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genesisization

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  • Location
    Crete
  • Interests
    Hunting , Swimming
  • Occupation
    Unis Student
  1. I don't get where the challenge is on killing npcs /mobs .
  2. The QQing of the posters above in 1 phrase : BIOWARE PLS NERF EVERYTHING EXCEPT MY HEALER SO I CAN SURVIVE AND PEW PEW AND CLAP AROUND LIKE THE NC WOW PLAYER(aka failer) I AM .
  3. If you find me 2 players even with 72s gear that can solo the Bonus Boss on HS Hm i am gonna bow to them . The boss will enrage and instant kill both of them .Neither the Beast of Kresh can be 2 manned due to the adds /knockback / stun effect . Instead of posting ******** be more realistic . On Topic now : The only thing that is needed is the creation of more HM fps . New ones or old ones adapted to the needs and varieties of HM.
  4. I am not talking about the set up of a failed game . I am talking about the effects of those skills on the most Successful game ever created in the history of MMos and it's stile alive since 1998 with huge numbers of players.
  5. They should be able to force a player to change his target . This is the meaning of aggression .I don't have any probs . I can still keep alive a healer even versus 5-6 imps .Though i would love those skills to work like L series that prove themselves immortal since 1998 instead of being WoW like .
  6. If you can't find more than 4 ways to counter this effect during pvp w/e class you are using the only thing that makes me think about your pvp experience on various mmos is that you should be better killing lvl 1-2 mobs .Players are not mobs .Mobs can't counter those effects , Players can . PvP means Player vs Player so i can't find any good reasons why those effects shouldn't be applied on PvP.
  7. Seriously ? You dare to compare wow & wh with Lineage ? ? ? Those games were based on L series(that exist since 1998) and now they are nearly dead while Lineage got more than 200 k players and that's only on retail servers .(Not mentioning the private ones) . You are all arguing with this cause obviously you won't be able to do w/e you wish during pvp . Aggression means initiation of a hostile attack .The word itself means the violation of the rights you got @ targeting someone . Prolly you don't even know the difference between Taunt & Aggression as words. Plus i can't find how an Aoe Aggression per minute that lasts 4-6 seconds can be such a bad idea . Lmao if you can't counter such an effect . .You are just all playing dps classes and you just want to blindly kill others w/o something being able to stop you except death ofc ...
  8. Common let's be realistic . You are just countering my arguments cause you can't play anything else than a F1-F4 buttons class . Plus instead of following the steps of wow & rift bioware should think about this cause Tank's role is to aggro & absorb a percent of the dmg .If you are such a good pvp player i dare you to accept this and sign . 4 seconds aoe aggresion per 1 min is not that big deal . Unless you can't even face that . o.O
  9. Rift was a 99 % pve based mmo . Plus the thing you are qqing for is actually THE ROLE OF THE TANK.
  10. That's a word of a random pvper that he can only spam blind skills on one target . Plus the Reflect has a cap and it lasts for 6 seconds . it can't reflect a lot of dmg .This is the only MMO that taunt doesn't have this effect and it's a killer for those that wish to enjoy pure tanking on pvp too .If you were even close to be called a decent pvp player you should be able to cease your attacks or just see the animation of the saber reflect .But it seems that it's so hard right ?
  11. Taunt should force the targeted player to attack on you . He shouldn't be able to attack others while it's under it's effect .
  12. Those skills are useful only during pve (with the exception of the skill Guardianship - Challenging call combo) . Since the times of L - L2 a game that was named king of MMOs tanks had those 2 skills in order to aggro not only mobs - bosses but players too ... You will prolly say that it works like that but those taunts should be the ID of the tanks therefore they should be affect players on the same way. That means Change of the Target for 4-6 sec ...I would seriously rock since it would give a better meaning in the word "Tank".
  13. Kaon Under Siege . WTB 55 lvl hard mode on this one so much .!!!!!!!
  14. On my 1st weekly since i hit 55s i got like 8 wins in the row . The Red Eclipse server . If rep players get inspiration they squish the imps ...
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