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KryloKillian

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  • Location
    The Wall
  • Interests
    Breaking Laws and Starting Civil Wars
  • Occupation
    Dream Weaving
  1. It's .02% less damage once you count counselor buff to main stat and the 9% from talents, if memory serves, and you lose crit. There's pretty much no situation where power augments are better than skill augments.
  2. Firstly: This should be in the jedi knight forums. Secondly: Spoilers much?
  3. So. . . conversation over, then? Also you want this section of the forum.
  4. Clearly the Smurfs aren't Chiss. For one thing, they don't have the solid red eyes, nor are their features defined as well. They're clearly rogue sithspawn, and Gargamel is the master of Sith Alchemy who created them, only to have the creatures turn on him when they realized his plans for them.
  5. Wouldn't just an 'officer' chat channel accomplish that even more easily? No need to travel to the ship to talk, just switch to the channel and start typing wherever you are. Not that it isn't a cool idea. Especially for RP servers or whatever, just yeah. Also: I'd like to see me raiding them. GvG PvP as boarding the enemy's guild ship.
  6. Like the guy above you said--There's two entrances. Both bring you to the same location. It switches positions depending on which you are close to on the map. One is in the north east (more east east, really) and one is near an Imp base. Neither location is wrong.
  7. Just gonna stop you here. Your father is terrible. In PvE you use Flyby/Orbital as an opener in solo/small group PvE. It's too long a cast to use in emergencies like that, the pushback makes it even longer, and sometimes you won't even get it off, plus there's the one second wait before damage starts after you cast it. Unless you lead with dirty kick, and even then you're better off pulse detonating, leg shotting, and blowing them away. Open with Flyby/Orbital followed by thermals and/or sweeping blasters in those situations, however, and the entire spawn is dead before it knows what's going on. You should be using it to open on groups every time it's off cool down (every other, or every third fight). Meanwhile in PvP it's fantastic for node protection, and in Raids/FPs it's one of the best abilities for clearing large trash pulls or boss adds. Again: You're using it all the time. And on Burst Volley you should be using that pretty much constantly in PvE as well, as speed shots is fantastic DPS, and immediately finishes cooldown on and activates Trick Shot, while Burst Volley is also increasing energy regeneration and alacrity. You should be using it basically every time you can. And in PvP I shouldn't have to explain the usefulness of a speed shot -> trick shot -> hasted speed shot -> trick shot. So long as you're in a situation where someone doesn't see you/can't LoS within 5 seconds, you basically win. Even just the second half of that (hasted speed shot -> trick shot) is incredibly useful. It's not niche at all. Basically all of your points are like this. You don't actually understand anything about how the class operates (and apparently neither does your father), and yet. . . so many words.
  8. You already have an OP. Go GS. As for Cover, you're thinking of it entirely wrong. Cover gives huge defensive bonuses, especially when behind natural cover. Not only do you need to be there, you WANT to be there. 100% ranged defense behind natural cover except when you peek out to pull off a shot/against tech/force damage. And kiting isn't really necessary, especially later on when you get all your controls. Flashbang, dirty kick, pulse detonator, etc. No mobs should be next to you and capable of moving long enough to do damage.
  9. OP: I don't like that my robes having hoods. Also something about how this makes me less likely to buy CC. Multiple Posters: Here's a bunch of robes without hoods. OP: I like my current armor.
  10. "How about I show you how I juggle a 'lightsaber' naked, Guss."
  11. So. . . no one is gonna call Lumpy out on the 'FPS' thing? Really? 'Cause acronyms, much like words, have meanings, guys, and this game is not first person, and it's not a shooter. The proper hyperbolic statement to make would be that it would remove the 'mmo' from the title. As even if single player, it'd still be an RPG. That said: Some Heroic 4s are straight up harder than flashpoints, like Mandalorian Rage on Nar Shadaa or that. . . one in Tatooine which I can't remember the name of. But point is, FPs usually have trash pulls with one or two elites, two or three strongs, and/or some normals/weaks. Meanwhile these Heroic 4s have groups of 3 or 4 elites and just as many strongs with no normals at all. I'd really like to see a video of someone soloing these things without being 7+ levels above them. I don't have trouble finding groups for them, and have done all of them on my latest character up through the start of Tatooine so far, but, in my opinion, when a Heroic 4 is harder (if shorter) than a flashpoint, there's a bit of an issue. Mostly on Nar Shadaa. Most of Tat is fine, and most planets after, from what I remember, are fine, and all the ones before, but god, Nar Shadaa. Heroic 2: Not a single normal mob in the area, groups with 2 elites and 2 strongs not rare. No one but Troopers have a healing companion yet. Just, ridiculous.
  12. Alts would still have achievements. It's legacy wide. Unless by 'alt' you mean 'entire alternate account'.
  13. I don't know. Looking at some of these posts that compare studying up on how to play a video game as the equivalent of going to school to earn a masters, or greater, degree (lawl CEO), I think maybe for these people it IS Rocket Science.
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