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jasestu

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  1. I'm surprised this finger thing isn't getting more attention. Guess we have nothing in the game lore to match it with. http://imgur.com/a/wAUEc
  2. Any useful ideas to contribute? Anything clever to prevent/eliminate abuse?
  3. Ok, there's too many 'bots out there and and too few customer service reps to chase them down. Talking with a guildy who's having a hard time completing heroics because the bots are spawn camping mobs. He's dropped in several CS tickets, but by the time they get looked at a whole new set of 'bots are out in action. How about we empower the player base to do something about it? Concept: Give us an ability that would mess up automated 'bots. Maybe something like a small push that would mess up their route. Don't make it so powerful that it would be used for trolling human players. Maybe a longish cooldown, maybe only give it to legendary players. Maybe someone with a better idea of how 'bots work could confirm what kind of power would be satisfactory for messing them up? I guess if the 'bot detected it's route had been disrupted it could go back to a home position (jump to a quick travel point or something) and then resume, so maybe this idea doesn't have any merit... TL;DR Give us an ability that can affect any other player so we can disrupt credit farming bots.
  4. Ahh, this must be the issue I'm having. Just came back to playing a mara and couldn't figure out what everything felt weird. I'm using a corruptor's blade, if I have two corruptors then it's fine, but mix and match with a sabre and the animation dies. Surely this isn't rocket surgery to fix?
  5. Android users rejoice also - can use Authy now - gives a widget with the code.
  6. Aren't they making the forged alliances FPs soloable in Shadow of Revan? If that's the case, I wouldn't be surprised if they were a REQUIRED part of the quest chain to progress. **and when I say "soloable" I mean a solo mode as opposed to just being geared and good and able to do it by yourself. *** ah yeah, it's all in the above post by Levram if you read the whole thing.
  7. lol, some of us are on different timezones, why not make it to suit ME specifically?
  8. Sorry, thought this was the operative sub-forum. All I care about are the knives
  9. Even just make my basic stance have a knife out instead of a blaster rifle. Most of my attacks as concealment involve wielding the knife, I'd love the option to visually carry it instead of the rifle.
  10. I enjoy this game - my first mmo, played since launch. Taking the leap to f2p was an inspired move and aligns well with the current market. The continued innovation and improvement is fantastic and the stories that have been in game since launch are amazing (I still haven't experienced them all). Really looking forward to the leap into space PvP.
  11. The Dread Masters are going insane and since we're an rp server, it's valid that he's gone lala and forgotten how to mechanics. That said, proper kills in Proper Villains. Felt so warm and fuzzy when we all /stuck'd
  12. And what about the movement speed part, is that just all walking/running all the time that's increased, so we're baseline faster than other classes, or is it just reduce the gimping of movement speed when in stealth?
  13. Lethality PvE here. Was holding on to 63s from dreadguard along with the underworld enforcer to have the 15% crit on both shiv and backstab. Recently given up backstab one to put 72 mods in. Haven't done enough parsing to see if the difference is measurable.
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