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minervasunrider

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  1. Frackballs, I better clean up my act or I will get /gkicked.
  2. 1. Phoebe'athena 2. <Empire> 3. Smashernaut 4. Hypergates 5. Big hit (11452) 6. http://i.imgur.com/Wvj8KCm.jpg w thanks to nameless sage for not understanding how bolster works
  3. Yes, I would like to be able to give you money (MONEY) to do something not dissimilar to how you transferred my characters to my current server that one time and stuff.
  4. OT: I can't believe this is televised.
  5. Incoming wall of text: 1. It was obviously a mistake to make crafted items learnable since people had to use a workaround to do this. This should have been fixed so that crafters who don't raid couldn't just (as someone brought up) profit off the efforts of others. This is a separate issue and they didn't need to fix it by making BiS non-craftable. 2. While I understand that making top tier gear craftable can reduce the motivation for raiding at all, and this probably affected <Empire> over the long haul (with at least some people losing the motivation to raid once everybody had their min/maxed 63s), it also brought with it the tremendous flexibility to be able to level an alt to fill in a role and immediately have it in full 63s (or close to it) and able to raid. There's a difference between a noob 50 who's never raided before who doesn't really "deserve" to be in full 63s (just because they have the credits) and somebody who *has* put in the time - just on another toon. So this is definitely a pro of the current system. If we really begrudge other players access to the top end gear without raiding then there's already a game system in place that could potentially address that feeling: reputation (I'm not advocating this, just saying it's probably a better way to address the matter of "desert"). 3. A definite downside of the current system is that a lot of players outgear much of the currently available endgame content. They don't experience it as a challenge (they're in full black hole to run HM EV/KP or in full 63s to run EC and Asation). Of course not every week should be progression but one should have experienced content at the bottom range of the properly tuned gear level in order to learn how to properly execute a fight and learn its various nuances. This is part of the challenge of PvE and what makes it fun (what stops it from getting old), as well as what helps a raiding group get its act together and figure out how to get better (as well as which weak links need to be repaired or replaced). So a definite upside of the new system is if it makes gear progression slightly longer and therefore operations a longer challenge. However, given BW's penchance to cave to QQ in the past I'd pessimistically predict that they will simply end up tuning the hardest content to the craftable gear, if not from the get-go then once enough people complain. This will simply reintroduce the downsides of the current system.
  6. Selene'Athena (imp) / Keira'Athena (pub) now also crafts Advanced Commando Armoring 27, free with mats.
  7. That's not even iambic pentameter. Maybe you are as bad as they say you are!
  8. Are Shakespearean sonnets acceptable C-canon?
  9. What this thread needs is... ...MOAR IAMBIC PENTAMETER!
  10. Did exactly this today on my operative. Wish I'd been recording.
  11. Besides this, I'm sure all the teams that are allowed to enter will really appreciate that you think they're "not too stacked" for your tournament, not to mention very glad that somebody who hasn't played on this server for a few months is passing judgment on them.
  12. So, you are basically saying that none of the strong PvPers on the server are allowed to join the tournament. /thread
  13. Almost everybody I play with on TEH, whether they are full-time PvP or endgame PvE or a mix of both, joined their original RP-PVE server because they had arranged to do so with friends, had a pre-launch guild set up on the server, or migrated to the server to join their friends. There's nothing in the rulesets for the different servers that implies a particular PvP culture. People came to them with their own expectations based on their experiences from other games or, I suspect, without any expectations at all. I for one had scant MMO experience and had never PvPed before SWTOR and had no idea I would enjoy it. I rolled on Shien because I'd arranged to with friends from another game. They've since quit. It's a common story.
  14. Nevermind, I can't stream given my ISP's bandwidth caps...
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