Jump to content

Atreidos

Members
  • Posts

    18
  • Joined

Reputation

10 Good
  1. I've been experiencing huge lag spikes on Darth Malgus since approximately march 27. It's basically unplayable now.
  2. I have a question. Some skill descriptions (one of sweeping blasters e.g.) say that it does x damage over duration, while others (unload e.g.) say that it does x damage each second. So is there a difference between such skills on how alacrity affect them. I mean if we reduce time channeling of lets say unload will it result in damage decrease ?
  3. I personally would like to have 1 on 1 arena in swtor. As for the question - i played a lot solo ranked arenas and can say for sure snipers have lack of survivabilty. We have no invis, 10 sec invuls etc. We have to deal with enemies without break and resolve bar and stupidness of teammates prevents us from controlling the situation often. Enemies know that and snipers are a primary target in about 80% matches.
  4. Absolutely agree. We need more survivability.
  5. I think snipers need more survivability. I would suggest to increase duration of entrench for like 5 sec, increase the amount of dmg. absorbtion by shield probe and probably buff ballistic dampers a bit. Also while entrench is active, i guess it should give some damage reduction (not much of course).
  6. Sniper 55 here (decent gear etc.). I absolutely agree that sniper really lack the survivability other classes have. Not much things we can do under focus fire of the enemy team, and even if your skill high and you do things in the right time, you die anyway more likely. Devs really have to rebalance sniper so he wouldnt be considered by everyone as the easiest and first target to kill.
×
×
  • Create New...