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Urael

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  1. Agreed. Replay was enhanced by the 8 personal stories. With this new tact, not so much. Well done EA ... well done.
  2. BW said they wouldn't do this because it would be too hard. I saw their point once upon a time but, now with no more personal story there is nothing really holding them back from doing this post level 50. But you do realize it will only be available in the CM Store ... right?
  3. Isn't there an option on the clock in the UI to desplay "server time" and "local time"? I thought there was or maybe that was WoW. Actually I thought that was a feature in most MMORPGs. Anyway if there isn't a "server time" setting then put one in the game. If there is. Wouldn't that fit what you are asking for OP?
  4. Which is ironic given how much potential this game "had". Face it SWTOR is "just another theme park" now and a poorly done one at that.
  5. I read on these forums somewhere that F2P + Store is much akin to "reality TV". Since "the masses" eat it up and it's less expensive to produce than normal Television programs, reality programs actually make more money. I guess that same mentality is extended to the "content" ( and yes EA views EVERYTHING in the CM Store as content) in the CM Store.
  6. I suspect the level of legacy suggested to be lower was due to the fact that if one ONLY has one character ( there are those that only play one character and those that only play one character at at time ( blasphemy I know .. I mean you have to juggle 8 allts all at the same time right .. er wait that's just us altoholics. ). So by the time you get ONE level 50 (with no alts) to level 50 your legacy level is prolly just cresting level 20. That is why people suggested that ( and I am fine with it). I know that this double exp thing is a "pandora's box" of sorts but really it's only a small manipulation of "rested" exp to include the exp for finishing quests in addition to the already double exp for killing mobs. Not much of a boost overall ( and tbh not needed because SWTOR leveling is very fast) but, for those that want to only play end game this seems like a good thing. People that are levelers pretty much like going thru the leveling progression. This really would be a win overall and tbh, it doesn't really take away from someone elses play experience if someone levels faster. Making double exp a part of legacy would be a good thing overall. If one doesn't want to "purchase" the unlock, then one is free not to do so.
  7. Meh one can hope given some of the writters are still here (like Hall Hood). I still question this direction given BW (prior to the Dr.s leaving) always maintained that they had much of the stories already written beyond chapter 3. If this is true why not just develop these stories? BW also maintained that much of the VO for those "future chapters" was done ahead of time so it wouldn't be so much a matter of "assembling the team" again as someone above described. Again what gives? If the stories are written and have already been voiced, why not? I know I am synical but, I really do think it has to do with no CM Store value. The new creedo for SWTOR (more and more) is "If it can't be sold in the CM Store, it's not worth developing."
  8. I don't care "when" (I was just trying to give meaning to legacy level 26 I mean you get nothing for 25 legacy levels (what's the point) ) but, ONE level 50 character is a must have. One should have to play through the game at the pace intended before double exp. As it stands now leveling is ridiculously fast as it is without double experience but, I can see how repeating the same LINEAR quest path can be tiresome.
  9. Actually CWTCR is freaking hilarious. The ™'s added for effect nothing more. You are being pedantic. You attacked the messenger with the above quoted text AND you engaged in "rules" that you often decry. So I am calling YOU out on this like you do to so many others: Play by your own rules or don't "judge" others and be a hypocrit. Talk about hypebole.
  10. By the time you get to Legacy 50 (if you are optimizing) you will no longer need doulbe exp. I think Legacy level 26 AND one level 50 character would be more appropriate AND make it an optional unlock that noone HAS to unlock.
  11. Translation: We are abandoning Personal Class Stories (they don't make enough money and we can't find a way to sell them in the CM Store). Best part of SWTOR was those personal stories. Since other MMORPGs are adopting VO, personal stories were the only thing that made SWTOR "different".
  12. Isn't STO the game were lock boxes "drop as loot" but you have to buy keys to open them in their store?
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