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TitusOfTides

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  1. Those are good points. I personally am a fan of i-frame abilities in other games and would be interested to see how they could positively affect the state of the game. I don't think it's unreasonable for each class to have some sort of ability in the vein of Op roll, but if we start adding them for the sake if adding them we could be in store for a major disaster. I think 1 ability per class is more than fair, you just have to find the right flavor for each class. For example, make Blade Blitz/Mad Dash give 1.5s immunity on Maras/Sents. Rocket Out on Mercs, etc. If every class has a stun breaker and a brief 1.5s immunity ability to use strategically, I dont think you'd see a lot of the complaints you do now.
  2. In all fairness, the only classes that avoid the gank do so by design. Ops and Assassins are meant to be slippery opportunists, for example. While I won't debate their potency, I do think that every class is legit viable in the scenarios they were built to be.
  3. I'd like to see CC immunity attached to Precision/Ferocity activation in the discipline tree, with a CD on the immunity buff similar to that of Fury/Concentration's. This alone would make the spec more viable without further restricting Combat/Carnage's already incredibly narrow Tactical choices.
  4. Change is change. You will never change anything while also keeping it the same, and it seems clear to everyone that Ranked should not continue to go on as it is now. The Ranked scene would drastically change - not just the community or the meta, but its values and capabilities. Vote kicked off an 8 person team? More credibility there than on one of 4. Trying to throw a match? Much harder now. You like Huttball? You can now play it anytime and more than likely have a much larger community of nice Huttball fans than that of the old toxic Ranked community. So what you know now as the Ranked community would change, because things will have changed - you follow? Current Ranked player that hates Huttball? Play Regs. You'll get the action, and if the Devs have a brain they'll up the rewards for Reg play. Hate Huttball but want the Ranked rewards? I guess you now have to make a very minor decision in your adult life - everyone else had to with the old Ranked meta and community, so what's new? What about Goldilocks, you ask? Who cares what they think. They shouldn't have broke into someone's house, and should be grateful they got away with everything for as long as they did. So, yeah, it is.
  5. Remove Ranked Arenas and switch Ranked exclusively to Huttball. Take Huttball out of the regular queue since a lot of people seem to drop when they are surprised by a Huttball match. Not only are you fixing both a Ranked and Unranked complaint, but you no longer have to worry about balancing around 4v4 arenas - in fact, it would probably be the best thing for the game as a whole, period. If you really think about it, it's actually a brilliant idea if I don't say so myself. Really, though, if you dont find yourself immediately onboard with this idea - think of a way that makes it better, but within the parameters of "Ranked = Only Huttball" and "Unranked = Everything else" and let me know what that would look like, and I am confident you will then agree that this is the healthiest and smartest way to address the problem. This is the way.
  6. IO is arguably better than Arsenal, so not useless by any means.
  7. I never say this, but this seems like a genuine "learn to play" issue.
  8. Only way Sorc would be an option for you is if you run the utility that changes your Saber Strike into a short ranged immobilize. Otherwise there is no reason to Saber Strike as a Sorc unless you're toying with someone or out of Force points (maybe that works for you too, though). If you do go the immobilize route, I would highly recommend going all in on the control utilities (Whirlwind stun and Overload immobilize).
  9. I don't think that you even know what you are talking about, let alone anyone else here. Seriously acting like this guy is the new Hitler because he bumped a toxic Ranked grinder to the tragic 4th place? Omg call the cops. If they were banned and unbanned, the decision was made by the people that rightfully deserve to make that decision - and not you. To publically try and trash someone who is being refreshingly honest and open after all of that is even lower than what you think you're fighting against.
  10. To be fair, the "harm" they caused was just bumping some toxic Ranked grinder to 4th place? Not saying it's cool, but its definitely not as evil or psychopathic as people are making it out to be - and certainly not unique.
  11. Are you running Spiteful Saber?
  12. Number pad is the best option for you. I started using it on my laptop and dont even use a mouse anymore except for missions/objectives. You'll do all your targeting with tab, and your right hand will do all your abilities (numpad and number row); your left hand will only be movement and the occasional button press. It doesn't take long to get used to and it really makes combat easier too. I stack a 3x3 quickbar with another with a row of 2 above it and put them just between my target health and map. It will visually mimic the shape of the numpad and doesnt obstruct your view. Your normal two quickbars will just be for less important things that are easier to press when the time is right. With that being said, any class will be an option for you. If it helps I can post a screenshot of my hud.
  13. I've been using Descent of the Fearless with this setup. Critical relic and Alacrity relic. Because of the diminishing returns on Critical, for 6s out of every 30s you have essentially full/normal Crit values but with hyper Alacrity.
  14. I don't have exact numbers to give, but I would recommend the 15.41% Alacrity if you will be running Tag and Bag and the Vent Heat utility that boost Alacrity. Gives you a max boost of 35% with the raid buff on top of your base Alacrity giving you a potential window of 50% or higher (55%+ with relic) every 5 minutes or so. If you are not, I would recommend 7.15% or 0%.
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