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demystified

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  1. PvP only gets content every 10 months. It is almost 10 months now since the hypergate and we are getting arena. Guess what? We are not getting anything for the next 10 months again.
  2. 10-30 isn't really that good because a lot of players do not have any useful abilities before level 20. Stealthers don't have vanish, or sap/mez while stealth, mercs don't have tracer missiles which means they have to spam those 2 missiles which heats them up very fast. Some classes don't even have CC or stun till 20+. There are no tanks, every class is squishie unless they are getting healed. This basically means the team with the most 20+ will have the advantage. People don't know how to play at this bracket too. A lot of mellee players are just standing around trying to figure out which attack button to use while they are getting kited. They are clickers that don't know how to bind keys. I can do more damage than 3 melee players in this bracket. I don't even want to start at 30-54. But if you want to just own people, low level pvp is pretty good. At 55, everyone knows what to do and how to play. Lots of premades at 55 also.
  3. PvP gets content every 9-10 months. When was the last warzone? I think it was around november 2012. So pvpers are not even getting anything this year? lol. This is the reason why pvpers need to buy more cartel packs.
  4. Force users can't cleanse tech damage.
  5. Going to comment on planetside 2. That game has a lot of players using aimbots. Any FPS games that you can play with a computer has way too many aimbots. About bolster, I'm not really a big fan of it. I actually want to know how they bolster people because my crit chance always goes down whenever I go into a warzone. They did even the playing field for low level pvp by a lot. Now, we can just complain about abilities instead of gear. Anyway, apparently pve players buy a lot of cartel packs and pvp players don't buy anything at all. So we have bolster. Now you can min/max pve gear to be better than pvp gear.
  6. The OP doesn't really have any valid points and should learn 2 play rather than crying. Interrupt isn't really a problem because it only interrupts one spell. Guard isn't really a problem because 2 dps can kill anyone easily. Try playing in a team instead of joining a pickup grp. This will become more visible when arena starts so when that happens, you should remember that I told you to L2P. About CC, stuns and mezzes.... they are meant to be spammed. You must be playing a juggernaut or marauder and all you do is leap into 5 enemies thinking you are a one man army. This game already has way too many escape abilities from roll, stealth, force speed and etc. If you don't stun a guy at the right time, he will be miles away.
  7. As long as healers don't tank like it is in other games, I don't mind if they can heal people to full. It just means no one payed enough attention to the healer.
  8. Don't kid yourself. It is dead. Why r u in swtor forums if GW2 is so exciting? Why do you even have a subscription in swtor? Don't even try, we both know GW2 does not retain players because it has no carrot. It is dead.
  9. Who do you think bioware will cater to? PvPers that do not buy cartel packs and happy with pwning people in the warzones? Or PvErs that like shiny pixels and cool mounts which makes lots of money for Bioware? I'm on your side btw but I don't think bioware will be.
  10. Why do people make post like these? Are people really serious? Anyone with half a brain would know that this game will die if it didn't have gear. Look at guild wars, it died in the first month. It made lots of money in sales but it didn't retain players. Let's look at it in a business point of view. So Bioware has like programmers, let's say around 10+. These programmers get payed 60k a year which is around 600k+ a year. They create pve content like dungeons every 3-4 months. So you want pve gear to be available through pvp commendations? You are basically telling Bioware, I don't want to see your dungeons and content, just give me gear. No one will even do dungeons if they can get gear through pvp. Dungeons have a lockout which means people cannot fully complete their gear for 1-2 months. You want gear to be available through pvp and allow players to get them in a week? I just gave you a summary of issues and problems, go figure it out how it is bad for Bioware. Are people even serious these kinds of post? It is so uneducated.
  11. It is not that no one likes it but you need to look at this as a company that is trying to make money instead of creating a good game. No one is going to play a MMO that doesn't have a carrot these days. A company pays 10+ employees 60k a year each to create PvE content every 3 months. We have expertise so that you do not get your gear in pvp if you are a raider. Bioware wants you to go get your pve gear through raiding. If we put gear into crafting, no one will go through the dungeons and pve content. Bioware pays people to create those. In short, that idea is very naive.
  12. Recklessness only affects force. Assassins rely on maul for burst.
  13. A lot of people are rolling assassin for arena.
  14. I already told you that you are bad. Please refrain from talking especially when you think you are good. Being in denial is not going to help you improve your game. You should just practice some more. Terribad players always think they are good when in reality, they had 1-2 minutes of glory by playing other terrible players. Be happy with the well that you live in, Mr Frog, the ocean is too dangerous for you.
  15. The assassin and the pyro have pulls which is very good for huttball. The juggernaut push and jump to ally/enemy is still the best though.
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