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AscendantOps

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  1. I agree with the OP wholeheartedly. This thing has been bugging me ever since KotFE was released, as well. I would rather they kept to the original Empire vs. Republic, Jedi vs. Sith setting, instead of this foolish "grey Zakuul" and "both light and dark" nonsense. It isn't Star Wars.
  2. Yup, ran into this guy too. Kind of puzzling, I was always under the impression that Voss mostly stick to their own homeworld and only rarely venture out, let alone to a pirate haven.
  3. I don't like what they're doing with the Expanded Universe content. They should've left it all as it is in the first place instead of meddling with everything as if no amount of hard work was ever put into it. And as far as I'm concerned, they should clarify more candidly in their website and the social media as to what sections of the EU are still canon and what are not. It's all way too ambiguous right now. This game was years in development. If it was indeed declared non-canon, I think that'd be a huge slap in the face of the team, because what it would mean in effect is that all of that labour holds no intrinsic value in the story of Star Wars any longer; it's just another "legend."
  4. I agree that it'd be pretty asinine to start charging subscribers, who previously had those armor sets before they were removed, now through the CM. I'm a pretty regular customer of the CM, but those outfits are something that I'd never buy as a subscriber.
  5. Declaring the vast majority (if not all of it) of the Expanded Universe as non-canon is an asinine slap in the face of all the work and effort that was put into constructing it, and bringing it forth to the fans to enrich and explore the never ending story that is Star Wars. It's also very ironic and awkward that they do this when they have added so many influences and direct characters, organizations and factions from the Expanded Universe into the TV series The Clone Wars, which is still considered canon (the Death Watch and Darth Bane to name a few). George Lucas has most definitely contradicted himself and betrayed the values he has brought forth to the public by stealing many things from the Expanded Universe into the Clone Wars, and then declaring everything around it and the six films as non-canon. "People who alter or destroy works of art and our cultural heritage for profit or as an exercise of power are barbarians," my eye.
  6. Smugglers thrive on moving contraband from one place to another. The Sith Empire places overreaching restrictions on where one can travel and when, and what items one can traffic provided he or she has the proper clearance. More, Imperials tend to look down on the criminal element of society and very rarely opt to work with them. Think about this; if smugglers are indeed contracted by the Empire, there's still the omnipresent fear of repercussions that is effortlessly stronger than in the case of working for some other party like the Hutts or the Black Sun. The Republic on the other hand is willing to ignore whatever offenses the smugglers make in their daily endeavors so long as they further the Republic's war effort against the Empire and various other factions. In short, it's a far better deal for the majority of smugglers to be Republic-aligned than standing with the Empire.
  7. I got through these levels in one day by just rummaging through every single bonus quest, bonus series and side quest that came my way as I finished the class quests. It'd also help a lot if you occasionally take a shuttle back to the fleet and finish the daily flashpoint and warzone quests there. Also, remember to train your abilities as you level up, and get yourself the most up to date gear for both yourself and your primary companion.
  8. Is it possible by any stretch to add shotos for use in the future?
  9. Smuggler. It wasn't filled with your usual overblown, fantastical heroics like the JK storyline. Being an ordinary, run of the mill thug with patriotic fervor, and some great hilarity on the side.
  10. The events of this game take place over 3,600 years before those of the prequel and original trilogies. Based on my own observations on the history of the Star Wars universe leading up to the Clone Wars, Vitiate's Sith Empire isn't going to die in one major battle. Like Kreia predicted in the case of the Mandalorians, the Sith Empire will likely suffer a slow death despite many resurgences in the form of fallen Jedi, unifying Sith (or Imperial) warlords and so on. It's safe to assume that during this time, as the Galactic Republic swallows the remainders of Sith and Imperial space, it'll inevitably lead to some extent in efflorescence and exchange between the two cultures. Obi-Wan Kenobi speaks in an Imperial accent, but surely over the course of over three thousand years, no one is going to say or recognize that any longer. The same applies to governmental symbology. Palpatine, during the speech where he announced the formation of the Galactic Empire, wore his trademark red cloaks that had ancient Sith hieroglyphs, but very few senators were aware of that. Those that were aware of it (and the fact that Palpatine was in fact a Sith lord) kept quiet, like Bail Organa. Darth Ruin's Sith Empire, which would go on to live for another thousand years and end with the destruction of the Brotherhood of Darkness was founded from the remnants and isolated pockets of Vitiate's Sith Empire, and individual Sith cults and militias.
  11. How exactly does this affect your gameplay and immersion? Oh, wait. It doesn't. So stop whining.
  12. How and why you came to this conclusion escapes me. Besides, Imperial Intelligence as we knew it no longer exists at the time of Makeb/Oricon. It's been reformed into Sith Intelligence.
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