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kanjiten

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  1. Have to agree on this sentiment. Additionally, the Diabolist hood clips horribly, the Eradicator's Mask doesn't scale down to body sizes 1 or 2, etc. QA on these items – cash items – is woefully subpar. Issues on reported items just tend to persist perpetually, unaddressed, with the fanfare dying down for a given pack's erroneous items once a new pack is released. It's a cookie cutter cycle for awhile now.
  2. The clipping also occurs when kneeling: http://i.imgur.com/6DHOPIG.jpg As you can see, Jaesa is also quite concerned by this graphical anomaly on a paid Cartel Market item.
  3. Biggest hit: 11384 Pseudo (Juggernaut) http://i.imgur.com/1MOGR6A.jpg
  4. Good call, Clarian, I just noticed that one myself. Also, when not mounted, the clipping happens only when running forward with a weapon drawn; moving backwards renders no clipping whatsoever.
  5. I made a formal bug thread on the hood in the respective forum (for texture and for clipping); might be good to put some attention on that one as well.
  6. The Diabolist hood's texturing issues have been noted elsewhere on the forums, but not submitted as a formal bug in this section. The top metallic-y texture area on the top of the hood has an odd, skunk stripe-ish repeating version of itself on the back of the head that is stretched and abnormally shaped: example 1 example 2 It seems that the the top metallic texture is erroneously repeating itself on the back. Additionally, the hood also clips pretty badly with a character's head when running while your weapon is drawn. example 1 example 2 As this is a paid Cartel Market item, the numerous posts and concerns about these appearance bugs across the forums should be addressed in some fashion. Developer response / attention to this would be really appreciated.
  7. You may enjoy this thread on the same topic: http://www.swtor.com/community/showthread.php?t=660300 In the meantime, if you haven't already, /bug 'ing the issue (or posting in that forum) will help bring developer attention to the skunk stripe of doom.
  8. I posted this yesterday, it's still on the front page of this section; let's consolidate threads.
  9. Fair enough, here are a couple screenshots of the previously aforementioned Diabolist hood clipping issue: number one number two
  10. The hood on the Diabolist chest piece clips pretty badly with a character's head when running while your weapon is drawn.
  11. Tremendous, thank you for this thread. I've been waiting to join this server/community for ages, and things like this solidify that my move yesterday was the right choice.
  12. Seeing as a fix for this wasn't a part of tomorrow's patch, I wanted to give this a bump. People were all over the issue of the Eradicator's Mask not scaling when it first became available (ex- here, here, and here), but since, I suppose they've become used to having a giant erroneously sized cranium when wearing it. I don't want to play the "I paid for this Cartel Market item and it looks inappropriately mis-sized and goofy, please fix it" card, but, a developer response would be super duper.
  13. The Eradicator Mask, on body types other than 3 (large), looks disproportionately huge. It appears as if the mask is not scaling down to match body sizes other than type 3, when worn. I previewed the mask on Jaesa Willsaam and in the preview pane the mask does in fact scale down appropriately to match her head size. On my body type 2 human male when worn, however, the mask is clearly, wrongly, oversized. (originally posted in Customer Service section; more applicable here).
  14. Agreed completely, this is most definitely a bug. I added a thread on the Community Support forum on this topic as well.
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