Initial overall thoughts:
Beautiful
After inspection:
Underwhelming
Comments:
I detest forced decorations. Stop putting NPCs and Terminals, like exits and arrival points, on precious hook space. Let the player decide where to have those interactions.
Low ceilings in most rooms makes it comical to place chandeliers.
What is it with you guys and hooks? You throw plenty of hooks on roof tops yet only put smalls for walls inside rooms, huh? Starship area has no options for small hooks, why?
Hardly any hooks on the terrain(roads, ponds, cliffsides etc) General rule of thumb: put the largest hook possible in any given space. Allow larger hooks to have smaller hooks inside of them.
Why are there instant death traps scattered sporadically on the cliff face? I get why you put exhaustion zones but are we not allowed to explore our own villa?