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Tarengrim

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  • Location
    Austria
  • Interests
    Reading, Writing and occasionally baking.
  • Occupation
    Inventor, more or less
  1. Rüstungswert hängt von deinem Rüstungsmod item ab. Je höher, desto höheres Level das hat, desto höher wird der Rüstungswert deiner Rüstung... gibt es ein anderes Wort für Rüstung? Das liest sich ja schrecklich.
  2. Nicht zu vergessen, wenn du schon einen Charakter auf Level 50 hast, ist die Motivation alle quests, und alle Convos nochmal zu machen eher gering. Da willst halt schnell durch um zu sehen wie sich denn nun die andere Klasse so im Spiel tut. Das mit dem LFG wurde schon öfter besprochen, auch in den alten Beta Foren. Ich persönlich finde es eher suboptimal. Klar, du kannst das LFG system nutzen das es gibt. Du kannst alle in deinem Level Bereich anwhispern und eine große Friendslist + Gilde haben. War früher auch nicht anders. Das ist wenigstens immer das Hauptargument. Ob es auf 50 besser wird... nicht wirklich. Wenigstens find ich das nicht. Wir haben unsere Raidtage und abgesehen von denen bin ich fast nie in Gruppen. Wofür auch? Gear? Krieg ich aus OPs. Geld? Krieg ich alleine schneller. Spaß? .... 30 Minuten in der Flotte rumspamen ist kein Spaß. Aber mal schauen wie es weiter geht.
  3. Felicia Day to voice my consular. Though in that case I also want more text from my character not just three worded sentences.
  4. Problem with Stims is, the raw materials are more expensive than what you get out of it. Red Goo (on my server at least) goes for about 2,3-2,8k Credits the piece, Quick growth thingies for about 2,2-2,5k. Considering the amount of stuff you need to make one Stim, it is more profitable to sell the raw material.
  5. Hm, if that is the case, I guess it is time to drop Diplo and possibly even Biochem again and get two more gathering skills for a bitter margin. Then again, at one point everyone will have the best item from those pages of patch notes, and only needs stims to be useful in Raids. So the only thing that will sell on the long run will most likely be buff items. Maybe if they add consumables for other crafts too might work. I was thinking of maybe an item that actually adds an augment slot to a piece of equipment (loot gear). That might be useful since people will need 1-2 of these after each raid run. And just for the protocol, crafting is as hard as raiding right now. I did both and really, crafting is way more time intensive. Raiding on the other hand is less challenging and more buggy or "unknown feature"ed.
  6. Well, I can see how it (LFG tool) did destroy the community in the eyes of some people. Mostly eyes of Tanks and Healers who were begged (I played a healer, we were begged and offered money) to run an instance. So sure if you get form "everybody loves me and wants me in their group" to "you are exchangeable like a screw" you sure are hurt and loose all the social interaction you had. I do however not think the lfg tool killed WoW community, there was not really anything special to begin with. Sure 10-50 people per server were pretending like they are the community, but they were a fraction in the end. I personally had good groups and bad groups with both systems, but I liked the LFG tool way better. Especially as healer or tank it was a gods gift. No more doing boring quests of finding wolf paws of demon infested uber wolfs, where only every tenth wolf is actually born with said paws, all other hoovering over the floor. You queue you run the instance, you queue again. And... I do not need anything more. Maybe some communication if someone goes AFK (shortly), maybe boss explaining if it is needed. But that is it. No need to talk about how work/school was, no need to chat about the weather. If I want that, well there are platforms for that. And for the more social version of Star Wars. Well they spam in General chat, then if you are lucky and really run a FP it is usually very quiet, beside the occasional "lol" "Z****! Noob!!!111" and my favourite "Need it for my companion." So, yay, social interaction.
  7. Oh, I can already hear/read the doomsday sayers about how it will totally ruin server community, like it did in WoW. This will be quite entertaining to watch I guess.
  8. I do not think the price of the purple material from missions is really what matters. Actually that one is pretty cheap compared to the price of some of the green things you need to buy or slowly farm just to be able to craft those stims and Adrenals. If I have to run in circles for one hour to get enough red goo, I will charge that time as if I were running in circles doing daily quests, combined with the cost for the quick growth agents and some other commodities, that usually nets you the price of the stuff on your server.
  9. I would like it if there were more options like "go to the mostly empty Space Station, Go to your Ship, Go to the Fleet." It is not like I want to go anywhere else anyway. It is just wasted time and in my eyes only adds a tiny bit of atmosphere the first time I go to a planet, but adds medium annoyance every time afterwards. I mean there are flashpoint shuttles on some planets that already have these options. And do not worry about Space stations dying out, they are already deserted anyway.
  10. Tarengrim

    Red Goo

    For Neurochemical Extracts I would suggest Corellia, Axial Park, northeast square. Just drive in circles outside and you get lots of them and some other 5-6 Bio-materials.
  11. In raid HMs kommst ohne normal modus auch rein. Hab das vor einigen Tagen ausprobiert. Nur um es gesagt zu haben.
  12. Du meinst WoW? Ach die Leute haben ja nur angst davor, weil sie wissen dass ohne WoW das MMO genre nie so präsent wäre wie es ist. Zu deiner Frage, am leichtesten ist Black Talon (Imperium), Esseles ist in meinen Augen schwerer, aber das mag vielleicht daran liegen, dass ich die Instanz nicht mehr sehen kann... Ich schlage die vor zuerst deine Klassenquest fertig zu machen, dann Daily quests auf Ilum und Belsavis.. Balmorra... der mit dem Gefängnis, zu grinden bis du ein wenig brauchbareres Gear hast. Wenn 1-2 Leute aus der Gruppe noch level Gear haben, kann es auch klappen, wird aber mühsam. Ich empfehle Imperator, Taral 5, Mahlstrom, die gehen bei uns wenigstens immer am schnellsten und einfachsten. Wichtig ist, dass auf HM alle Bosse einen Enrage Timer haben, heißt eure DPS Leute sollten a) DPS gepecced sein, b) die klasse wenigstens zu 50% beherrschen. Es müssen keine uber l77t Spieler sein, auch wenn es viele von sich behaupten. Ich würde dir empfehlen vorher mal Imperator auf normal zu machen so zwei drei mal, dann halt die Daily quests um das Equip ein wenig aufzubessern und dann einfach mal Imperator auf HM probieren. Raids, 8 Charaktere Normal sind beinahe schon einfacher als einige HM Flashpoints, besonders mit den Bugs die da hier und dar auftreten können. Braucht aber 8 Leute und die zu finden, wenn du sie noch nicht hast wird schwer. SWTOR ist ja ein Spiel mit sozialer Komponente, von daher macht man nur was mit Freunden und nie mit fremden.
  13. Für die Zukunft "kann" es helfen wenn einer am Boden in der Ini bleibt. Hat angeblich ein paar mal funktioniert (bei mir nicht, typisch) aber vielleicht habt ihr ja mehr Glück.
  14. Space through the conversations that helps. And stop chatting about usless stuff while running FPs, like most people want to it seems. Focus on doing your job/role and everything runs smoothly.
  15. Just for your rotation, I would throw in a HoT before healing trance, since it increases your crits greatly. I usually run like this: As soon as the Tank starts getting hit: HoT: He gets a small amount of HP back, his AC increases Bubble: Well, he does not take damage Healing Trance: About Four heals between 900 - 2000 HP each (depending on crits) Noble Sacrifice: HEaling trance should have procced the free force regen. From here on it is situational. Usually I continue, HoT, big heal, purge (if needed), whatever makes sense.
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