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Master_Rayden

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    Vancouver, WA
  1. hopefully just the lvl of armor penitration from acid dip 50% armor pen for 12 second > OP 25% would have been a lot better you should not have to worry about dying before you can get up from the knock down.
  2. the damage may be more but the type of damage is different, so while you think your head shot is better it will get mitigated down more. But as a sniper the extra dps of the knife isn't worth comin out of cover.
  3. Nah dude I know what your talking about the range tank pets aren't the best tanks you can get. If you keep her geared in blues she can almost live thru a elite but in most conditions your just trying to dps down the npcs before she dies... i haven't had any issues with her keeping aggro though. But she was made for the RPers always on her back... I switched to vector soon as I got him atleast with him we could dps anything down before my cc were done or before I was to low on health, even switch aggro back and forth with him can he is built as an off tank.
  4. So across faction mailing why isn't this already allowed? My guild has gotten so sick of the lack of faction balance across the entire game we switched to republic... sour bite is even though the change over is our duty as star wars fans to keep this game going... and our duty as elite pvp players to look for the challenge not the rofl stomp that is current Illum, but we get even a bigger kick in the pants then leaving our 50's behind. This game decided cross faction mail is not allowed.... which means the guild crafters 400 and set up can't even gear our new characters (to help this game I might add from falling off the store selves faster then SWG after NGE). I get the forum clowns have made the republic out to be "kids", truth be told DK general chat is the largest gathering of kids playing at trolls I've EVER seen which lacks on every republic planet I've been on. I'd end saying PLZ allow across faction mailing make it require a transfer of 1000 credits min so you don't get unwanted hate mails. Also I'd invite all those saying pvp sucks to be a man a fix your own issues... don't like having one sided fights, flip sides and care only about pvp!
  5. loggin to another character would be my choice of fix but it might have been the comeing out of the cloner in combat... which would be why they couldn't use the fleet pass... I wasn't there... just like to think all mankind aren't idiots. I don't see what the big deal is... get rid of expertise and make CRAFTING GEAR the > ... easy fix... Illum is a great idea and should be kept but needs some twicking... i've got plenty of story to get thru before i leave a game cause the end isn't finished/worked out... Ya all have been playing WoW to long to remember being "civil" and that this game may have an end game and get a outstanding end game but ITS ALL ABOUT THE TRIP to the end game. If you don't like the odds roll the republic!
  6. I am July 31st and no invite as of yet and tweet says second wave is out ... which upsets me cause I thought july would be ended in the first wave.
  7. I get what you are saying, I played a Jug and a Sin and against other melee I was good to go but against a Sorc I could not move... there was nothing I could do, I would pop my stun breaker and just get stun/snare right after and since its on a 300 sec CD... its worthless :/ In hutt ball forget about it on a sin with the traps between me and any ranged with a push back... i was snared going thru traps which would be fun but when I made it i just get pushed back in to the active trap... so wait on the other side right...well they are a ranged class duh they want to kill you as you wait outside of melee range... so die from getting out ranged... die from closeing cause of being CC into a trap... or get out of range and just let them score... cause as far as I can tell all the classes are balanced so melee has no boost when they actually can close. Now maruaders feel this the worst I'm sure cause they lack def and escapes... but that does not mean they need a buff... all melee classes need a stronger resist to crowd control, or for the root/stun/snare removing ablitily to be like 120 sec timer (that would be my first choice) and give it like a 6 sec immunity for melee classes only.
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