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shadowstorm

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  1. I get up to 5.4k's when i play pyro and consistently can get over 4k's without popping anything. I use rakata head and gloves, columi legs and boots and the rest is battlemaster gear. When I'm AP i can get over 4k's with immolate and rocket punch too while popping cools. So the only thing i can think of is are you using the right adrenal and the right relic?
  2. Like really? Because the tooltip needs to be updated based on the current armor value of the target you are attacking and also modified for his shield/defense/expertise.
  3. You are thinking about this the wrong way. As a cybertech you can spend over a global cooldown (because you have to target after you hit your grenade hotkey) to do a 2k dot or i can just hit my flame burst in the same global and do 2k. Whats the point. In an aoe situation i can say the same thing, why waste a global on the grenade when i can waste a global on a class aoe like dfa or flamethrower. You can say oh you can aoe 2x but people rarely stay grouped up for that long. The cc ones seem nice but i rarely have a need to use them.
  4. OMG I GET CC'd TOO LONG!... Well get a cleanse. These things can be removed from you just like in WOW and WAR and almost every other mmo. But ill give you a heads up. The max CC duration is way shorter then this then in WoW. Wow can go from 8->4->2->1 sec cc with the same move 4 times. That would be 15 seconds long before you go immune. And that would just be on a single CC type, you could get the same chain in another type and not be immune to that. In Swtor if someone hits you with a 4 second or greater cc you are immune afterwards. Just like wow as well, slows dont count against DR/resolve. So whats the solution? Play with people who aren't stupid and are going to cleanse you, stick together as a team. The wz right now aren't rated, they are pug fests. Take them for what they are, this isn't a competitive form of pvp yet. When the rated's come and and there's an issue when its actually a competent team vs another competent team then we can talk about when and where cc is overpowered.
  5. Well i got my daily done and i have the 30/150 for the weekly. I did this around 3 hours ago, and now on my server it doesnt seem to be working so, make whatever conclusion you would like out of that.
  6. When people are talking about the crits you get as Pyro they too are using cooldowns to achieve them. Being that the comparison of the two is the point of my thread i was talking about the numbers i could get in similar circumstances. The highest railshot i've gotten on an undergeared scrub with cooldowns as pyro was around 4.6, im sure if i played as it a bunch more i might get near a 5k. Again my point is that im showing that the damage as AP is extremely high not because it has 1 huge attack, but i can achieve back to back to back big hits.
  7. Dunno it really depends, but those are pretty average numbers when i use a wz adrenal and pop a relic. Like i was saying earlier, ive gotten up to 4.6k's on immolate and i think i got a 4.1k rocket punch today. My battlemaster set is far from finished i only have 7 slots with bm gear right now, so i have a bunch left to get. I just need to keep gearing, hopefully with the weeklies tomorrow i can pull another piece. As far as actually making a full length pvp video i still need to find some video editing software that i can get my hands on.
  8. I posted a video thats on the first page, heres another if you want to see more of me http://www.youtube.com/watch?v=_JrwTtn83Zc&feature=youtu.be EDIT: I don't have any like full length pvp videos ready im working on building enough fraps footage to make one.
  9. Except you get 30% bonus critical strike damage with rocket punch as ap. I can get around 4k on a squishy target, which makes it compareably to the damage done by thermal detonator for way less heat, not to mention RP should be a moot point as it isn't armor piercing as either spec so i don't know why you bring it up. Retractable blade deals kinetic initial damage, but the dot is internal which isnt affected by armor. My damage numbers on this are 900 front plus a 1200 dot. Compare this to my numbers for Incendiary missle which are 300 damage plus a 1500 dot (spread over 18 instead of 15seconds.) Crits aside you are looking at 2100 vs 1800. Now with crits incendiary pulls ahead by a bit, especially on low targets however with its high energy cost its pretty much on only one target, i can throw retractable blade on 3-4 people, using it every global, without even going up a heat level. Lastly you still get 60% armor pen as ap for railshot. This 30% less armor pen isnt what makes the difference in damage so much as the fact that you get the 30% critical strike damage talent as pyrotech and a 9% damage boost to it on burning targets. Right now i can get 3500's with rail shot still. Again I'm not trying to make the argument that its better then pyro, but i think it does the same damage. I've played a lot as each spec and in PVP (not just beating away on a boss) i average around the same damage at the end of the game as each spec. Which is about 350k, with 3 protection medals (dont care to go for the 50k one) and 3 healing medals (and thats not just running around killing people, its playing objectives and actual participating). I think ap has great burst, just not the same big number on 1 attack. Getting a 4k immolate->4k rocket punch->3k flame burst is a lot of damage. edit: I would also like to point out i think a lot of people's opinions will change when Rated WZ's come out and there are actual geared tanks with 40%+ avoidance.
  10. As ap, everything is armor piercing; its all elemental damage. The highest hits ive gotten as pyrotech are in the 4.6k range. I'm not to far off as this spec, and i don't have to worry about getting shielded or dodged. And again 3k+ flame bursts i think are much nicer then the 2k crits i get with pyro even with the 1k damage proc. Yes i know that dot can crit and gets a bonus below 30%, however if the dot is up your second flame burst just does the 2k damage.
  11. This is me destroying some scrub, few good hits in a row. Theres a 3.2k flame burst in there i think as well as a big hit with immolate at the beginning. http://youtu.be/WgG4T_8y6ME
  12. http://www.torhead.com/skill-calc#301hMbZMsMrRrfkbsZb.1 Ill try to clip a piece of a video in a min of me destroying someone.
  13. Just want to know why i see so much hate for this spec. I'm running it now in pvp with about 50% battlemaster gear and 50% champion. I get at least 5 4k+ crits with immolate every wz and a bunch of 3.5-3.9k rocket punches. Not to mention flame burst does huge damage for a spamable attack. Gotten up to 3.3k with it. Thats gigantic for what is essentially an auto attack. On top of this none of it can be shielded/dodged.
  14. Also i'll be honest, when im playing pyrotech spec i'm only getting those 4.5k when i pop my power trinket and pop an expertise adrenal.
  15. I totally feel like i played against this guy and killed him a ton of times. Best wishes from Valkyrja on POT5.
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