Jump to content

Madautsky

Members
  • Posts

    27
  • Joined

Reputation

10 Good
  1. That is fine as long as it doesn't go back to I roll and get rooted prema and now I have to leave the wz or log out of game to get unstuck. just put it on part with jugs jumps I see no problem with that. but jugs jump are about the same if you take the talent warmonger and unstoppable. also the 23% of invincibility means during that time they can't attack or anything so if they are using it all the time they aren't doing anything but rolling around no dmg don't to you and no dmg done to them. all other class other then scors can to damge in there immunities and defenses. So I want to know do have problems with jugs and unstoppable with warmonger. Also they have a **** ton more def that can offset any brust. so if u look at the damage u can do to an op in the same amount of time with jug. Knowing how the op plays u know he has 2 roll. after those 2 roll there is 10secs to get to him root him or stun him. ops are the easiest class to kill in a stun. yes we have evasion but that only works on mara middle tree and mm sniper. all other class have a lot of yellow damage. so evasion is not that great. how about this we keep it the way it is and get rid of koto pro, and give back koto injection. also looked at the ranked ladder the top 15 are 2 class. and I bet all the ops that are in the top 50 are healing ops. so why do u want to break a class that isn't that great. because u can't hurt him for 23 % of the time if your not using your stuns right or roots, at the same time he isn't hurting u during that time too.
  2. So if any of you have played the op from the start you know that they we had mobility issues. The first roll was nice but was broken in more ways then one. So you may have a problem with the roll because you can't stun them or root then when they roll, but guess what it is better that then the op getting the prema root when you stun them or root them when they roll. And no it didn't go away in till you left a zone/ planet if you where in world pvp. which means that if you where in a ranked match and that happen on the first match and you died but your team won you would still be rooting in starting zone and you would get kicked out because you can leave the starting zone and you team is now down 1 player. that is why they gave the roll the immunity to stuns and roll. they never could fix the problem with the prema root when rooted or stunned. So if u have problems with ops rolling with the ball make it so no class can roll jump force speed or hold the line with it or take away the immunity to the dmg but not the stun and roots, because we all know bw could never that prema root. now if you still want to take away the immunity to the stuns and roots after knowing why they gave it to ops you just want to destroy the class because u hate it and every one that plays it.
  3. Name: Class: Operative Spec:Concealment Record Broken: solo kills Value:9 solo kills 0 deaths Screenshot:http://i59.tinypic.com/5uwld.jpg <a href="http://tinypic.com?ref=5uwld" target="_blank"><img src="http://i59.tinypic.com/5uwld.jpg" border="0" alt="Image and video hosting by TinyPic"></a>
  4. Animation makes your toon stunned for 2 hits instead of breaking on one hit. i am fine with the mez part but needs to break and give u control back of your toon, isn't that why they got ride of the knockdowns or change the amount of resolve for a 4 sec mez and a 2sec stun.
  5. It is all the west coast servers that are down
  6. I have been playing a conceal op from day one and this is the final straw. Patch after patch of getting nerfed, and still they can not fixed the roll bug. I don't see how they could justify taking our knock down away when every class has the same stun. And i mean if u get pushed u still can do anything while u are flying through the air, you get pulled u can do anything for 1.5 sec. you can still take damage form everyone that is range hitting u. if u guys wanted to get rid of the ability to loss control then u should have started with assassins and jugs and vanguards. Not talking about mes but low slash has and animation time after getting hit same with being push and being jumped to interrupt u so u can't do anything in that time and normally puts u on a global if u where trying to cast something so u still can't do anything for 1.5 secs. To cave on people qq for a week for buffs we didn't ask for to only destroy it next patch. I want to know your reasoning for every nerf we received past 1.2. And these last patches nerfs our defense with the cover nerf the roll nerf which is still bugged, losing the ability to interrupt a cast with the knock down. yet with the assassin hybrid you can pull which interrupts u can push which interrupts u can knock down(now a stun), low slash all interrupt in combat. You say now buffs back stab for 10 secs that is dumb because u are already behind the target, just to make it sound a little better i guess and trying to say u buffed the spec instead of calling it a nerf, maybe if it aloud us to use hidden strike as an excute and take away the knock down i might call that a buff. A 3 sec root with out and inter is dumb when u think about how anyone can mouse turn with in 1.5 secs and push u stun u or just get out of your root. And why is that when to ops stun a target at the same time it gives a full bar of resolve but i can be force choked by 4 warrior at the same time and only have 3/4 of resolve. Another issue i have with people saying i don't have control but never look at how a jug can jump to u which interrupts u and put u on a global cd if u where do anything other then moving then pushes you. while u are falling and getting up u can not cast anything yet they can saber throw and jump to u again with if u where trying to do anything it interrupts u again and puts it on a global cd yet it does not cause as much resolve as our knock down did. so every class has a push back except mara ops and vanguard. our of those the only maras a hard stun which stops them for attacking. Vanguards have 2 stuns and a pull and in pvp gear it is 7 secs hard stun buf if u count the pull it is up to 8.5sec. but ops 5.5 secs get cried at and nerfed for stun locking. I want to know why u choose the op to nerf for stun locking. And if u had plans of getting rid of stuns then then why don't u make it so u each class can have a push or knock down, one hard stun and one mez all at the same time or is it because the don't care about balance at all and only worry about what your force users are going to cry about. Remeber we didn't ask for a dps buff u gave it to us and then u destroy the spec the next patch. I really want to know which dev came up with these changes because the amount of time i have put in to this game and money i would expect and answer and good reasoning to you guys are destroy this spec. I really had high hopes for this game and had a lot of fun but after this game went free to play it when down hill bad.
  7. Hey guy i want to know why we can't use grenades because the way they made it now is that the blue ones u can sell and buy are better then the purple ones. oh and sev'row for the tourament. operative
  8. Sev'row and Sevrow for duels
  9. sevrow vg http://www.torparse.com/a/161649/time/1363139827/1363140187/0/Overview 1443 sev'row op http://www.torparse.com/a/161615/1/0/Overview 1663
  10. MOST SOLO KILLS IN A SINGLE WARZONE 1. Sev'row - 14 - http://i45.tinypic.com/3495rip.jpg [Win's tie breaker due to 0 deaths] 2. Azazelle - 14 - http://i49.tinypic.com/nq1abl.jpg 3. Kaos - 13 - http://i.imgur.com/J6A5t.jpg Server: Begeren Colony
  11. Sev'row with 14 solo kill 30 kills 0 deaths and 480k dps i think i am first in solo kills for now http://tinypic.com/r/3495rip/6
  12. new highest heal http://tinypic.com/r/2yzcy9e/6
  13. http://tinypic.com/r/2igj0xy/6 i have a higher one but never took the pic
  14. http://tinypic.com/r/28vq7av/6 got the killing hit on Scyn
  15. Ok what time, I have been out there around 630pm to 830pm and haven't seen anyone but then again I have also been pvp in that time too so how about today at 7 pm server time:D
×
×
  • Create New...