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Rakshall

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  1. Lol - nerf to resolve. It could be different in organised groups but in random WZ resolve even now kicks in too late - stunned player is already dead or is left with less than 10% hp (and will be dead in a second or two). Maybe you should remove resolve and don't pretend that PVP in SW is anything more than StunWars. :/
  2. Ekhem, You are forgetting that SWTOR was in development for many years and EA invested huge amounts of cash on this projects that they didn't get back yet. After you ship single player game (and even multiplayer that is not mmo) there are no additional costs for the company or at least they are low (in comparison to mmo project). With mmo you have to count in that even with layoffs EA still have to pay for developing new content, keeping support and maintaining server infrastructure and its not cheap. You simply need x subscriptions to have any profit otherwise you are generating monthly loss even if there is noticeable income. AFAIR they said before release they need at least 300 000 paying accounts to have any profit.
  3. This is sad that for a some time you won't answer any questions or share any info about future of the game. Well, I guess that means Tortanic is on a straight course to the ocean floor.
  4. Sage healer 1. How do you think your Sage spec is perceived by other classes? Versatile healer. 2. How do you perceive your own spec? Healer that does half the healing to himself due to very bad force management ability.
  5. Will we ever see any improvements to the user interface for heaIers (for example debuff icon size, mouseover heals, etc)?
  6. If your Finder will be restricted to a single server - simply don't do it. Its pointless. What is the point of Finder that wont be able to form group in bearable time?
  7. Great! So instead of 90 Sith zerg camping 10 Republic players at graveyard we will have 29 Sith zerg camping 2 Republic players somewhere else. Additionally all unfairly obtained valor is yours to keep dear siths. Seriously Bioware, when will you start fighting with real problem - EXTREME faction imbalance. I really don't care if 500 or 50 sith zerg will be slaughtering me. At least make some buff for faction that's underpopulated that dynamically changes depending on how much players are on Ilum. Also faction that have more players on pvp part of Ilum shouldn't be allowed to enter that part of zone until this changes.
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