Jump to content

Calvin_Mago

Members
  • Posts

    146
  • Joined

Reputation

10 Good
  1. Instead of the pushback thing, why not remove the interrupt on leap? Make them push that extra button.
  2. Leda - 3rd biggest heal: http://i.imgur.com/4fvLut5.jpg
  3. For PVP, I'd say give them the Vanguard/PT Neural Surge/Carbonize, and it'd be a huge step towards balancing things.
  4. I'd say this is more about DPS Juggs, because it's friggen hard to get a pop in solo queue as a tank. Which is a whole other issue that needs to be addressed.
  5. Suul - 23 Medals http://files.enjin.com.s3.amazonaws.com/200643/module_gallery/original/1566759.jpg
  6. If you want to guard from time to time, grind yourself some pieces or a set of tank gear to switch to. Spec actually matters less than this, as long as you don't completely gimp yourself.
  7. If he was not force shrouding or whitebarred, then you should put it in the original post. If you don't know whether he was or not, then LOL. Because a 20% self heal really is nothing special.
  8. Game 5 the sin died first too, but the UI bugged, making it look like the mara did. But 4 mans are about tank killing so the fact that the Sin died a bunch of times doesn't really mean anything. The PT tank on the other team died a lot more. The fact that they had success against MVP w/ a sin tank shows that Sins are viable for top level play- but in the hands of a top player, running a hybrid tree spec. Which doesn't really get the discussion anywhere, considering the OP's purpose was to show that DPS Sins aren't FOTM in arenas.
  9. None of this is terribly controversial. Sins are fine in that they are in the middle of the pack in ranked. Top Sins can still get top ratings, but it's easier to get a higher rating with a AP PT, Smash mara, or operative healer. Sorcs, mercs, DPS Juggs, need buffs to be in line. Some AC's, like madness sins and conc operatives are currently worthless for ranked period. So they can either tune down the top 3 advanced classes a little bit, or buff everyone else up to the same level.
  10. Another way to look at it is to look at the rating of the #50 rank of each advanced class: PT/Vang 13/50 1484 Mara/sent 11/50 1468 Op/Scoundrel 8/50 1433 Shadow/Sin 6/50 1403 sage/sorc 5/50 1403 Sniper/Slinger 5/50 1340 Guard/Jug 1/50 1374 Merc/Mando 1/50 1333 Not surprisingly, the order is almost the same. PTs and Maras dominate, followed by Operatives. Guardian is low because I'm guessing tanking is underrepresented due to lack of queue pops.
  11. Nice find, but kind of impractical as a dueling spot. There's no way to stop a shadow tank from pulling you to the edge, hitting resilience, and punting you off.
  12. If you're going to buff Jugg tanks for PVE, you should take something away from them for PVP, such as a nerf to the set bonus to intercede, or else they will always get preference as the main tank (other than some dps hybrid comps).
  13. I'm guessing they took it out and added solo ranked because of all the whiners about premades on the PVP forums. Judging from the pops, I doubt said whiners are queuing for solo ranked these days anyway, so really what was the point Bioware?
  14. Suul-ton 1,077,321 protection, good for third I think. http://assets.enjin.com/wall_embed_images/1383752429_125a.png
×
×
  • Create New...