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petesalzl

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  1. Not only a big FU as far as money spent on giving companions gifts and gearing them up and buying one use armor dye for them, but more specifically the crafting. I at a time completely redid all of my classes and what crafting they do depending on what crafting bonuses each companion gives. If they get rid of all of the companions and rework the crafting system it undoes all of the time and effort put into that as well.
  2. I saw a post that likened this to mass effect 2, but that was a different game. A sequel yes, but a new game. This would be more like dragon age awakening, where it's an expansion and you're the same character except nothing you did matters. Oh sure they bring back one or two familiar faces to placate you, but deep down you know that someone just decided that all of that hard work you had been doing in the main game was suddenly just gone and/or useless. Awakening seriously was the most upsetting expansion to a game ever that it ruined dragon age for me. I really hope this doesn't turn out the same.
  3. so im confused, do people think they are getting rid of the whole rest of the game? cause otherwise youre assuming then that if you complete the initial storyline with the initial companions and have them doing missions with you and doing crafting and then what you hit level 60 and a box pops up that says "would you like to proceed to new content? warning: this will delete all of your companions?" maybe I missed a news post somewhere
  4. why are the facepaint options (of facepaint/cosmetics) only available on humans? The bounty hunters get some really cool facepaint options that I would like to have on my bounty hunter but I don't want to be a human. seems like a really strange requirement. I think its great that the facepaint options differ from class to class, its a nice touch, but the human only aspect is really just encouraging me to have all human characters, or atleast multiple. edit: I guess its just called facepaint for bounty hunters specifically, but each class has some variation of cosmetics which also includes tattoos and facepaint)
  5. Along the lines of toggle hood, but it's super unlikely, is toggle the front and back flaps some chest pieces have that tend to clip with everything except the armor set they are apart of
  6. I was just noticing this recently that I feel like a few of the abilities don't change color to match the color crystal
  7. They are referring to the new cartel market armor that has effects on it like energized triumvirate that has an electricity effect on it which is cool looking while simultaneously the triumvirate armor itself looks ridiculous
  8. I think a rancor pit would be great, I have a rancor mount and its cool to have it in my strong hold but feels suspect that it would just stand domesticatedly in one area with out attacking or wrecking up the place. The trick is since the minimum size hook for it is medium I see no way to have a pit you could place your rancor in unless it comes with one already on it which doesn't seem like it would be as cool to me to do it that way. What would be really great is if centerpiece or starship hooks had a series of medium hooks inside them similar to how large hooks have a series of small hooks inside them
  9. So I'm leveling up a new sith warrior and have treek unlocked as having her as a healing companion is the best choice in my opinion, but since she doesn't interact at all in the story and I enjoy vettes comments in the cut scenes I've had to abort a cut scene when I get to one, switch to vette, and then switch back to treek after. No idea if it's possible, but a way to designate which companion does up on the cut scenes would be great as new companions like treek, hk, and I'm assuming nico as well don't have their own dialogues.
  10. There are a number of really great armor chest pieces that have a flap that hangs down in the front or back or both and would love the option to hide that, similar to the hide helmet option. Like on sogan sur's armor it has like half a skirt and I don't get the point of that. I just want the chest to cover the chest and not anything else, because half the time it clips with other parts of the armor like belt and legs. The clipping is most noticeable with heavy armor style legs and a chest with flaps.
  11. still not working, companion armor isn't dyed and helmets may or may not show at random, undependent on if its checked to hide or not. Please fix
  12. Transfers between accounts? I know, I'm crazy for even asking.
  13. Just open the collection window and go the the armor section and preview the equipment. As I have a female main character I can tell you for certain that most of them are not skimpy on female characters. Some you can't even tell that they have breasts. Which I want to add, if that is what you're looking for, doesn't make sense because the female characters do have breasts and any armor they wear would have to accommodate in some way.
  14. You say most players have leveled all classes, and I don't think that's true. Even if it was true, it forces never o play a class that you may not want to. I have a 55 BH and a 55 inq. Right now I have no interest in playing my BH. It has nothing to do with class stacking, I just prefer my inq. Now I don't know about all servers, but on mine it is way over populated with inqs. So with your system I would have to wait a long time for a queue to pop, or play a character I don't want to. This system would possibly make queues for a large number of people as long as an OP queue. not to mentionthe other problems that were never addressed such as when a person quits or disconnects. That side would be missing a person until that class queued up. And at off times that may not even happen til after the match ends.
  15. Since day one, yes. especially since the top tier missions require cartel market upgrades.
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