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Jekan

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  1. Squirrel, I feel obligated to make sure your little fluffy squirrel tail stays alive as long as possible, even if you are a sissy lightsider . Hope to run into on The Bastion at some point, this is an epic thread.
  2. I'm going to chime in. I've switched from Lethality to Engineer in PvP and here's what I've noticed: 1) Actively defending (i.e. not being a guard, but actually being where the action is to defend a contested node), this spec is beast mode. I go far enough up marksman to get precision ambush and heavy shot. I now have debilitate, flashbang, IP + PP and heavy shot for CC. I also have ballistic dampers. I can do two shield probes back to back with EMP pulse. I held mid in civil war this morning 3v1 for 18 seconds, long enough for more reinforcements to arrive. 2) Damage output is decent. It's about 2/3 of what I can do with lethality. Best Engineering damage so far is about 700K and best for lethality was around 900K. Granted, to get super high numbers you need healers keeping you alive, no matter the spec. 3) Finishing off players: If by some chance after EP+CB+SoS+Wallbang your target is still alive, calculated pursuit with 4 free overload shots is usually enough to finish them off. I also find the insta snipe after cover pulse useful. LT+TA+CP+S+EP+SoS = usually dead or fleeing. 4) Energy management is no issue in lethality or engineering It's a different play style than I'm used to, and I'm still getting the fine nuances down, but I'm finding it a blast to play in warzones.
  3. I'd be fine with that, too. The main thing I'd like to see is that when resolve fills, it breaks the CC you're under. The buff was just brainstorming, and yeah, I can see how it could be a "Bad Idea ". I also agree that slows and roots should affect resolve and the use of cc breaker to grant resolve is also nice.
  4. I'd be OK with this as well. I just figured it'd be easier to tweak what's already there rather than rebuilding something from scratch. @Sue - I'm OK with bosses and some NPCs being immune to stuns. Otherwise it'd be too easy to cheese bosses and Bioware would probably give bosses resolve and we're right back at square one. Though I do like the sliding scale of NPCs being unable to stun a higher level character. Of course, if they actually had reasonable aggro radiuses and modifiers it wouldn't be an issue because that level 3 critter would not dare to touch that level 55 bad *** doing datacron hunting .
  5. In all my time on The Bastion (PvP), I've NEVER heard of someone asking for a ransom. Yeah, there's a lot of griefing going on, but it quickly escalates into full on PvP wars. I'm sorry to hear you're having such a bad experience, I find it funny that in my experience anyway, PvP servers are actually a bit more...polite. At least with regards for ransom demands. Best of luck to you!
  6. resolve: noun - firm determination to do something. Resolve, near as I can tell, is pretty much universally hated and there's fairly consistent demand for diminishing returns on crowd control. My suggestion is as follows: 1) Remove the "idiot proofing" where subsequent stuns reduce the amount of resolve gained. Players should be encouraged to play well and with situational awareness, the game shouldn't have been dumbed down. 2) When your resolve bar fills, any CC affect you are under is immediately broken. Additionally, you are given a buff, let's say call it "Iron Will" or something. Each stack of Iron Will grants +2 seconds of resolve time before it starts counting down again. It stacks up to 5 times. On the fifth stack, resolve bar becomes permanently filled for the duration of the match. To my thinking this will add the diminishing returns on stuns this game needs.
  7. Just so I'm understanding this: In my Conq MH/OH replace the barrel/mod/enh. For my partisan pieces, rip out the mods and replace them as well so long as in a bolster area I'm at 2018. Right now I'm 2018 capped in my gear. My partisan pieces (everything else is conq): Head Gloves Belt Relic is Conq SA and Obroan Focused Retribution. All gear is augmented. HP is 29620. So, should I modify my partisan pieces and mh/oh, or am I OK? I'd like to start doing ranked, but I don't want to be "that guy", ya know?
  8. Let's not give them any ideas.
  9. Ignore crit as marksman, especially at your level. Power is your friend, even at level 55.
  10. Not to hijack the thread, but to me the lesser evil is to do a slight hijack rather than start a new one. What about as a full lethality sniper? I'm assuming I want the internal damage proc relic, yeah? I already have the SA relic.
  11. Correct, you won't see them change on the quick bars. You have to look for the buff icon from them.
  12. Yeah, we've known about OS/FB for a while, but when it comes to Bioware, they view nerfs like Doritos, can't have just one.
  13. Expect a few nerfs, fellow snipers. Though, it seems like Sent/Mara might be in for even more of a rough time than we are. http://www.swtor.com/community/showthread.php?p=6801929#post6801929 And the Sent/Mara (poor bastards)
  14. Yeah, well, I've also been known to invite people to group, and help them get other things, and as I edited in my post, I don't ninja loot chests. My jerkness does have limits, but don't tell anyone, I have a reputation to maintain .
  15. Most of the objects are interactive even when in combat. If you fail to realize that and don't get your objective while you're by it, then sorry, I'm taking it. And yes, I am a jerk, and I own it proudly. If I only have one box left, and someone doesn't have the presence of mind to click it before fighting, that is simply not my problem. To think otherwise denotes a certain level of entitlement. You are entitled to nothing, you keep what you kill. You need an item? Get it first. EDIT TO ADD: I do not, however, ninja loot chests. If someone is fighting by a loot chest, I'll help them kill whatever is there and leave them to it. I will, though, quite happily ninja quest objectives if someone isn't smart enough to do it first.
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