Jump to content

Daragon

Members
  • Posts

    29
  • Joined

Reputation

10 Good
  1. While not a direct answer to the problem I can see Bioware's response would be that you can filter the flashpoints before queuing. The reason I expect it hasn't been dealt with properly before is it does open up a whole can of worms in changing any aspect of it. For example the actual problem (as opposed to it just taking longer due to lack of dps) of having sub 75 players in certain flashpoints is down to mechanics, what's the point in having a 30 second res timer if you can queue a healer that doesn't even combat res yet, or a tank without taunt or threat control? The original flashpoints were crafted to ensure that players would have the tools they needed to complete them at the level they became available. When the ability reworks happened all of sudden you had leveling players without the skills they needed for the flashpoints which was compounded by opening up a lot of the flashpoints into tacticals instead. So do we change the access level, re-order ability acquisition across all classes or change mechanics in the flashpoints? Focusing on something like the bonus rewards for selecting all FPs, If someone like me has completed most vet flashpoints to the point of all achievements completed (many times over if it tracked actual runs) or is so bored of it constantly being Hammer, Athis or Directive 7 popping why should there be less of a reward for targeting our playtime to things we actually want to do. But at the same time how would that solve farmers always queuing for the same FPs? That doesn't even then touch on HM bonus bosses being a complete waste of time vs. reward. As I said it's a can of worms that anyway you look at it would take more dev time to fix then they can probably spare. It would be nice if they could look at it one day though.
  2. Anyone else still showing duplicate companions in their window even after 5.10.1a patch? I've got two Lt Iresso's, one from his recruitment mission and one from the reclaim terminal. Qzyen & C2-N2 shows up as recruited in the Other followers section and also in the unavailable box but aren't showing on the companion reclaim terminal as being able to be restored, they've also lost influence level being at 10 previously and now down to 9.
  3. Caught with her hand in the cookie jar and the audacity to look you in the face and say "would you like one of your own cookies that i'm helping myself to?"
  4. A choice negated in its entirety on Iokath.
  5. I'd put my money on a similar system to choosing the divine in Dragon Age Inquisition, decisions you make add to a scoreboard for the candidates up until the reveal and then boom 'personal' traitor #choicesmatter
  6. I think I'd have to agree in general with the knight or warrior being closest to the classes the story seems written for. The JC seems like a natural choice in that alliance building, leading and coordinating things on a planetary scale is part of their remit but there are just too many parts of the story where (maybe it was just me) I was throwing my arms up in the air thinking why oh why are you telling me this I already know it, I've already done it, or when you Just too many little things put me off being fully immersed in a JC alliance commander and that's what I main. The double edged sword of a one size fits all story is ending up as a one size fits none story, so bearing in mind what I said about JK and SW and then completely ignoring it, It's really all down to what class you think fits best into the story and how well it plays for you.
  7. Exactly this, You only have to look at the amount of re-coloured vehicles already in packs to see it. Having said that I do like the idea, especially if it was rolled into cybertech to crafts parts or paints.
  8. Ok so I'm confused why are people saying if you don't want to do the planetary quests then don't? Under the new system they aren't optional anymore they fall under the critical path which means you can't progress the story until you've done it. The heroics and side quests remain as they've always been optional but if you're starting a new character you'll now be doing both class and planetary before being able to move on. Unless I misread the dev blog.
  9. get to level 60 and you won't need help nothing will touch you
  10. Now there's a very good point i hadn't considered, at a guess i'd say since its end of July before the first reward checkpoint that we should have at least some questions answered but i'd put money on not all sections of the community (Raiders, PvPers, Roleplayers in particular) having all the questions they want answered.
  11. All fixed. And moving on with a more positive attitude
  12. Ah i see what they meant now thanks. I was just assuming that we'd get at least part of the story before hand and the rest/major bits filled in through the course of actually playing the story, i can't see them releasing the entire story and potential spoilers before its even out, especially if something big and significant did happen during that time.
  13. Am I missing what this whole roleplay thing is about? You're playing a character whose been frozen for X amount of years and has missed everything that has happened, so surely you need to know less not more about what happened in those intervening years?
  14. All we really have is speculation at this point. We do have some information from the dev’s but like a lot of people have said October is a long way off yet. Things are likely to change development wise in that time. Truth be told until we actually all get to play this absolutely everything is speculation, I can’t see us getting a full list of every changed quest or anything like that. As much as i do enjoy speculating i have a whole lot of game to get through already so i'm trying to not over think it all and enjoy what we do have already.
  15. The way i see it is that repurpsoing it is either going to be slotting in relevent planetary quests to class chains to beef them up a bit i.e. "enchanced class quests" we've heard about or using them for the new factional quests to gain companions etc. Maybe even a combination of both.
×
×
  • Create New...