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CAMELOTCRUSADE

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  • Location
    San Francisco, CA
  • Interests
    Computer games, D&D, MMOs
  • Occupation
    KM Consultant
  1. I'm not sure I like the no-loot thing. I remember playing through an EQ2 arc where loot rarely dropped and instead you got tokens. It was immensely less satisfying to me. Logically, currency should be better than getting a loot you couldn't use or didn't want, but then, I guess I didn't play for logic. I played for fun, and getting loot was fun... not getting anything, over and over again, just reminded me what a chore it was.
  2. Sounds good to me, if social was across all my characters I'd easily have social X by now-- probably even if it were divided by faction. As it stands I've played since launch and have two pages of characters with social between 3-7. And it's and pretty much not going anywhere with all the solo focus these days.
  3. +1, I like this idea. And it's unrelated, but while we're talking about social unlocks that social X double laser thing should be cheaper to unlock, who gets to social X these days. If they combined all my social points across characters I'd easily have it, but instead I have a bunch of guys social ranks 5-7 (and I've played since launch!).
  4. For sure. But the bad thing is once you have those cheap items, when you get them again in your cubes they will sell for pennies. Part of pack appeal is the leftovers are generally not worthless, you can make a little coin and then buy stuff you didn't get. Since the extras are becoming worthless, buying packs in bulk makes less sense than before, and that means we will see the rare stuff get rarer (and more expensive) on the GTN.
  5. Yes please. I only like less than half of them and I've used them to death. Some more faces and some non-comical hair would go a long way. I would like faces and hair that look like real people and/or characters who are in the movies, not more silly or outrageous stuff.
  6. I can't speak to certificates specifically but FWIW I got a full set of armor that is sold by ICE faction vendors (in the cartel bazaar) out of a grand chance cube. Maybe that is how they are dealing us not getting access to faction points anymore. I wonder if they put Cartel Certificate items in the chance cubes as well? Has anybody got something from it that used to cost certificates?
  7. I would like to see decorations added to collections if for no other reason than to easily see what's new with each pack. I don't even care if I can unlock them. I just want to know what I'm missing. I have to go to another website to figure this out or comb through every category on the broker and hope new stuff is for sale. Surely there is a better way to see what I'm missing? It can't be slogging through the bulky decorations interface. IMO if I could find a list of every decoration, per pack, in-game, it would drive sales of packs, not compete with them. Why make it harder than it needs to be for decorators to interested in new packs, too?
  8. Final update. Once each skill was raised to 140 or 141 then I was able to use the missions. I had to click them in my bag after that and they suddenly it up after skill 140.
  9. I like collecting bronze items because 60cc unlocks means fun and affordable options I can share with all my characters. I keep the 240 and 400 stuff exclusive to one character, and in reality too much of it stays in my bank while I worry about who "deserves" it. How about a chance for an item that grants you a free unlock? That'd be worth more to me than most of the stuff in the box.
  10. I didn't see another official feedback thread for Eternal Championship so I apologize if this is the wrong place to comment. Most of my play history has been in a duo. We have had a lot of fun over the years with different pairs, seeing how just much H4 content we could achieve (quite a lot, it turns out). As such, I've been glad to see KoTFE support heroic duos with H2 missions, tacticals, and star fortresses. However, it seems this advancement path leaves duos out of the equation. If I understand it right it's solo rewards or no rewards. Will there another way for duos to gear up outside of EC, or somehow participate in it (spectator mode)? We shared in the solo advancement path up until now and I can't be the only one who plays with a dedicated friend or family member.
  11. I'm talking about the anniversary edition toy we can get for a 0 credit in-game price at the vendor. IMO it should be 1cc to unlock like some of the other special items we can collect. 400 to unlock it for other characters seems excessive.
  12. Any choice besides PvP is what we need, and this is a good idea the OP has. I don't care too much about having them right now, but I might care once getting them is blocking an update for the next companion. If you aren't going to change the PvP requirement, you need to change how we get the missions so we can ignore a PvP requirement without blocking a new companion quest.
  13. I like to watch the cut scenes. I like to send my crew on missions. I do not like seeing a giant, green message taking up a quarter of my screen during my cut scenes that says YOUR COMPANION HAS COMPLETED THE MISSION YOUR SKILL IS NOW XXX. Especially now that missions complete faster I see them constantly in the middle of my story play. Can you please give me an option to suppress it? The blinking pending message is quite enough for me, thank you.
  14. How about /broke, and it makes the part of the animation from the smuggler surrender ability where all your money falls out of your pockets. I would use it pretty much after every new pack comes out. x.x
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