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KaroiVulka

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  1. I purchased a guild flagship rename over two WEEKS ago, got the Guild Lead rank so I could use the item, then tried to rename the ship - it said that the name I tried (Horizon's Edge) was already taken... THEN THE DIALOGUE BOX DISAPPEARED.... I thought no issue I will reuse the item....NOPE the ITEM is GONE... and now I have had to put in THREE tickets all of which have been NO HELP whatsoever in returning either the cartel coins I spent or the ITEM itself.... and my last ticket which referenced the previous and ASKED THEM NO TO CLOSE IT WITHOUT A RESOLUTION - was closed with NO NOTES ADDED... WHAT KIND OF SERVICE IS THIS BIOWARE?!
  2. Good Afternoon, I was hoping to ask for a kinda of slow introduction add on for the Guild Flagship not only to help with smaller guilds but also with the RP aspects of RPers in SWTOR - I believe it would be a great add in if various ships became available for Guilds with variant sizes from a Consular Cruiser all the way up to a Valor Class - these various ships would all have different costs for purchase and more or less add on expansions available - this would mean having the smaller class of flagship would perhaps not give all the available perks that a full size one would. This could be mitigated by the Guilds being able to Specify if they are PVE/PVP or both - and that would help limit the perks available to add to the ships which would have less perk points. These various ships would even be upgradeable as they were purchased * for mainly in game CREDITS but could be purchased for a difference between the cost of the class owned and the one that is next stepped up - if the guild wanted to downgrade from a larger ship to a smaller the guild bank could be the location for the deposit of in game credits for the difference between the two class of ships - I know this may be a LOT of work to create the locations for the Guildship add ons but perhaps doing the locations a couple at a time (Mid-Class ship with inside locations and then the Low Class)
  3. The Ships I have found that would be Lore Friendly here would be the following for Imperial and Republic Sides Respectfully Harrower Class Battle-Cruiser (Dreadnought) (+- 800m) (2400 Crew) X million Credits Terminus-Class Destroyer (~500m) (520 Crew) Y million Credits Gage Class Transport (~420m) (345 Crew) Z million Credits Valor Class Cruiser - (~600-750m) (1900 Crew) X million Credits Hammerhead Class Cruiser - (~300-450m) (300 Crew) Y million Credits Thranta Class Corvette - (~250m-350m) (300 Crew) Z million Credits I believe the equation for determining cost should be to take the current cost of the Guild Flagships (X) and multiply it by .4 to reduce it 40 percent - this determines (Y) the mid grade tier guild ship - then to do the same to discover (Z) the price of the next tier down of ship. By using 2/3rds of the market price in sellback/upgrade credit it will relieve approximately 1/4 to 1/5th of the cost after the initial investment and make the upgrade not seem a major arduos haul but instead a gradual progression.
  4. Hello everyone in the Content Forum. I and my guild friends had an idea for those who belong to smaller Guilds and would like to have a Guild Flagship but maybe do not have the Credits on the Imp or Pub side to do so. The Idea would be to use already extant models of smaller ships - (The smaller Starships already modeled on both sides into Flashpoints - these locations could be copied and repurposed into much smaller Guild Flagships for much smaller Guilds for RP and usage purposes) this would allow Guilds to have a kind of Step-Up program in Flagships. In this a smaller Guild can save up and buy for say 2-4 Million Credits a ship of a size much smaller than the standard GFS. Having maybe just a Bridge, two or three crew decks, and an engineering deck - they could then save further (possibly allow for a trade back since guilds cannot have fleets of ships so you sell back the ship at 2/3rds cost and that is credited toward an upgrade) to the next size ship (Say going from a Thranta - to a Hammerhead- finally to a Valor instead of only having a Valor available) This might help out for the guilds that do not have 8 million credits and dont have the manpower to grind enough to unlock all the rooms of a massive dreadnaught but do for a smaller Corvette/Frigate
  5. Good Afternoon, As this would be a fairly simple tag change to allow anyone to hold/use any weapon I was going to ask that this be suggested. Not for the purpose of giving a cross class advantage since the different weapons won't allow the individual to use the skills for the new weapon - simply allowing a character to HOLD any weapon I believe would help greatly to improve RP aspects of the game. Thank You Karoi
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