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Xena_Shepard

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  1. Vengeance Juggernauts do out-perform Marauders in PvP, primarily due to their very useful PvP utilities that prevent DPS hampering. I suppose this kind of makes up for the very low-end DPS that Juggernauts put out in PvE.
  2. Ashanis - Marauder - Hybrid - 11/2/33 - 4'25.923s TTK - 3728.92 DPS TORParse - http://www.torparse.com/a/580249/5/0/Overview AMR - http://swtor.askmrrobot.com/character/21f419b1-39ac-4993-b984-db3bd9b1e4ea
  3. Ashanis - Marauder - 11/3/32 - 4'36.144s TTK TORParse - http://www.torparse.com/a/572387/11/0/Overview AMR - http://swtor.askmrrobot.com/character/21f419b1-39ac-4993-b984-db3bd9b1e4ea
  4. Ashanis - Marauder - 11/3/32 - 4'41.527s TTK TORParse - http://www.torparse.com/a/569508/2/0/Overview AMR - http://swtor.askmrrobot.com/character/21f419b1-39ac-4993-b984-db3bd9b1e4ea
  5. Even though I'm an Operative/Sniper/Mercenary/Powertech/Sorcerer I grab the huttball and refuse to pass it to the Juggernaut/Marauder/Assassin who is clearly open in front of me and could easily score a goal. I'll die valiantly trying to score the goal myself, and be the hero of the team! Nobody will ever come to this door/turret I'm defending by myself, it'll be OK to look at Facebook/Twitter/Tumblr/Reddit for just a second. There's a guy capping that node/door right in front of me in the heat of a large melee, surely someone else will stop him, I'll keep chasing this Operative/Scoundrel healer I can't put a dent in.
  6. This happens to me constantly and I've stopped playing (only getting my dailies done) until it's fixed... It's not only the frustration of losing just because you're one (or two) person short, but also the fact that if you win, how do you know it's not because the other team had one less as well? It makes both outcomes just as unsatisfying...
  7. As far as I know, the expertise soft cap is 1200. As far as main stat over power (or vice versa) it's very class (and even spec) dependent, and I don't know enough about carnage marauders to comment. All I know is that on my hybrid Assassin, when I switched out all of my power augments for resolve augments I only lost 5.6 bonus damage but gained 1.64% crit. That was worth it to me. EDIT: Honestly, if you aren't using an orange moddable belt and bracers with PvE armorings and PvP mods, you should be. A lot of excellent PvPers I know run with less than 1200 expertise (ranging from 1150~1180). I do that, but still run with over 1200 expertise.
  8. I have had this happen to me a few times, and pre-1.4 to boot. A sorc/sage will just vanish right in front of me like they can stealth. I have no idea what's the cause, but either way, it'd be nice if it'd be fixed...
  9. I'm fairly sure the OP is just being a troll here... Nevertheless, there have only been a handful of instances where I'd say I saw a legitimate exploit/hack occurring. They're far from "common" but they happen...
  10. Problem with this is that if the stat difference were to decrease substantially it would be less desirable to grind out for it. People want rewards equal to or greater than the time invested in obtaining them, and a pittance +1/+2 stat increase are not worth the grind (exactly why the new Elite War Hero gear is an absolute joke that will only be obtained because there's nothing else to do with the comms when you're min/maxed War Hero already)
  11. Surprisingly enough I have to agree with this... Some of the worst players I've ever see were Conquerors in full War Hero. A guy on my server has a Conqueror imp toon and an Elite Warlord pub toon and he's one of the worst healers I've ever seen. Great player. Horrible healer.
  12. It's erroneous to imply we "farm" people for comms. It is not our fault that other bad players queue up for warzones. I thoroughly enjoy playing against other good players and good teams and me and my friends routinely stomp them. Of course there are times where the other team is better. And chaotic warzones may be fun for you, but for people who enjoy winning (like me) it's not. In fact, it's that 'death match' style attitude that usually loses games. I often feel people who enjoy that kind of garbage should go back to CoD/BF where they belong.
  13. But winning with 6~7 people is so much fun Even had a Novare Coast with 6 people, and 1 had never PvPed before, so might as well have been 5. But on a more serious note, me and my friends have a policy now where (if we're grouped together) we leave a warzone if an 8th person doesn't join before the game starts. And don't call us baddie leavers, 'cause we announce it in chat that we'll leave if an 8th doesn't appear.
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