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Lord_Trenzalore

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  • Location
    Alaska
  • Interests
    Programming, Jujitsu, Swtor, and reading primarily.
  • Occupation
    N/A
  1. Here are some older pictures. Much has been added since, but this gives an idea of decorations. Bridge: http://prntscr.com/gkh8y8 (More holocron related decor added, some decor not in pic) Casino/Cafe: http://prntscr.com/gkh9av (More added, primarily better seating and floor decor, some wall decor) Officer deck: http://prntscr.com/gkh9ln (Alderaan throne replaced with Dreadful Throne) Not pictured: Weapons room, includes vehicular weapons,droids, missiles, and more. Escape pod room, has some vehicles/jetpacks primarily. Misc rooms: Seating and decor, not used much. Bridge: Computer areas/Command deck, med bay, and holding cell not shown. Bunker: Consists of bunk beds and decor primarily. All of DK: Scarce, but has some good decor. More may be added at a later date.
  2. Empire Side DK fully unlocked FS not expanded, but fully decorated. Guild bank w/two tabs. Comes with fs rename. Edit: Some pictures now provided. Contact Infernium in game or by mail preferably to learn more. Will check for replies here, but may not be soon.
  3. Guild Initiation being held Mon 5/22/17 at 10 pm Pacific time. These initiations are introductions to the guild, with a short explanation and informative session about the guild, before an rp event held in the guild flagship in its own room. Attending is the first step in climbing the ranks. New members, potential members, and both Uninitiated and already Initiated members are allowed.
  4. Invictus Invictus was a guild a long time ago, until I lost control and it was ravaged. Recently I reacquired it, and bought a flagship with the intention to restart the guild. Since it is in the process of restarting, it is fairly casual for the time being. Eventually I would like to restart the Guild ops and mentorship program, but for now this is a place to find like-minded people, enjoy casual rp, conquest, and other pve/rp events. Rp When it comes to rp, we accept both force users and non force users, as well as any variation of force users. The guild is not associated with any faction, whether it be Empire, Zakuul, Republic, or any other such group. There are weekly Initiations (Time and days declared in MOTD, may be held whenever enough are online and there's the need) which serve as introductions to the guild and a time to establish your character. Attending one is how you get your first rank up - and these sessions will also be where you may enter a mentorship once there are enough Mentors and players interested. Any other rp is currently casual. There is a flagship with faculties to rp in, such as a booze room. Rp events may also be held at my own stronghold or the site of pve events. Features Currently, we offer the standards: Guild Bank Flagship Fully unlocked SH (Decorations needed) Website Looking to join? Post your in game name below, or find me (Infernium) in game! Feel free to search "Invictus" on the who list and ask for an invite from any member, but I cannot guarantee invitations on their behalf.
  5. No one goes to websites, at least in my guild. People are too damn lazy...
  6. Suggestions 1: Make multiple people able to hold Guildmaster Reasons: So alts can inherently have all perms There can truly be co-owners "GM Alt" etc wont take up an extra rank If need be a trusted officer could have full access as needed Suggestion 2: Bigger rank limits Reasons: 10 is barely any, especially for rp guilds Gm, gm alt, alts, and officer (Almost neccesarry ranks for any guild) take up 40% of all ranks Allows for more diversity, and less risk when initially promoting Allows ranks for different aspects: IE Operations Member, PvP Member and so on for different groups ..pls? Just joking, the last reason is because it makes it easier to organize a larger guild
  7. Cool idea, too much work to ever be incorporated.
  8. "For all you know you could be talking to a 40 yr man." Mom's everywhere have felt the truth of this statement come to live with this post.
  9. I'm 15, been playing since I was 13. In that time been officers in quite a few guilds (The biggest being "Eternal Suns" and that's actually a kind of funny story...), run my own guilds (Started one when I was 13, crashed and burned. Invictus is doing well, but it's fairly new.) Frankly I'm curious about the age group as well. One would assume in a video game a good amount of the players are kids/teenagers, yet most of the players (At least competent, I know too well why kids are normally disliked in these games) I've met have been 21+.
  10. Now, I haven't heard of it being nerfed, but here's the thing. The only other move exactly like force storm is force quake. There are many AOE attacks, but the main thing they have in common is they attack 8 people. Because you can attack 8 at once, any kind of AOE is used a lot for PvE. However sweeping fire isn't the same. For one, force storm can also stun the enemies. For two, they're two different attacks and probably have different energy use and base damage (I haven't checked). If force storm was nerfed, it was probably because of a skill that made it op. Sweeping fire isn't the same, and to be honest I use force storm a lot more. It's a faster way to dps for sorc than it is for merc.
  11. Do not take my word on this research it first Not sure quite how it works...but there is a mail service called 'Character Deleted' that sends items from the deleted character. I only know about this because I received one in error not too long ago with some cartel items, and contacted customer service (Got to keep the items, woo). I'd suggest researching this deeply first, make this a last ditch effort.
  12. Look, I don't know if you play The Bastion or not, but the issue is partly that bigger guilds do focus on progression, not so much training people. If you need a guild to run with, Invictus has been setting up teams to teach mechanics, better methods, and several groups to actually run ops. We don't kick people if they 'arent good enough', but as long as you act respectful towards us we'd do the same and be glad to have you join us.
  13. Main changes, summerized for brevity: 1) Strongholds: Houses you can decorate and use for utilities 2) Galatic star fighter: Pvp using different kind of ships 3) Solo Flashpoints: Flashpoints made to solo with a "support doid" additional companion I call "Jesus Bot" 4) Solo Operations: At 60 you can purportedly solo some ops like karraga palace 5) Flagships/Conquest: Not sure this was around, basically pve objectives for a guild/competition between guilds 6) Apperance Customization: For a small fee you can make different cosmetic armor slots 7) Skill system: The skill system has been completly redone, I suggest looking up a guide on this 8) No more classic comms/planetary comms, both are now basic comms are are used to buy 60 entry gear. Elite is gm gear, Ultimate is nightmare gear 9) SoR: First questline to provide 100% gear for you, and a weekly that gears your comp in 192 (second highest gear atm) 10)Togruta: Very new race 11) Ranked comms were removed, wz comms are now maxed at 24k That's all I can think of off the top of my head besides new planets/cartel items...If you need a guild and play on (us) The Bastion or Ebon Hawk let me know.
  14. Correct me if I'm wrong, but Bioware has never made an outfit for a character in the future or another sw universe
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