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Kajuratus

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  1. Yeah same problem here, it looks as though quickbars 5 and 6 have changed places for me, alongside some of the hotkeys that were assigned to them. If the hotkeys haven't moved, they've vanished. Will a fix be coming for this, or will everything need rebinding?
  2. I see people saying to roll back the change, but I don't personally see that happening. All we can hope for is that they decide to change it. Make it so that the UI interface window can change its size, or increase its transparency, or ideally, disable it. Far too many pop ups in this game have no way for them to be disabled, guild invasions, stronghold banners, now this thing. Let us customize our UI. Not everybody wants something annoying on their screens that they can't get rid of
  3. Eh, change it back or keep it, I don't really mind, but for the love of god, let us disable it, or increase its transparency, or resize it via the UI editor. If you're that terrified that we won't know about the existence of the cartel market without this, and you don't want it to be something that we can disable, surely you should be able to let us increase its transparency so that it isn't as intrusive while we're playing the game?
  4. I suppose this isn't technically a bug, its more to do with my client, but everybody's legs have disappeared in my game. This includes NPC's, player characters, and even spreads to the preview window. I have tried the Repair function on the launcher after logging in, but all that comes up with after the Repair Scan is this for around half an hour. The bar doesn't progress during the repair, and it doesn't end up fixing the issue. I'm guessing I should submit a ticket in game, but would it fall under Video or General?
  5. There are two Jedi who were Council members from before the KOTFE 5 year gap who aren't dead (yet), Shol Bestros and Cedral Gend. Cedral Gend was Darth Acina's Republic counterpart with the Dread Seed mission series in 2.0, and Shol Bestros was confirmed to be a council member during the Consular's class quest on Rishi
  6. I'm pretty sure the Emperor's not alive, this is more of a "if I die, everything dies with me" backup scenario. I'm also pretty sure he's only "back" to justify Scourge's absence from KOTFE and KOTET. It was bad enough Scourge said absolutely nothing in Shadow of Revan and Ziost, and I'm glad his absence from the Knights expansions actually has meaning now. However, if we end up hearing Vitiate's voice again, I hope they've got back Doug Bradley to voice him. Nothing against Darin De Paul who voices Valkorion, but the original voice of the Emperor IS Doug Bradley. Considering this plague originates from his original body, it wouldn't make much sense for the Valkorion voice to somehow manifest itself in this new storyline. I'm often reminded of the description the Revan novel gives, "There was something strange about the Emperor's voice. It didn't sound like the voice of a single being. It had an unusual echo and resonance, almost as if a great multitude were speaking his words in perfect symphony." The way the Emperor speaks in the base game encapsulates this almost perfectly. Alongside the codex entry, "the Emperor's Voice can always be identified by its emotionless, precise and controlled manner of speaking. Some have privately described conversations with this entity as extremely disturbing"
  7. Remember that Lucasfilm has said nothing about a KOTOR movie, one way or the other. They haven't even confirmed that they're making a movie that will take place in the Old Republic era at all. Buzzfeed claiming that "three sources close to the project" told them about it means diddly squat at this point. And Kathleen Kennedy saying "Yes, we are developing something to look at. Right now, I have no idea where things might fall." just means that they're discussing the possibilities. Sure, it could happen, but don't bother getting excited until Lucasfilm confirms anything. They might completely ignore Revan and KOTOR for their canon timeline for all we know
  8. Class specific missions for returning companions? I like
  9. That was an amazing read, and a theory I quite like. Only recently with the release of The Last Jedi have I been thinking about what "the balance of the force" actually means (as opposed to the "good guys always win" trope), and considering Snoke's quote, "I warned my young apprentice that as he grew stronger, his equal in the Light would rise" I assumed that meant the force actually wanted to balance both light and dark. In defence of the "light must equal dark" theory though, it makes the Rule of Two look even more impressive, considering that if Darth Bane managed to figure out that the force would strive to have a balance of light and dark in the galaxy, having only 2 members of your belief system would make you ridiculously overpowered against your polar opposite organisation.
  10. Snoke is a relative of Salacious Crumb. Confirmed
  11. Bioware said that Master Ranos or Darth Hexid would be an exclusive reward to those who attained the Eternal achievement, and that the companion we got would be dependent on whether the dark side or the light side won the Dark vs Light event. Since the light side got more points, Master Ranos was the companion that anyone who managed to achieve the Eternal rank of the DvL event obtained. Now they are making Darth Hexid available as part of the United Forces update, and in order to obtain her, you must either complete 3 flashpoints, or operations, or veteran uprisings through group finder and be eligible for the daily reward, or complete three warzones. Darth Hexid was always a potential reward for the DvL event, as was Master Ranos. Master Ranos BECAME the reward, so Darth Hexid ended up not being the reward. She is now becoming the reward for something unrelated to the DvL event. These rewards are both exclusive to their specific events, so why should there be another way to obtain them?
  12. Yeah, thats true, seems like SWTOR has avoided the strike
  13. Anyone saying that the VA's are asking for residuals or wanting millions for doing a job have been lied to, and you are making it worse by spreading that lie. I'd suggest taking an hour out of your day to listen to this
  14. I always read that since games that started production after February 2015 wouldn't be affected by the strike, that meant that SWTOR would be safe. (considering it started production around 2006 or something?) I guess we'll find out with the new story thats coming later on, or if the new group content that Bioware has "announced" will have the likes of Jennifer Hale or Steve Blum voicing any characters in this new update. Of course, its possible that this content was also voiced before the strike took effect
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