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Mystyrys

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  1. I do have the time to farm credits; just not the inclination. I dabble at crafting. I'll learn the schematics if they fall into my inventory. I make things I need/want on occasion, or do without if I can't get or afford whatever. Or if I have no idea what it's for or which is best to use. I'm a casual, face-rolling, don't care, I'm here to relax and have fun player -- that plays every day, sometimes for several hours. But I've just recently come back from a 2 year break and my head is till wrapping around all the changes. And I don't think I have 7 million total even if I dumped everything 13 chars have into one bank. I looked at the new level 11 crafting and said, "Nah, maybe later." And went back to having silly fun with my friend.
  2. I have only one sage Onslaught eligible. None of the other characters, reset and not, are even close.
  3. LMAO! I kinda wish that is intentional. That's hilarious! Does being a double agent give you an enemy flag? Did you tick off the wrong Dark council member?
  4. Hmm, on my consulars and sorcerers, utilities were not reset, but on all the other classes they were.
  5. My Consulars and Sorcerers utilities were not reset. All of my characters of all other classes were reset.
  6. Hrm. I entered the code, it said it was successfully entered, but when I logged into the game, I have no mail, nor see anything new. I read that the item would be a flair, but I have no new flairs. The last one I got from a code came in the mail. /confused
  7. Great job on the art and design! Copero is breathtaking! It makes me think of a beautiful Greek island village. I want this place as a stronghold so I can stand on a patio and look out at the sea and that marvelous sun setting over the horizon. I thought Rishi was amazing the first time I went there. So rustic and rugged and lively! All those details in the environment and NPC scenes to enjoy. It was very immersive. I was awed by the mood and foreboding of Nathema. So spooky and creepy. Dark and chilling and disorienting. Very effective. But then I saw Copero and fell in love! So gorgeous and delightful! The little details make it come alive. I wanted to poke into all the little corners. I wanted to peek inside the houses. I wanted to sit on a bench and watch the kites fly. It was a shame I had to land there and start a fight. Good job on the lovely places y'all. Good job!
  8. I like that there are clearly defined factions, for lore and for immersion into the story lines. But I also like options and convenience. It can be cumbersome to run two guilds simply because opposing factions can't technically play together. But there's merit in the rivalries as well. It defines the game. When I played SWG, I was the *only* Imperial in a Republic only guild. Game mechanics required a faction choice for many things. I was our guild's spy. It was light RP but we had secret guild meetings and I was asked to go under cover to be an Imperial. I changed factions, befriended some Imps, married one (we did the ring thing and all that) and infiltrated their #1 guild. I participated in PvP and base busting with Imperials. I also met with contacts in safe houses to report on Imp numbers and city raid plans. I spied for the Republic. Our guild city was faction aligned so I couldn't live there, until later in the game when they removed that restriction. Until then, I lived outside "city limits" and had to lay low and avoid citizens that didn't know I was a spy. I got shot at a lot. It was fun! I like how EQ2 does it. I have done the betrayal quest a few times. I am in a guild that accepts both factions. I have seen guilds that allow only one, or only one species, or one class. I was in a business deal with a rich merchant, until I went to a meeting at their guild hall and they found out that not only was I from the evil city of Freeport, but that I was also a female. Those dwarves showed me the exit. Role play can be a significant factor.
  9. Too bad they don't have a search bag/bank function like they do in Rift. It is tedious to have to search through all those holds, but it's likely your only option at this point. And then after maybe come up with an organization solution.
  10. That's the one. I only did the first Heroic Tier with my DvL char, but I think I bought the deco with a different veteran char? Here's a pic of the datacron decoration. http://i30.photobucket.com/albums/c340/Mystyrys/SWTOR/Screenshot_2016-07-25_14_55_30_105456.jpg~original
  11. Hmm, I was in my SH, standing in front of a legacy cargo bay, but on logging back in, I'm in a totally different room now, but not at the SH arrival point. So far, everything else seems right. Weird.
  12. Was there a rollback? I am not standing where I was when it crashed.
  13. Hmm, I dunno. I found the storylines to be significantly different between my all light Consular and my all dark Sith Assassin. Not the main storyline, where you are on rails and go to all the same places and have Valkorian talking to you and all that, although a lot of the conversations were different, it was shades of different, not plot branching different. But in the subplots there was quite a difference. Companions and recruits and dialogs and choices. Things happened in a different way, very different results. Things were said. Things were done. My Sith was very, very mean and arrogant and ruthless and I was delighted at the options to deny help, be rude, let some die, kill this one or that one, take the money, insult and just generally be wicked. Boy howdy was Koth mad at her. And 2V-R8 is plotting to kill her. Whereas my Sage was all Rah rah and help them all, make the right choices, no matter what, even if it meant losing the objective or the recruit. She was kinda boring. Does being rude to your alliance contacts make much difference? Nope, not really. Just do more missions and give 'em crates and they're good. Does accepting or denying Valkorian make a huge change in outcomes at this point? Not much, but I would imagine the future will show some schism between the choice you made in chapter 1, and whether or not you stayed on that path. If you can kill or reject a potential recruit, or make one loyal and swear allegiance for life, or leave in disgust, or just opt out of even trying (lookin' at you guys, M1-4X and Lt. Pierce), I'd wager your choice of whether to kneel or defy Valkorian will have a major effect on diverging the storylines soon.
  14. Oh, I dunno. I like how my Sith Pureblood Juggernaut looks. Seems appropriate for class and storyline. She exudes bad attitude. http://i30.photobucket.com/albums/c340/Mystyrys/SWTOR/Screenshot_2016-05-12_15_53_12_621829.jpg~original http://i30.photobucket.com/albums/c340/Mystyrys/SWTOR/Screenshot_2016-05-12_15_41_00_524255.jpg~original http://i30.photobucket.com/albums/c340/Mystyrys/SWTOR/Screenshot_2016-05-12_15_41_26_001575.jpg~original http://i30.photobucket.com/albums/c340/Mystyrys/SWTOR/Screenshot_2016-05-12_15_40_50_628304.jpg~original http://i30.photobucket.com/albums/c340/Mystyrys/SWTOR/Screenshot_2016-05-12_15_41_52_630024.jpg~original
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