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Mystcard

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  1. Instead of making a new thread I'm just going to be necroing this seeing as the problem is still there. The color is not the same when you wear it. http://puu.sh/mhAIG/1ad544598c.jpg Every preview / conversation screen / character screen shows black, the outfit is green when you wear it. Unfortunately I fell into the same trap as the OP.
  2. You are doing something very, very, very wrong.
  3. While this is true, a marauder still has the upper hand in a theoretical, even setting. It is as you say. Player, gear and talent setup matters the most. This post makes it look as if jugg is a worse class, which is not the case at all.
  4. Marauder is a better 1v1 fighter hands down. Juggernaut is better in other ways, such as teamplay and stuff. Both are great classes, but if you are most interested in 1v1, marauder.
  5. I don't mind it, but I would very much like to see roots being affected by resolve. I have more than once been rooted in place for the entire duration of the resolve and then cced all over again.
  6. Those stats are flawed and completely wrong from a level 50's perspective. I can say for sure that you will not beat a well played annihilation marauder. Whatever you say, unless they are just plain bad. Tank assassins / shadows or exploiting operative / scoundrels are also going to pick you apart. The game is not at all balanced around 1v1 to say the least.
  7. All the GOOD PvPers are just fine.
  8. They are mirrors. They are exactly the same. If you read the talents you would probably know that.
  9. When reading through the whole thing I can't see what's going to be so great. Nothing special and certainly nothing that will hold on to players.
  10. This is a shadow/ assa problem and should be addressed as such. Basing a marauder skill and wanting something similar is not the way to go about it. Class balance is fragile. You have a lot of stuff we don't and in return we get something you don't. As to whether or not the skill is too powerful, I don't think so. It is as many others have stated a matter of what you get and what you don't get in return. Marauders don't have a whole lot of tools and that is fine, but without defensive cool downs at our disposal we are very easy to kill. I support juggs / guardians getting the ability, but only as dps for obvious reasons.
  11. It's supposedly going to be requirement free and obtainable through ranked WZ. I like this. I, for one, pvp for the fun of it and the feeling of taking down a player with equal or even better gear than yourself gives a much better feeling than taking on someone who can barely do anything due to gear.
  12. Mystcard

    mvp

    I vote for those I have seen contributing to the win, nothing else. The mvp system is just for the fun of it. I often see well known players on my server not doing anything in the warzone and getting mvps every single warzone. The only thing they ever did was grind their *** of to get rank 70-80.
  13. Big hits: Rage juggernaut / rage marauder (for some reason the jugg seems to be hitting harder). Burst: Marauder, hands down.
  14. I vote for those who deserve it. Not necessarily the ones who does the most damage / healing. Not voting because that person might be a sorc / sage is just childish.
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