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Ahebish

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  1. Ok, now let's evaulate your post and see why you are wrong.
  2. If you don't call this a nerf, you are hopelessly delusional. I guess you forgot the fact assassins have 3-4 stuns to our 1 now? Or herhaps you are forgetting the fact sorcs now become the ONLY class in the game with stun/cc immunity on a CD. Outside of the CC breaker CD. Oh ya they also get an abosrb shield as well on the same stun/cc immunity CD. Oh ya and they get a damage increase on top of it. Maybe you missed the part where gunslingers/snipers get better defensive CD's which they did NOT need. Apparently you didn't read about those changes.... yet. To be blunt however, I have no bleeding heart for operative healers. I'm sorry but you needed the nerf, and pretty much almost anyone agrees with that... maybe the nerf is to harsh, but a nerf was needed none the less.
  3. And now we move on to snipers and gunslingers: Just what that spec needed BETTER defensive cd's. *facepalm*
  4. I'm not sure I should be satisified with the fact they are nerf'ing smash.... but they did none the less. Oh and the nerf to smash is minor... the only thing they changed was the AOE autocrit. It will still autocrit the primary target, but not any secondary targets. Look at what it has cost concealments/scrappers? Some how I don't find it a fair trade... I honestly never had a problem with smash since launch. But I had a problem with the fact concealments/scrappers are first on the chopping block in every single update since launch.
  5. Take a look at the changes for sorcs. So they gave sorcs stun/cc immunity.... just wow. And they increased their damage and DPS on top of it. Lovely change... very well thought out. Keep them coming BW.
  6. At least they let us enjoy it for a week... Which I did personally ask them for. So I can't help but feel partly responsible for it. Sadly, I do not feel responsible for it at all. Wowcarebears 2 Concealment/Scrappers 0 Is this best ouf ot 5, or best out of 3? Is it time to give up or do we keep playing?
  7. You are a baddie, ops overpowered, 11k hit is bs, but it's ok for smash/sins to use, L2P, OPs were fine in PVP before 2.6. Edit: Oops almost forgot they were fine in PVE too. Did I miss anything?
  8. It's ok, exviltrate 30% damage reduction + evasion chance 50%. Shots avoided; Tool placed back in the toolbox.
  9. You know it's ironic you say that. Just ask Bioware how much they love when I post on these forums. You can trace my account to beta... when I started playing concealment. When did you start becoming an expert on the class... 6 months ago when you never posted on the forums at all? So to recap your post; The fact my concealment outgears my Merc and My Jug means I don't know how to play operative.... The fact my Jug is 2 levels lower than my Merc AND my concealment and beats my merc in DPS, and almost ties my concealment in PVP means I don't know how to play Jug. Point taken. *facepalm* Then you compare my statement to PVE which concealments are useless in, suddenly you become an expert with the class? I fail to understand the logic behind your statement. I gues you were absent the day the parsing showed BH's pulling 8000dps pre 2.6? And I guess you were absent during all the nerfs when concealment went from top of the DPS charts to the bottom, suddenly couldn't do Raid content, and were scoffed at in ranked PVP. You fail to understand I could give a flying focke less about PVE... I PVP exclusively... And it's obvious by your ignorant statement you ASSUMED I cared about PVE dps. Yet, I was the loudest voice in support of YOUR PVE content, in addition to PVP. Maybe if you got your head out of your arse long enough and bothered to use the "search" function once in a while you could trace my posts back to launch and see just HOW vocal I was against the nerfs.... and noone supported me including PVE scrubs like you. And I used to do 16man NM Kraga's in PVP gear, because it was to easy with PVE gear. Now post the nerf's everyone is complaining even people who don't play this class are in agreement that this spec is useless.... So suddenly you are right, and many people are wrong because Lethality in PVE is and was always fine? *facepalm* Great arguement. I yield to your superiority in understanding game mechanics on a class you wouldn't know the first thing about. And you suddenly think that showing me a viable lethality in a raid enviornment justifies your superiority over me when I could give 2 sheets less about lethaltiy much less PVE content. And I can't help but laugh at your Lethality comment; Because here's the truth about Lethality from the start; What Concealment used to be is a C6 Corvette, Now it's more of a Honda Civic with fart cannons. Sure they make a lot of noise, but just because it has racing stripes doesn't make it fast. Lethality proves that point time and time again and ever since launch when you see them in Raids, but rarely if ever see a concealment after the nerfs. Now the difference between lethality and concealment is: Lethality is a ford escort and has always BEEN a ford escort. Sure in a turn race they'll beat that C6. (PVE) But head to head in a 1/4 mile you are delusional (PVP)
  10. Not really because the stunlock nerf wasn't a huge effect on the class... HS crit nerf ya tough one, but that wasn't as bad either, because people were using double HS openers, and the 7 sec CD nerf really didn't do much for most people like me... it didn't effect me at all because I never used double HS openers. I think the backstab cd was the heaviest hitter, because it put a gap in our rotations we had to learn to use other skills like explosive probe to get that damage back, but even that wasn't sufficient enough to make a difference. The BS cd nerf gave us a CD WALL that no other class in the game suffers from based on how the energy systems worked. Not to mention the best damage rotation this class had was based on that 9 second CD from BS.
  11. It's ironic you say this, because right now my vengeance jug on live, almost beats (when I say almost beats I mean there is a 300dps difference between the two classes) my concealment in PVE DPS. My jug has BattleMaster/WH gear & mods. Compared to my concealment in full conquerer gear with higher stats across the board. Oh ya forgot to mention my Jug is only level 53, unlike my concealment which is level 55. Edit: Forgot to also mention my jug beats my level 55 Merc in PVE and PVP dps as well.... and they have similar stats across the board.
  12. Apparently you missed the 21 page thread about it with more views than most of the sticky threads. http://www.swtor.com/community/showthread.php?t=713902 And it's the same arguements from when we got nerf'd the first time.
  13. Ok, I stopped reading here, because nothing else beyond it was worth my effort. So, have you ever used a smash spec in PVE raids before? I have, and I know many other people have... and you know what? They pull one of the top DPS parses as well against oh just about any other DPS spec. So, either you are completely ignorant, or you are a noob... I prefer the ignorance tbh, because at least then I can say you know the truth of the matter as you have played other classes before in a Raid environment like I have. But if you are a noob, then I truely sympathize with your lack of experience in the game and it basically makes your opinion a moot point at best just as much as the person you quoted. The odds of 2 people being complete noobs, is rare, but the odds of 2 people being ignorant is very high.
  14. edit: maybe I misunderstood what you meant by this post. But my suggestion would improve DPS in PVP for lethality obviously, but also benefit lethality in PVE as well. Was that point not conveyed correctly?
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