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AetherMcLoud

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  • Location
    Outer Rim
  • Homepage
    http://photo.torchship.at
  • Occupation
    IT Manager
  1. I've even had mobs still attacking ME after vanishing. It's pretty much a 50/50 chance if it will put you out of combat or not.
  2. So.... We have to play ~400 warzones to get the war hero gear which will be the first gear that we can replace the mods with orange gear that looks we like? The feature I was looking forward the most was replacing my godaweful battlemaster gear with my sweet orange gear that I farmed over the last month.
  3. Style over Substance mod for (I think it was) Jedi Outcast. Best goddamn multiplayer ever.
  4. I'm pretty much exactly the same. I never know when I will have time to play in advance - that's also why I don't raid anymore. Solo PVP with other people of my mind makes MMOs with a random timeframe extremely enjoyable. If they implement ranked warzones without soloqueues I'm off to Guild Wars.
  5. This a hundred times. I'm actually not that sad that we won't get ranked warzones tomorrow. If they weren't ready for prime time it's better to develop them longer. I will still enjoy highlevel pvp. But Bioware, as soon as you remove the option to soloqueue for highlevel pvp (i.e. ranked warzones without the solo queue) I'm out and I imagine a lot of other players too. I simply don't enjoy having to be in teamspeak all the time, talking to some guys I barely know. I have that all day in my job, when playing I simply want to PVP with other likeminded people, using chat as the good tactics option that it is. PLEASE DON'T IMPLEMENT RANKED WARZONES WITHOUT SOLOQUEUE.
  6. They already said it won't happen this week and we will get an announcement way before it will be released.
  7. What is your current feeling about the balance of the 3 Assassin/Shadow trees. Perfectly balanced seeing as no changes are made in 1.2?
  8. What a bummer, that sucks extremely. With the removal of the Ilum quests the only thing that will be worthwhile in PVP will be wins again. Meaning people will leave warzones as soon as it looks like a loss. Which was exactly what the introduction of the Ilum quests in 1.1.5 fixed. I REALLY hope Bioware will change the win 3 daily to a get X medals daily. Otherwise people will leave in droves again, seeing as in non-ranked matches you don't even get a debuff.
  9. All I see in lowlevel warzones are Commandos and Sages, with the occasional Smuggler or Knight, same as it has always been here. Biased observation is biased. Try to imagine that: there are people who play a class because they like the style of it, not because it's FOTM/imba!
  10. Thanks for the quick answer! Still a great change, seeing as there have been days where I couldn't get more than 1 win in about 20 games straight. Seems the articles writer over the TheOldRepublic (http://www.oldrepublic.net/456-game-update-1-2-ranked-warzones-new-medals-craftable-pvp-gear.html) was wrong then, or simply didn't look enough at the Mission Descriptions.
  11. Are the level 50 daily and weekly PVP mission still "Win3/9 games"? Or have they changed like Bioware said some time ago into "Get X medallions per day, Y per week"? Because I just read on the OldRepublic that the missions haven't changed meaning you are still out of luck if your Faction loses most PVP games on your server.
  12. Rakata medpac only gives you 15% more health (that it doesn't even heal like the Juggernaut/Guardian cooldown for the duration), the heal itself is the same as the Ultimate medpac. The adrenal is 75 more stats (400 to 475 power) and the stim is about 20 more stats.
  13. Biochem for the main, Synthweaving alt that crafts stuff for the main.
  14. AFAIK Metal missions have a chance to give you an Armormech schematic, while Fabric missions have a chance to give you a Synthweaving schematic.
  15. Actually it means everyone will roll a crafting alt to level 10 and simply craft the very first orange set that is available for extremely low mat costs until the have the crit version of it.
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