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AK_Snowbat

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  1. Can you please make it where a flashpoint can't be rushed through by avoiding all the bad guys? not only is it not very star wars'ish it's kinda lame to both the player and the developers... Seems stupid to go into a FP just to by pass 95% of the content and then leave. If all people want is gear and leave then make a combat arena FP where that's all it is. It'll get old just like the argent arena did in WoW.
  2. I agree - my flash fire is a master, in a match i get 1st or second place for medals won. Now with bombers i spend almost the entire match shooting down drones and mines while getting blown up by other ships, mines, and drones. They don't miss, they bypass shields and they aren't even player controlled.. what's going to happen when they are mastered? Right now, who ever has the most bombers wins..period. These bombers needs to be nerfed to high hell, the railgun drones need to be able to miss and the missle drones need to be advoidable. These should be things that need to be defended to survive, like the gunsip was intended to be, not stand alone armies. Even when i play my own bomber..with 1 or 2 upgrades i get 1st or 2nd place and i never fire a shot..there's a problem here. GSF is no longer fun and was really the only reason i logged in anymore, now i find myself on the forums more than in-game.
  3. Bioware never claimed that pvp was a bad thing..if they thought that they never would have added it. Noone is saying that pvp is bad thing, never came up in conversation. I also don't believe that this game or anyother major MMORPG that i can think of favors raiding over pvp or vica versa other than the argument that raiding gear advanced faster than pvp gear which is think is a bad thing..i still can't wrap my mind around the concept that putting a muscle shirt IRL will actually give your muscles vs a t-shrt in the sense that MMO's are convinced that this armor peice somehow makes you stronger than that one.. it's stupid. none the less, i never questioned pvps place in this or any other game nor did i reccmend changing a stat. My reccomendation was removing one from one group in an attempt to balace it with the rest. Which would be along the lines of the original hand shake made beween the designers and the community. The community will adapt, they always do however the more options you give the better the adaptation will be. Allowing raiders to pvp without starting at the bottom with the idea that a new shirt will make your guns do more damage and at the same time allowing a pvper to raid without the same issues. what a novel idea..which ever game does that will have happy players... SWtOR was going to be that game..and now they are no differant than any other..
  4. your point wasn't based on a games living or not..your point was "no game company ever or will ever..." so..yes, my point was made. SWG was an awesome game PRE-CU and PRE-NGE so... you're point is as made as an uncooked cake.. point...still made
  5. Sales courses don't teach genetics nor do they really care.. the American mind is the mind of the American..despite genetic history. As must of this post really has nothing to do with what people will are will not pay for subs fees i have to ask... *** are you talking about?
  6. Star Wars Galaxies did it...twice point made
  7. this is stupid with these bombers... you spend the entire match playing clean up from the crap they drop..only to die from other crap they drop. And forget about trying to start GSF on a new toon..you may aswell forget about it with these bombers, you don't stand a chance. Bomber = win button now juts like the OP gunships were before. Programs think in terms of fun while "hard core" aka douches think in terms of exploiting... and that's what we have here another overuse of a single idea when it's 10 fighters vs 5 bombers we lose bombers need a serious nerf the stuff they drop needs to be more visiable and advoidable..
  8. bombers? really? are you going to let missles do their own thing next where we can fire them willy nilly and they'll find their own targets? hell if all i had to do to win was fly in a circle and right click over and over i have rolled a bomber sooner.. serisously bioware... if they were to OP on the test server why would they be less OP now..after you changed nothing. it's hard enough for a new player to actually want to play a GSF game since there is..for some reason..such a massive difference between two exact same ships .. (i served in the military for 12.5 years and my crap didn't get better just cause i was in longer) but now the new players don't stand a chance. Players in these team death match games are literly warping in, cutting engines and sitting at the capital ships waiting for it to end so they can, hopefully one day, upgrade their ship enough to survive combat long enough to actually hit someone. Game after game they have advanced players vs our "2-shippers" and we'll end the game with 5/6 of the players 0 kills 0 assists... what's the addiction on MMO's for such a gear gap? why? what's the point and where's the fun? i reccomend ya'll devs go back to all your pre-launch info releases...read what you said...then do that. that's why a lot of us came...and even more left..
  9. u mad bro? what's your point? both of our numbers are used to make our point, yours isn't the same as mine. Am i required to stand up and /clap at your counting skills? i'm in sales, not bean counting so i look at trends and talk to people..you count beans... i'm not going to bow to your bean-ability, not going to happen. I stand by my assessment.
  10. if it is, then i'm old school because i've been at it since it came about...
  11. and yet others have, several other MMO's have to keep up with what their playerbase wants. it's a product of the beast that is gaming...get over it
  12. never met one that could abuse me but i've had little trouble with them
  13. okay, a couple of things.. i've got a fully upgraded scout so i'm not under geared. i was a combat arms instructor so i know how our armed forces operate now think how a gamer operates...me me me, it's a nice theory to assume that gamers will work together but quite honestly "a leaderless army is nothing more than a disorderly mob" comes to mind. who can hit harder with their hammer. Gamers don't work together, there's no respect, structure or organization. It's the way it is so that arrow thing isn't going to happen. The reality is that were getting killed by things and not players, they are new things and often you can see those things. Targeting is broke enough as it is compaired to games where you can lock onto what's in your sights so you can't tell what that is you're looking at until you get close. Truth be told, the bombers aren't the one's killing us, it's the things they drop..that's what need to be nerfed.
  14. ya, gunships were already OP for close range and the ability to somehow stop on a dime in space..not this? bombers are way way to op..
  15. that's my whole point, this whole week you've killed two.. i've been killed more by missle drones and mines these past two days then i have by fighters in the past 2 months
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