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formulaic

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  1. - rotate aggro between players. - kiting. - use x/y/z to your advantage. [etc] I think the problem may be that the trinity has 1 viable tactic (tank gets hit by it, dps hits it, healer heals tank). And we might actually have to come up with new roles and new tactics...
  2. http://www.swtor.com/legalnotices/rulesofconduct B(4) is the releavant article: I've opened 10+ tickets, all were responded to within 24 hours... so I opened a ticket asking whether that means "all macros" or "all macros that facilitate xxx"... The ticket took a few weeks to get a long and detailed response, and based on that response - I still have absolutely no idea what the above rule means .
  3. That's incorrect. -> Soloing in an MMO usually provides lesser reward than grouping (e.g. solo loot is 'green' and group loot is purple or whatever). But the difficulty is no harder. The logical choice is: - pug queue. - premade queue. 2x reward of pug queue. - ranked queue. Uber reward of some type. Just make the rewards 'something other than ludicrously unbalanced equipment' and people will accept that.
  4. After seeing many iterations of votekick in many games, you will be votekicked: - because you are a terrible person (e.g. spamming racist comments). - because you are intentionally harming your own team. - to make room for a guildmate. - to make room for a 'better player' (aka 'gearscore' or whatever). You will not be votekicked for messing up.
  5. A lightning storm of sith inquisitors A gravel pit of jedi consulars A fridge of republic troopers A booty of jedi knights A screen of snipers/gunslingers
  6. IMHO Medals are a counter to /afking a match, they seem to work and should remain. - the medals should be 'easily obtainable' by someone normally playing a match (and I think a decent number are). I'd prefer to see a limit put in place for 'general play' medals (5?). And then real objective medals allowed to exceed that cap.
  7. My own gripe: Why do we even have fog-of-war? a) I seem to know the position of the entrance to a cave within 0.01cm, but I don't know which road goes there? b) I seem to know the position of the entrance to a cave within 0.01cm, but don't know that it's 1200 feet above/below me? c) I seem to know the precise layout of all 3 levels of the ultra-secret hidden enemy base, but I don't know which road to take? Pro-Tip: go to google images and search for "[zone name]" + map before driving into the blackness.
  8. IMHO traditional sandboxes are too expensive, too buggy and too much of a risk for anyone to build a sandbox MMO in 2012. But that doesn't mean that 'Theme parks' are the future exactly. WAR->Rift has shown the possibility of a 'Safari park' - a place where the rides are part of the park, are quite unpredictable and can trash your cafe. Anyway, MMO design is evolution - and in a way we are evolving back towards some very different types of sandbox.
  9. "Hello sir, this is Corruscant security, we've detected an unusual item in your cargo hold, please land at the new orbital station." "Go to Tython and ..." "In preparation for the new player-owned star destroyers, we've increased the size of the spaceports" "Messa your new ship droid replacement!"
  10. To be fair, people complain about the reflections in the fleet, not the mirror .
  11. There's a slight bias for Empire due to mirror imbalances/turret bugs - but it only really affects a relatively small number of tight matches. As I've seen something similar - in all likelihood you are facing a few BMs, and your side doesn't have any. Unfortunately the best way to get that gear is winning 3x matches a day, and that doesn't sound very likely. Roll an alt?
  12. The question is simply "are there more things to DO". (a designer could increase the size of Drommund Kaas by a factor of 4 and then add some mountains - maybe in an afternoon - but that is not "adding content" in a sense that we would understand unless there was a purpose to adding all that space). I don't know the truth either way, but I wouldn't say that Tython was "content-dense".
  13. If they removed all the speeder points from Drommund Kaas, would that be 'adding content'? what if they increased the number of mobs required to kill for quests? Without knowing what he spent the time doing, it's impossible to know whether Jedi have 'more content' or 'more time sinks'.
  14. Except it's not work. It's more akin to a gym.. We both pay a subscription fee - you spend 15h a day in there, other people spend 1h a day... -> a casual player is effectively subsidising your play time. On top of that, when you compete against a casual user, you believe that you have 'earnt' the best gym equipment whilst they should compete on the clapped out bike with the broken saddle. MMO design is complete nonsense .
  15. I play FPSes against players with more time than me, and they kick my ***. Their equipment is the same, they're just really good at playing it. If he plays better, doesn't he already have an advantage? I don't know what's happening on other servers but on mine it appears if you don't like pvp at 50 you just quit or roll an alt... and it appears everyone has . I suspect the people who would agree with you have already left - I've only got 7 days remaining.
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