Jump to content

HTPRO

Members
  • Posts

    102
  • Joined

Reputation

10 Good
  1. As a matter of fact it DOES matter if the abilities are useless. Useless abilities do not go to -QUCIK-bars. Why? Because you don't need to use them QUICKly! How many mounts do you have? Why don't you put all the mounts on your quickbar too? Or pets? Or priority transports from legacy unlocks? If the game engine wasn't ****, stuff like Power Shot or Unload would be removed for arsenal mercs, or Smash would be removed for Vengeance Juggernaut - the only reason those abilities are still present is because it would be very difficult for the devs to remove them (as the devs said themselves). The only reason your bars are bloated are because YOU want to, for whatever reason (messing around, liking animation LOL). You do know you can use said abilities without having them on quickbar yes? Just because there are players with their brains telling them that they MUST HAVE ALL ABILITIES!! MUST MUST!! doesn't mean there is ability bloat.
  2. We struggled a bit yesterday on SM, and after trying many things, we found out how to "unbug" the boss. Apparently standing behind the tank/ dps/ healer marks when the boss does the cross solves the "always red cross issue". In other words, when the cross happens, make sure the dps/healer/ tank marks are between you and the boss.
  3. As others have stated, vigilance guardian is currently the worst melee dps spec for fights with lots of movement / target swapping. Due to the nature of the fight it is difficult to say what the average dps should be (is your raid waiting for small fingers to appear or are you burning the big two tentacles ASAP? Are you waiting for 3rd kephess? etc). Another thing to know is this - in brontes fight the only DPS that really matters is 1] circular beam phase with droids and 2] last phase. The most important thing in the last phase is having enough uptime on the boss, unfortunately our class is bad for that considering we are heavily reliant on 3s melee channel ;<< That said I think 2300 dps is fine for that fight. If anything it's your class dragging the raid down, not you! Good luck with progression!
  4. I find the lack of SS slinger parses disturbing... so here is one. http://www.torparse.com/a/571198/9/0/Overview Namaah / Gunslinger / 36-4-6 / 4m 21.146s TTK BiS Items (too lazy for AMR)
  5. How exactly does one get unintentionally flagged? Yesterday in the rakghoul tunnels I were using my aoe attacks (shrap bomb, flyby) on mobs with flagged imperial players standing literally next to said mob, also used a healer companion and I never got flagged. I think everyone who got "unintentionally" flagged either tab targeted an enemy player, or has the autoswitch to next target option turned on and keeps pressing (or maybe clicking) his skills even though the mob is dead thus hitting the flagged player? Either way I agree with op - you do not get unintentionally flagged (unless you are a moron)
  6. Titan 6 and Annihilator Droid XRR-3. Must be the sounds these guys make and the quotes they have.
  7. The boss in 16 man difficulty is tuned in such a way that it is possible to push him below the threshold after second wave of adds. A foolproof way of doing this is to increase your zoom range further than what the game client allows with in-game setting (use google if you don't know how to do it). That way I can see all four lanes when the boss drops down. I have the boss targeted so I can see his red circle on the ground before the boss actually flies down and touches the ground.
  8. Not sure if troll or serious... Let's pretend serious. PART 1 a) Do Oricon story line (awards 5 pieces of 69 gear) b) Do dailies. Use the money you get from dailies to have a 72 barrel / hilt crafted, have Underworld SA relic crafted, and spend the basic comms on another relic (arcanian), OR do some pvp and buy a PVP relic (slightly better than arcanian relics). c) Do your weekly flashpoint quest (3 random HM flashpoints). Easy elite commendations. OPTIONAL: Spam random flashpoints for elite comms (max 400) to get you 3 or 4 pieces of 72 gear per week. Assuming you have a 72 mainhand, two arcanian+ grade relics and at least 66 gear you are now ready for the "real" stuff ! PART 2 a) Do 16 man story mode TFB 32 ultimate comms (20 ultimate comms from bosses + 12 weekly quest) b) Do 16 man story mode SaV 40 ultimate comms (28 ultimate comms from bosses + 12 weekly) Note: If you can't do 16 man do 8 man and use the group finder 22 ultimate coms each instance (10 for group finder + 12 weekly) c) Do Toborro's 6 ultimate comms (weekly) d) Do Classic operations 12 ultimate comms (weekly) Note: Assuming you do 16 man TFB / SaV you now have 90 ultimate comms / week. e) Do 8 / 16 man DF / DP story mode (16 ultimate coms weekly quest for either of those operations) + 4 ultimate comms / boss for 16 man difficulty. If you did 16 man you are now CAPPED on ultimate commendations! That was rather easy wasn't it. Spend your ultimate commendations on offhand (most important), then implants / earpiece, then whichever piece of gear you chose.
  9. Hey guyses, I'm currently using UW SA and dreadforged BA relics. Now since UW SA is "bugged" and has pretty much double uptime making it the best option for classes with selfhealing, would this be enough to put 36/8/2 spec (3 points cunning talent 1 pont self heal and 1 point increased energy) ahead of 36/3/7 on single target? Or is the difference bewteen 36 / 8 / 2 and 36 / 3 / 7 so big that not even the relic will make up for it?
  10. It still works paowee, PVP SA and PVE SA relics still stack and both can proc off damage and self-heals
  11. A little info for snipers on Raptus Kiting duty (5th boss in Dread Palace). The frontal cone 3.5s channel + knockback always comes 3 global cooldowns after the boss does smash (or whatever the AoE attack is called). This is a huge help for me personally to know when to turn the boss in such a way as to not knockback the melees / tanks on bestia / calphayus to the pit.
  12. My advice would be to wait one or two weeks before doing "serious" solo ranked queue. The reason for that is the PVP serendipitous assault relic which is superior to what most PVE players are currently using, therefore lots of PVE geared folks will be queuing for ranked arenas which are by far the fastest way of obtaining ranked comms. I understand it's no fun being queued with players with **** gear but I'm afraid there is no workaround for that at the moment.
  13. Considering the new PVP serendipitous assault relic stacks with the PVE SA relic and they both proc off damage and heals, wouldn't it be a rather noticeable DPS increase to take Cool Under Pressure instead of Saboteur's utility belt? (this is for hybrid)
  14. Considering orbital hits ~3300 non-crit (the 36/3/7), If you kept using it on cooldown (45s cooldown, 2s cast time means approx 1 cast / 50s) means the pvp set bonus adds 66 dps (non-crit). That is if the last tick actually hits. The question is: Will the 90 cunning (82 from two armorings, and +9% cunning talent) increase your dps by 66? (also note that you will eventually have 4-set PVE bonus lowering cost of takedown which might increase DPS slightly). Probably not. Which leads me to conclusion: On fights where the boss is stationary or moves in a certain pattern (that means all 4 ticks of orbital will hit the boss) the 2-set PVP and 2-set PVE is the superior choice, on fights where boss moves a lot / disappears etc. the 78 armoring would be better. That being said I agree with paowee that it's a matter of personal preference now really ;>
  15. One thing I noticed on the third boss is that Entrench / Hunker down does not prevent you from being knocked up (when the boss does the random smash and when he does the more frequent smashes with the pipe in his hand). Quite annoying to be honest, esp. for lightning sorc :>
×
×
  • Create New...