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Galinbb

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  1. That is a great explanation. Makes me want to level up a sorc DPS. Thanks
  2. Hmm. On Z&T our ranged DPS are in turret mode so single-target is more important. Same with the tanks, though I could see trying to keep dots up on both as a sorc (though that's a lot of movement to stay in position for adds phase). The minefield is a bit of a wash for DPS in general, though the most important DPS is the 'splodin droids so still helpful to have superior single target DPS. On the last boss there are opportunities for AoE (first add phase) but the two droids, bomb mobs, and the last boss are single-target DPS. I have no experience with sniper DPS, so I have no clue how much better they are than mercs so I'll have to take your word that they are superior as ranged DPS in operations (though the severe lack of movement is concerning...). To be clear I see your signature and my guild has not cleared EC HM16 (we only raid 8M and haven't cleared EC HM, only story mode), so the disadvantages of turret single-target DPS may become apparent soon.
  3. In your experience, how much more single-target DPS does a sorc do over a BH? edit: @xenofire
  4. I guess YMMV, but the top two single-target PvE DPS classes from my experience are BH (ranged) and Marauder (melee). Sorcs can cheese the meters with AoE but that's not very helpful.
  5. so by cutting their armor rating by more than half how is it that their DR doesn't also reduce by more than half? also, i get that you guys want our dps to be consistent with other dps classes; however, those other dps classes still have far more utility and defense compared to merc. i can accept being middling dd, but i can't accept that as well as not having an interrupt nor better defensive options (like an escape) that the other dps classes all possess. Almost fell out of my chair reading this post as a prior Concealment Operative. Then I thought about it - although BH/C is still the best ranged (and close to overall when melee mechanics are factored) DPS in the game, giving them an interrupt would make facerolling operations easier. I say give it to them! If for nothing else than reading the follow-on threads of "I can't do max DPS while interrupting *** BW" and "Should BW DIAF for making us interrupt in operations? A civil discourse." Hilarity.
  6. I play the game on Eyefinity with three monitors (<3 you guys for making it possible). The only thing UI customization in 1.2 doesn't seem to solve (and if it does, I apologize) are windows like Inventory, Character, Guild ... basically anything that comes up with a hotkey does not seem to be impacted by UI customization. Can we get these windows unlocked and their position edit...able so I can not look back and forth from far left for my character screen and far right for my inventory? I know, /firstworldproblem, but you asked for suggestions! Very respectfully, Agent Geoff Awesome The Gloom Walkers Jedi Covenant P.S. The operative healing changes in 1.2 are great!
  7. Hello, My Q&A question is the following: As part of the UI customization options in patch 1.2, will there be an option to unlock UI frames so they can be placed in custom locations and then lock them to that location? Thanks for reading my question! V/R, Inimitably Awesome Jedi Covenant Empire
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