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Chanez

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  1. Doc saved kira in mine and i defeated the emperor in one fight but dont think they'd give you an easier fight for being dark.
  2. My role is to the sith 1st and the empire 2nd, i am expendable as i have no sensitivity. It may not be wise but it is an option to the faithful.
  3. What class are you playing? Some classes have more companion storylines and some have almost none. Before they become companions they are important npcs vital to the storyline of the planet, so yes they are more important before their companions.
  4. 1.You can do it so much you can get 200 dark side points overall so its ok. 2.This is a option that doesnt do anything for you and could be farmable if they did that, causeing infinite dark side points. 3. If you let them live they would have nowhere to go, its either you or them they cant get off the planet without the overseer. 4. The Zash I know told me not to interfere and be silent, and letting someone die painfully is light and killing him mercifully is dark? you have some serious morality problems imo.
  5. Since i never actually helped them completely because they were insane to do that, i didnt care that much. It was, however, a sad sad ending, i also feel like they should have moved more than 100 feet every 50 years, but i guess you cant make their encampment faraway gamewise.
  6. having played both i think the knight was more for saving others and serving the republic, and the emphasis is on others including some companions, while the warriors story is all about me me me i am amazing my companions are just there for the ride, who cares about them? I liked the sith warrior story better because i like revenge stories.
  7. The whole point of that was to tell you, the sith warrior, can create your own path, the inqusitors however are bound to the sith code from the point they leave their first tomb, making them weaker. Warriors are renegades who abide by no rules, not even the councils. The inquisitor is bound to the rules, the council, and the power that got you so far in life, which the ancestor helps you in btw.
  8. i know on balmorra as empire at the social vendor theirs a resistance helmet that makes you look like a breathing mask and you can mod it all the way to 50. hope it helps.
  9. Race is nowhere near as important in this game as wow put on us, and thats how i like it. By the way if you got the datacrons and read the codex that comes with them you would know that humans were first born on coruscant and spread across the galaxy faster than other races. And also all sith purebloods start on their homeplanet, unless you have a legacy pureblood. Zabraks are diverse and have 2 different cultures and really have no home planet because of it, or maybe their planet was destroyed i have no idea. The miraluka home planet was destroyed and only a few survived, i dont know how they grew so many numbers in 300 years. Since most cultures revolve around the republc and empire trying to take planets their really is no individual culture except for a few neutral planets. Race shouldnt change anything in a class driven game, and their is lore to find everywhere here and in the kotor games.
  10. Rusk is my 3rd or 4th favorite companion and works great with my not taking failure jedi knight. Dont know whats up with the hate.
  11. Agent Rating: 6 All else is classified. Warrior Rating: 9 Knight Rating: 8 That the gist of it i believe.
  12. What about ? I think the inqusitor would win since he can make people bow down to him with his mind.
  13. Tremel: If you keep him alive he will serve you in the future, therefore building your power base. Random Jedi: You are avoiding any conflict at all for the sith and jedi, therefore it doesnt help you or hurt you.
  14. Correction JK has kira last quest after story. I found the agents crazy spaced out compared to jk and sw, very nerve wracking.
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