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patatt

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10 Good
  1. I'd be more than happy to pvp with this guy, even if he had only 10k hp! Great couple of posts my friend. If more people in this game's community had your attitude, we'd be much better off.
  2. You really epitomize the inability of some gamers, whom these days, are unable to even comprehend something I like to call 'inherent PvP skills.' It's something that transcends gear, and something that I doubt someone like you, a gamer that cares about how a 12k hp'er might be a detriment to your ability to pug a win, probably doesn't have. Bro.
  3. I had to log in just to quote this post. Ya, you know, that thing called 'community?' Helping your faction get better? Overcoming adversity / disadvantages? Oh wait, this game is about gear grinding and not giving two ***** about who you're playing with. I completely forgot.
  4. ...and also no reason to PvP? I mean, in a game where PvP has rewards that make winning worthwhile, say a special item or mount, or something to show for it, you'll find more competition. But in a game like SWTOR, if there was no PvP gear, why would anyone choose to PvP in the first place? You can't honestly believe that 90% of the people who actively PvP would be happy with a rewardless-combat system. I mean, the PvP combat in SWTOR just isn't very satisfactory on it's own. Sure, there are some fun interactions at times, and the experience for the 10-49 bracket can help cut some of the bland leveling grind, but if we had no PvP gear to gain as a reward in the 50 bracket, what would keep you fighting? This is honestly the reason why I rerolled onto another pvp char once I hit 50 pre the bag fix patch, because it was absolutely no fun running 10 warzones for a chance at one Champ bag that most likely wouldn't contain loot anyways. After not getting any loot from the 'rewards' of 60+ warzones, i found my breaking point. No loot = no fun. So sure, if there are no rewards for PvP, then yes, you'll have no reason for collusion. ...but then you'll also have no reason for anyone to PvP.
  5. I wasn't talking in terms of bugs. I was talking in terms of gameplay. It's exactly how Dread described it; why buy an android when you can keep your iphone with the same basic functionality? And in all honesty, I've had plenty of issues with class quests/character skills/bugs that are pretty similar to what we started out with in WoW. That's why I don't even care to compare the issues this game has with exploits/hacking/perma-stuck bugs. When you talk ingenuity in game design though, SWTOR has nothing to offer. And yes, I do expect that after 7 years of watching THE BEST MMO created, in terms of popularity/subscription rates, and watching its era come to an end that game designers might take some of the basic concepts that define the current market and expand upon them. Sure, this game has a wonderful single player story, but if I wanted single player content, I'd go play a single player game. In terms of an MMO though, this is just a buggy version of oldschool WoW with a Star Wars character skin covering it. And yes, I was and still am expecting much more from BioWare. I despise WoW in it's current, contentless form, and I was really hoping to have a new game to enjoy again. I was under the impression that the Star Wars name was not willing to become tainted by something so highly revered by it's fanbase as a video game, but I feel that I was mistaken by that...
  6. I don't think you get valor there, no... If you did, it'd be a ball. Or hell, if there were any decent rewards at all, it'd be fantastic. Maybe make it count towards the pvp daily even? You'd get a lot of people who'd rather show up there to crank out a daily in a fun/small arena as opposed to the cluster**** we call ilum.
  7. You know why? Because even after 7 years between launches, SWTOR is either on par with WoW at launch, or worse. That just doesn't make sense, and it leads people to wonder where the largest budget for any MMO has gone. What's better in SWTOR currently, gameplay wise, that wasn't in WoW circa 2005? Maybe I'm just jaded, but I honestly can't think of anything, can you?
  8. Who the **** cares about Hoth? Take over Corellia and then we'll talk. Speaking of which, why the **** isn't Corellia more occupied and/or have more reasons to be full? Isn't that like, one of the core worlds to be fighting over?
  9. Remember when WoW had open world PvP? It was right from the start... And it worked, too. In fact, Upper Black Rock was one of THE most fun areas specifically because players HAD to go there. Why do people go to Ilum? Because the devs forced pvpers into one specific area that no one wants to be anyways. This game has FPs/ops that require nothing more than getting back to your safest zone, the fleet. Hell, Voss doesn't even have any good pvp interactions. Put a serious flash point in a pvp contested area. People will have so much more fun with the illegitimate so called pvp aspect of this game. The lacking of warzones is understandable, but they could have gotten around this issue by allowing for some legitimate forms of world PvP. People would have been much more satisfied from the onset, and it wouldn't have been hard to do, in my opinion.
  10. It's kinda like you bit into it and realized it was rotten, and now you gotta choke down the rest of it.
  11. Hi, my name is kmana and I like to exaggerate a lot on PvP forums. I'm all for mocking noobs who need to L2P their class, but FB lasts for 8 seconds (standard) and ends on damage, our 2 roots last for 2-5 and end on damage (one of which requires cover), and orbital strike *********** blows against anyone who actually knows what they're doing. But you're right. We do a ******** of damage. Aside from that, keep your awkwardly large trolly numbers off of my forums.
  12. Looks like someone got home from the bar, pvp'd, and had something to say... Dewd. L2p.
  13. *starts writing outline for 10 page paper rant I'm about to unleash*
  14. Nerf Jebi for having 17k hp.
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