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DarthEthan

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  • Location
    Everywhere and nowhere
  • Interests
    Video Games. Reading
  • Occupation
    Baggin' dem groceries.
  1. I don't know about you all, but I end up using spacebar in about 9/10 conversations. I also tend to encounter FP groups that also want to spacebar all the conversations. Most of the time it's all four of us wanting to skip. The voice acting was pretty cool, nothing to write home about, at launch. However, this limits the ability to put out, in my opinion, much needed content; specifically new classes. Eight classes is a pretty good selection, but each class only has two unique skill lines and share many of the same core abilities. I'm not sure if SWTOR has the budget to scrape together at least 4 new voice actors (male/female/republic/empire and I'm unsure about companions and story NPCs), let alone the creativity. To be honest, I'm not even sure why they haven't added additional advanced classes to each of the 4 base classes. What do you all think: Is voice acting a hindrance to possible future content?
  2. Add some more dyes, all the social gear, some color crystals. The vendor has been updates--what--twice since release? The only cool thing he offers IMO is the black/yellow dye. Simply add some cartel items to the vendor that we can pay credits for. Don't make it outlandishly priced. Seriously. The security key vendor has cooler stuff than the CE vendor.
  3. I want Bothans badly. Devaronians would be cool too. Maybe Bothans for the Republic and Devaronians for Empire. And of course with the legacy system, you can cross faction. Idk why people like togrutas and Kel Dor so much though. Bothans and Devaronians!!! And add facial hair for Chiss!!!
  4. Wow. I have to buy coins on the website before I can get my in-game 50% off? I've bought them on the website three times before. Why do I have to do it again? Bioware strikes again....
  5. Make weapons cosmetic and just base their damage on the the skill tree you choose. I want my agent to use a blaster pistol. I wouldn't mind being able to use a blaster rifle instead of the obnoxious auto cannon on my Commando. Especially if you're healing spec. What kind of sense does it make for a medic to be running around with a giant cannon on his back? Or a juggernaut with a double bladed lightsaber. How cool would that be? Remove the weapon restrictions. I should be able to use what weapon I want. -----> http://www.swtor.com/info/overview <----live up to this, SWTOR. I'm not suggesting removing states from weapons. Keep the lightsabers for the force users and keep the blasters for the others. No jedi using blasters.
  6. One idea is adding a Republic Officer for an Advanced Class for the Trooper. Give him a pistol, a healing or tank tree (or both). He could DPS on the shared tree. Whichever the player wants. Or an SIS Agent for Trooper, same trees maybe. I don't know. I think they could spend a few thousand bucks to add a few new voice actors for a Republic Agent (SIS), Imperial Trooper. I would also like to see BH/ smuggler be neutral from start and get to choose which faction at the end of their origin planet. Do missions for both sides so they can decided which they like better. Similar to Pandarens on WoW. Also, make weapons cosmetic and base their damage output on what class they choose. I would love to play a jedi shadow with a single blade, or a guardian/juggernaut with a double sided. Why constrict players like that, ya know? (http://www.swtor.com/info/overview) I love what they're doing with the Cartel Market. If you don't want to spend real world money on the Cartel items, the GTN is loaded with them. Also, more species. Bothans would be cool. I would love devaronians. And don't make them faction specific. I mean, I would understand Bothans being Republic only, but there's always a defector or someone who can be bribed. Anyway, what do you guys think?
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