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Darth_Vainous

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  1. Yea, I already came across a bug in the War Room and being in combat with nothing. That's a good idea. Thanks. =) I forgot about that. He is boosted to 600 in 3 professions. Thanks.
  2. I also play SWTOR for the story and was also looking into making it my go to mmo but Onslaught kind of ruined that for me. Too many unneeded changes imo. Stripped some of the fun away for me. Until about a month ago I last subbed and played back in 2012/2013. I prefer the way classes were back then and not the ones we have now. Reminds me of how WoW ruined their skill tree by splitting it up and that's what SWTOR now feels like. If you are a WoW fan then this is better imo. WoW had their skills gutted a long time ago and it has maybe half of what SWTOR has now. If SWTOR ever gutted their skill tree I would not play it anymore. Classes should have a ton of skills to allow players the freedom to "Play their own way". If some consider it bloat then don't use them. Tired of cookie cutter builds shaping class skill trees. And WoW also has the GCD but I think theirs is worse. If it ain't broke don't fix it. Don't gut skill trees. Say no to meta, cookie cutter build only skill trees.
  3. So here's my question: "Any reason you guys can think of to keep my boosted lvl 70 toon? Any pluses you can think of? Anything that I might be missing?" I made a boosted Marauder toon with the free boost I got for subbing but I did not know that I couldn't get any old story titles if I did that. I thought that since they weren't showing up when I logged in that all I had to do was go back to starting area and pick up story and do it but nope. Boost is useless if I can't have my Darth title. Plus it has a name I like and was planning on using Darth title with. It's also not hard to level another toon up and it's way faster then when I had last be subbed which was back in 2012/2013. I also love leveling vs endgame grind. And I'm guessing that some Alliance decisions have been made for my toon since he boosted straight to 70 which means they probably were not the ones I would've made had I had the choice. I have my Legacy maxed, all the class stories done with all the buffs, all companion conversations done, and I have already remade 6 of my 7 toons that use to be level 50 which was max back then. I've done this before in WoW were I boosted a toon I never used and ended up deleting him and remaking a new toon. Any advice, even if it's common sense is appreciated.
  4. I think they are suppose to be level 1 but someone added in an extra 1 to make it 11. I get them all the time on low level toons under level 20 but I just delete them now. Not worth hording till fixed because they drop a lot in my experience.
  5. I'm glad I ran into your post because I was about to post and that would've just been a dupe. Here's what I ran across as a Sith Marauder with no fix and also an in-game ticket left open. About half way into Force Enclave I enter combat and get attacked by nothing . It is not targetable and my rage doesn't increase so can't even try an AOE attack to see if that does any damage. I leave the area and it follows me through the entire War Room. Can't out run it and it doesn't stop chasing me. The little droid was firing at it at one point but it didn't die. Can't log out, can't quit, and can't leave area because I am in combat. If I type /stuck I instantly die and have to use probe. I can finish convo as long as it is not longer then my rez stealth lasts and get out of area before I get pulled into combat again. Only way to get out of it without dying and costing creds to repair is to force log. Unfortunately force logging only works if I am not logged in for a while. If I try a force log and then relog I am still in combat upon relogging. Please fix because it is ruining my first experience of this content and it is starting to leave a bad taste in my mouth so to speak.
  6. She is under Flashpoints > general > With a Little Help from My Friends in Legacy. Complete 40 Flashpoints, Uprisings, Starfighter, Warzones or Operations with the Activity Finder.
  7. I like the Sith Warrior and Bounty Hunter males voices. And Sith Warrior and Inquisitor females voices. But since voices are locked to class instead of race I find it difficult to make some races with some classes. Instead of having a crap ton of class options I find I only like one and in rare cases two races for any one class due to voice not fitting the race. WoW is that way ------> And Sith are Horde not Alliance =P FOR THE HORDE!
  8. So I did some stat checking as I leveled a Trooper on Ord Mantel to level 14. I made sure to keep the gear I was wearing when I was level 10 and I would just re-equip it after I'd level. Here's what I found out about the planetary sync. HP @ lvl 10 HP = 2,171 @ lvl 11 - 14 HP = 1,384 (drops at lvl 11 and then stays the same) Armor Rating @ lvl 10 - 14 Armor Rating = 507 (doesn't change) Damage Reduction @ lvl 10 didn't check @ lvl 11 Damage Reduction = 16.13 @ lvl 12 Damage Reduction = 13.18 @ lvl 13 Damage Reduction = 12.98 @ lvl 14 Damage Reduction = 12.34 Ranged Dmg @ lvl 10 Dmg = 110 -148 @ lvl 11 - 14 Dmg = 74 - 109 (drops at lvl 11 and then stays the same) Accuracy @ lvl 10 - 14 Accuracy = 101.55 (doesn't change) Critical chance @ lvl 10 Crit = 17.54 @ lvl 11 - 14 Crit = 15.30 (drops at lvl 11 and then stays the same) Mastery @ lvl 10 Mastery = 290 @ lvl 11 - 14 Mastery = 162 (drops at lvl 11 and then stays the same) Endurance @ lvl 10 Endurance = 187 @ lvl 11 - 14 Endurance = 125 (drops at lvl 11 and then stays the same) Power @ lvl 10 Pwer = 21 @ lvl 11 - 14 Power = 0 (drops at lvl 11 and then stays the same) Critical @ lvl 10 - 14 Critical = 19 (doesn't change) Alacrity @ lvl 10 - 14 Alacrity = 2 (doesn't change) Accuracy @ lvl 10 - 14 Accuracy = 6 (doesn't change) Defense/Absorb/Shield @ lvl 10 - 14 Defense/Absorb/Shield = 0 (doesn't change?) Presence @ lvl 10 Presence = 619 @ lvl 11 Presence = 623 @ lvl 12 Presence = 626 @ lvl 13 Presence = 630 @ lvl 14 Presence = 683 The problem I see is that your damage reduction drops the higher your level gets, while your Hp and damage output stay the same after a drop at level 11. Seems like the higher your level on a low level planet the more damage you will take and your HP will never go above a certain point. And because your damage output never increases past the level 11 drop enemies will actually become stronger versus you because of your dropping damage reduction and inability to increase your own damage. Planetary sync should've just gave set stats with absolutely NO variation up or down. Instead you can't become stronger but you do gradually grow weaker. Planetary sync = failed experiment imo.
  9. Credit sinks are fine in games but those sinks need to not be the basic stuff most players engage in. Sinks should be a store that you buy cosmetics, mounts, pets, titles, etc. that allow you to show off your great wealth and not penalize normal players that don't make a crap ton of creds. Crafting credit sink = bad decision.
  10. Difficulty in games is entirely subjective. What you feel is not challenging might be challenging to another. no reason to turn SWTOR into a hardcore only game. Bioware should've had an option that players could pick whether they wanted the planetary max to be 2 levels above, equal to or 2 levels below max for a challenge. Also should've allowed those same players to turn off passive Legacy perks/buffs. Making players that don't want it more challenging have to deal with the increased difficulty just alienates a portion of the population and potentially shrinks the already small server population even lower. The two fixes I mentioned above would've kept everyone happy. Now I just see a sinking ship because of bad game decisions. Diversity and variation in games leads to a more diverse and varied population. Remove that and you shrink your population by catering to a less diverse group.
  11. If you have Bitraider and it updating stops it is almost always Bitraider from my experience. I got rid of Bitraider and haven't had any DL problems since.
  12. Planet sync sucks in that it makes you weaker as your HP example shows. When you're level 17 it is 5k+ but when you go above what the max level is it syncs you down and you lose HP and I'm guessing other stats drop also. Would make sense to try and not go above max or to do the Heroics before you get sync'd because it appears to make you weaker then when you were at the max before sync. I might try to compare stats at max planetary level and then after you go over and are sync'd. And planets also have had their max level dropped by 2 levels I think because some players were complaining that it was too easy. Instead of dragging every player, whether they want it more difficult or not, with them Bioware should've had an option that players could pick whether they wanted the planetary max to be 2 levels above, equal to or 2 levels below max for a challenge. Also should've allowed those same players to turn off passive Legacy perks/buffs. Making players that don't want it more challenging have to deal with the increased difficulty just alienates a portion of the population and potentially shrinks the already small server population even lower. The two fixes I mentioned above would've kept everyone happy. Now I just see a sinking ship because of bad game decisions. Diversity and variation in games leads to a more diverse and varied population. Remove that and you shrink your population by catering to a less diverse group.
  13. I think you're stuck with it till next xpac. I for one don't like it because it is too loud. The first couple times I started up SWTOR I nearly crapped myself it was so loud. Now I mute the game at launch and only unmute when I'm playing. If they do nothing else they need to lower the volume on it.
  14. This is my biggest problem with Onslaught and there are many problems from what I see. The change of item colors and the removal of Legacy shield was stupid and uncalled for. Revert to old ways, please. "If it ain't broke don't fix it." So many things that weren't broken before Onslaught are now what I would call broken. Here's my opinion of what's broke. - Item color change (I almost sold a couple of my items because I didn't know they were Legacy. They looked like blue and purple trash items) - Legacy shield removal (again, almost deleted items because no shield and different color now) - Difficulty change (Not everyone wants this and there should have been an option for those that did want it more difficult. A slider that adjust the level between 2 levels above planet max to 2 levels below max for a challenge. Also should've had an option to turn off passive Legacy bonuses.) - Icon above vendors (Who asked for this and why? It is not needed at all. Vendors were NEVER hard to find so why change.) - UI change (Again, why? It was fine before and now it just looks like a beta version imo. Crafting mat tab should've been at top like mission tab. It's all just crap now.) - Crafting destroyed (***?!?! Why destroy something so many enjoy? I've only seen how expensive it is just to buy Onslaught crafting for the normal player but have heard many stories about how awful it is now to craft. WHY?) - Nautolans (I was excited to get a new race after all these years but they were not like the NPC's a lot of players liked. And females look far worse then males. Reminds me of the Nightborne from WoW were the NPC's looked nice and they gave us sour looking males not even close to NPC coolness.) I'm sure there is more but these stick out the most for me. Haven't even done the new planets or story so not sure if those would be on this list. Onslaught = disappointment for me. Worst of all is that I read it's been 3 years since last xpac. Is that even correct? If it is then SWTOR is in a sorry state from where I sit which is sad since I've been quitting games I use to play due to stupid decisions like streamlining, removing low level crafting and upgrading, making end game cooking and fishing, etc.. Came back to SWTOR to enjoy myself only to find out they are changing and destroying the game I use to enjoy. I have a little over a month left on sub and might have to quit SWTOR also. Sad times for MMO's right now imo.
  15. Holy sh!@! There are more bugs then content, lol.
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