Just a thought but, it makes more sense to have the sniper use stealth instead of the operative. This would make it more in line with "real world" action and, make the sniper a much more sought after character to play.
1. In line with this, the "snipe" attack needs to scale up with level. As it stands now, after level 30 it is basically useless.
2. The "take cover" function should NEVER throw you across the room to a cover object. I actually stopped playing that one and switched to the operative because of that. Most of the time it moves you "nose to nose" with what you are shooting at. This defeats the purpose of the sniper class.
So, does anyone think this idea has merit? Or am I just blowing smoke?