Jump to content

Chlorophil

Members
  • Posts

    1
  • Joined

Reputation

10 Good

1 Follower

  1. I was thinking twice about posting some road map feedback as I'm not sure anything will get addressed, and these things unusually get trolled or ignored, but i thought i'd give it a try as this game has so many positive memories for me. I come from the perspective of a returning player who's played since day one, but iv only really played the story content of the new expansions and usually left after completion...iv struggled to retain my interest on these expansions for some time. So I am also of the mind that this game is limping to it's end...my feeling, despite it being said that EA and perhaps LucasArts are "happy" with the game is that no-one is willing to invest in it anymore. As long as the cartel market and sub fee's are trickling in and the game requires minimal expenditures then the execs are "happy". Not that this is anything new, the MMO market is pretty dry right now and they cost a fortune to develop, so unless there's a serious and immediate return on investment, no one cares for MMO's right now which leaves us to make the most of what we have here and that makes me sad. Sad that as EA controversially begins to move away from single player games and into the more lucrative multiplayer field, that SWTOR, with one of the biggest IP's at it's back and a foray of new Disney movies coming out to peak interest, continues to dwindle as it does. The Story telling is great but there's little to no challenge anymore, what happened to the glory days of the 1-50 experience when a gold elite was a worthy challenge? I was pleased to see there was a new difficulty system since i last played, so i immediately stepped it up a notch and continued to play and was promptly nailed to the wall lol. So i set it back to Story mode where everything dies when you sneeze. I presume this was designed for top levels players and not for those grinding up? I'll admit the final fight against Vaylin was much more interesting but probably because i had no companion, it was nice to have to think about the fight and look for abilities to avoid, but a shame it was only one fight. IMO the story is top notch, there's some solid story telling going on but the move to a single player still confuses me as much as the day it was first announced. SWTOR is a lonely place these days and as a server based game it's never going to be able to compete with a modern single player AAA+ RPG experience, yet as a server based game it can offer something that they all can't...a massively multiplayer environment, yet SWTOR does the opposite? You guys must really have no money in the bank Additionally the combat is clunky, i can't quite put my finger on it but both player and NPC movement can feel sluggish and getting locked in place whilst an action is in progress against you. It feels like there is little mob diversity, just packs of 2-4 mobs, maybe a few more on occasion, all with similar abilities and little telegraphing or fun ways to round things up and burn them down, or abilities to look out for and interrupt. I'll probably get flamed for this but in the case of the warrior there felt like there was allot of ability bloat, i'm fine with the amount of utility and having a choice of different abilities to use in different situations. I'm talking about multiple abilities that do pretty much that same thing. Do X damage, Do X damage over 2 seconds, Do X damage...it just feels like another button for the sake of a button, and there's doesn't seem to be a great deal of synergy between abilities either (some but not a great deal), i'm not even sure the different class specs have a solid identity, they didn't feel vastly different to play. I have yet to try the new LFG system, i'm guessing this is like WoW's? I'll be interested to give that a go. When i first played this game i felt like it was a solid 8 maybe 9 out of ten but these days it's feeling more like a 6ish. I'm always coming back hoping something exciting is in the works but it seems that's not the case quite yet. I'm hopeful though. I'm still gonna play till my subs up, there's a few more features i'd like to try. In summary I liken the new roadmap to buying a steak and fries at a restaurant, there are lots of exciting condiments and sauces in the works, but ultimately the steak is cold and the fries are dry, and no one is willing to invest in the core game because there's no immediate return in investment for the amount of money it would cost to revamp. I'm sorry this was so negative tbh. Anyway this is the end of my TLDR. Best Regards.
×
×
  • Create New...