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Oldrippie

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  1. IMO, if you want to go into an 8 man or 16 man raid in a "marginal" or crappy spec, go through the motions and not actually try to be better and work to get the content down, then you are the jerk, because the 7-15 others are having to pull extra weight because "you dont like the pressure." Another thing stated in the livestream was that they felt normal mode was too easy, easy to the point where the whole difficulty level is being renamed to STORY MODE. For those that havent played any other RPGs, story mode means you can only have Thumb-pinky on one hand and still win. Nightmare mode and hard mode will be stepped up in future content. This is going to be a very elitist statement meant in a non-elitist way: don't come in my raids unless you intend to perform, I don't want to bang heads against a boss for 4 hours because you don't have the guts to show your meters.
  2. I too am boggled by the anti-dungeon-finder campaign. I mean, I understand the reasons against a cross-server tool, but seriously, why not a same server matching system? It isn't like it absolutely stops you from continuing to do your "hay guis les b friens foever!" thing and find LIKE-MINDED people on your server that do want to be your bestie, but for other people that don't want to be banished to the fleet for all eternity to find a group, we would like something to smooth out the search. You guys say "oh be patient, doesn't take you that long to fill a group." Well you are overlooking the fact that some people would like to multi-task. Such as going and doing dailies or gathering or finishing quests they missed while simultaneously being matched for a group. If I want to run an instance and do my dailies, I have to lay them flat time-wise, and tack on an unknown amount of time for filling the group, where-as I could just be doing my dailies and letting the game help me where I need it. I could even add a couple of people from my friends list and let the tool do the rest! Where is the harm in that? If it is all the same realm, then griefers and other trolls are still accountable for their actions. I play a level 50 tank, and I run with a healer and a dps irl friends, but there have been times where we have literally called the run because we have spammed for 20-30 minutes for another dps and gotten zero replies. Not to mention the fact that when they are not on, especially if it isn't peak hours, chances are very slim for me to find a full group. Port Nowhere server too, not exactly low population. Should be very obvious that it would do wonders for chars sub-50, only flashpoint I have never had trouble finding a group for is Black Talon, and that is only because I grab the first person that responds and book it for the entrance. Yes, I love the game, yes there are many problems, and yes I will continue subscribing, but god I would much rather my money go towards some tangible quality of life improvements inside of the first few months of the game's existence.
  3. I have skipped that quest on all of my characters so far, so I have no comment on it. However, I do recall a Heroic quest during the Alderaan Bonus Series that everyone in my group was pretty pissed about. The H4 quest called Sabotage has a bonus three stage quest that requires you to close four valves placed around the sides of a room, and then the final part requires you to kill a champion mob that is at the entrance of said room. Now that doesn't sound all that bad, but the path around the room is completely linear (its four platforms with bridges connecting them on both sides in a square, but the bridge is destroyed on one side, breaking the chain). As others have complained about, the mobs respawn rather fast, so if you intend on finishing the bonus quest, it requires several clears of a very large room just to go to one side and back. And now the icing on the cake: the questing on Alderaan for the bonus series is for around the early 40s, but for some reason the final stage (turn in portion) of the bonus quest for Sabotage is marked as being early 30s for when you are on Alderaan for your first tour, and therefore grey and too low for you at that point. So turn in nets you exp literally in the hundreds (if even) and a couple of Alderaan commendations, which are useless at that point cause of the gap in Alderaan leveling phases. TL;DR: Buff the reward for the bonus quest of an optional quest in a bonus series! But seriously, I skip all heroic quests nowadays, they take too long and rarely outweigh the costs.
  4. You truly are not helping this argument...
  5. Haven't defeated him, but definitely run into him as Empire. He is in one of the last areas of the bonus series if you did that, but honestly can't remember the name of the map and can't be bothered to get on and look. Just confirming he is reachable as Empire =).
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